Matthias Braun via llvm-dev
2017-Jun-17 00:05 UTC
[llvm-dev] Wide load/store optimization question
> On Jun 16, 2017, at 2:43 PM, 陳韋任 via llvm-dev <llvm-dev at lists.llvm.org> wrote: > > > > 2017-06-17 4:36 GMT+08:00 upcfrost <upcfrost at gmail.com <mailto:upcfrost at gmail.com>>: > Hi, > > Same here, my backend only has 64bit load/store. But i still use 64bit virt regs and expand/declare missing instructions by myself. > > I'll try looking into sparc backend, thanks. Also, only after writing this post I found a bunch of built-in transforms. Still trying to understand how to use those. > > By the way, constraint-wise (alignment), is there any difference between virt regclass and regtuple?That question makes no sense. - Every virtual register has a register class assigned. - You can construct special register classes that represent register tuples so that when the allocator chooses an entry from that register class it really has choosen a tuple of machine registers (even though it looks like a single register with funny aliasing as far as llvm codegen is concerned). - Matthias -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20170616/30f9fd06/attachment-0001.html>
> > That question makes no sense. > - Every virtual register has a register class assigned. > - You can construct special register classes that represent register > tuples so that when the allocator chooses an entry from that register class > it really has choosen a tuple of machine registers (even though it looks > like a single register with funny aliasing as far as llvm codegen is > concerned). >And we still have to lower load i64 to load v2i32, right? -- Wei-Ren Chen (陳韋任) Homepage: https://people.cs.nctu.edu.tw/~chenwj -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20170617/0da86550/attachment.html>
Peter Bel via llvm-dev
2017-Jun-28 09:43 UTC
[llvm-dev] Wide load/store optimization question
Hi, I've looked through both AMDGPU and Sparc backends, and it seems they also do not perform the thing I want to make. The only backend which is doing it is AArch64, but it doesn't have reg constraints. So, just with an example. I have the following C code: void test() { int a = 1; int b = 2; int c = 3; int d = 4; a++; b++; c++; d++; } Without any frontend optimization is compiles to the following IR. define void @test(i32* %z) #0 { %1 = alloca i32*, align 4 %a = alloca i32, align 4 %b = alloca i32, align 4 %c = alloca i32, align 4 %d = alloca i32, align 4 store i32* %z, i32** %1, align 4 store i32 1, i32* %a, align 4 store i32 2, i32* %b, align 4 store i32 3, i32* %c, align 4 store i32 4, i32* %d, align 4 %2 = load i32, i32* %a, align 4 %3 = add nsw i32 %2, 1 store i32 %3, i32* %a, align 4 %4 = load i32, i32* %b, align 4 %5 = add nsw i32 %4, 1 store i32 %5, i32* %b, align 4 ..... } Which produces the following asm code. mov r2, #1 str r2, [fp, #-2] mov r3, #2 mov r2, #3 str r3, [fp, #-3] str r2, [fp, #-4] mov r3, #4 ldr r2, [fp, #-2] str r3, [fp, #-5] ..... What I want to do is to merge neighboring stores and loads. For example mov r3, #2 mov r2, #3 str r3, [fp, #-5] str r2, [fp, #-4] Can be converted to mov r3, #2 mov r2, #3 strd r2, [fp, #-4] But the main problem is that the offset for r3 in the snippet above was -3, not -5. Currently, i'm doing the following. During the pre-RA i'm creating a REG_SEQUENCE with the target class, assigning vregs in question as its subregs, and create a load/store inst for the sequence with mem references merged. It solves the register constraint problem, but the frame allocation problem still exists. Probably I'll need to use fixed stack objects and manually pre-allocate the frame, which i really don't want to do as it can break some other passes. Petr On Sat, Jun 17, 2017 at 10:31 AM, 陳韋任 <chenwj.cs97g at g2.nctu.edu.tw> wrote:> That question makes no sense. >> - Every virtual register has a register class assigned. >> - You can construct special register classes that represent register >> tuples so that when the allocator chooses an entry from that register class >> it really has choosen a tuple of machine registers (even though it looks >> like a single register with funny aliasing as far as llvm codegen is >> concerned). >> > > And we still have to lower load i64 to load v2i32, right? > > -- > Wei-Ren Chen (陳韋任) > Homepage: https://people.cs.nctu.edu.tw/~chenwj >-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20170628/76585ca2/attachment.html>