Greetings Gentlefolk, It's a long time since I 'cvs updated' my wine sources. I did that last night, and after rebuilding I was left with three questions. My experience was that to run an 8-bit windoze app, I had to run wine under an X server that was running in 8bpp. This time, I forgot to switch to an 8-bit X, and to my amazement, the app came up under 16 bpp. Way Cool! q1) An 8 bpp app running on a 16 bpp X server will be slower than an 8 bpp app running on an 8 bpp X server, right? My 16 bpp X server runs at 1600x1200, but I have a dozen other resolutions defined in XF86Config, and they work fine when I cycle (ctrl-alt-+) through them. When I brought up the full-screen 640x480 windows app, wine automagically switched the X desktop into 640x480 mode (more cool!), however, it wasn't locked to the app, and I could pan away from the app onto the rest of the desktop q2) Is there something I should do to wine.conf, to disable panning when wine runs a full-screen app which wants a resolution lower than the current X resolution? My 8 bit full-screen 640x480 windoze app (it happens to be StarCraft, but I'm sure that doesn't matter) used (with my previous version of wine) to only run in an 8 bpp X server which was running in 640x480. q3) If I run the 8bpp full-screen 640x480 windoze app under an 8bpp 640x480 X server, I get broken pallette problems (which I don't experience under 16 bpp). Is soluable via some config setting? TIA, chippo