Das Letzte Einhorn
2010-Aug-15 13:09 UTC
[Wine] Questions about bug reporting for DX10 games
In this forum post : http://forum.winehq.org/viewtopic.php?t=9260 , it has been suggested that we test DX10 games and that we report issues. However, with only about 5% of the entire implementation done, we can expect a lot of things to not work properly. Hence, I was wondering how would it be best to proceed with reporting. Is it recommended to test with winetricks d3dx10, or clean wine? What should we be looking for in our logs? I have 4-5 DX10 games which I can test, therefore having a clear method could help me and others to report what the devs need. Thanks!
Das Letzte Einhorn wrote:> In this forum post : http://forum.winehq.org/viewtopic.php?t=9260 , it has been suggested that we test DX10 games and that we report issues. > > However, with only about 5% of the entire implementation done, we can expect a lot of things to not work properly. Hence, I was wondering how would it be best to proceed with reporting. Is it recommended to test with winetricks d3dx10, or clean wine? What should we be looking for in our logs? > > I have 4-5 DX10 games which I can test, therefore having a clear method could help me and others to report what the devs need. >Since I'm the one that suggested this: 1. Check the changelog that comes with each release (in the ANNOUNCE file). 2. If there is a fix for DirectX10 functionality, run your programs. If something that worked, doesn't file a regression bug and expect to be asked to do a regression test. 3. If the new function does NOT work, advise the developers on the wine-devel list that the function does not work in program XYZ. There may be more that needs to be done. Again, expect to be asked to file a bug report with an ATTACHED terminal log file. 4. This should be one of the criteria for Wine 1.4. Making productivity programs and games work well is one of this project's goals.... James McKenzie
Das Letzte Einhorn
2010-Aug-15 14:48 UTC
[Wine] Re: Questions about bug reporting for DX10 games
Sounds good. For now, should we report each missing functions which the games require to start? (e.g. http://bugs.winehq.org/show_bug.cgi?id=24013 , that I filled this morning)
http://bugs.winehq.org/show_bug.cgi?id=24013 has some good points: it's not a direct duplicate of any other bug, it mentions which game is affected, it is linked to that game's appdb entry, and it seems to be assigned to the right component. So I'm glad to see you do testing like this, even if it might be a while before Wine gets around to implementing these functions. It could be better: you could give the exact command used you could give the winetricks command to work around the problem you could give the sha1sum of the dvd (more useful with downloads) But I'm not quite sure it's valid as written, since if you run AssassinsCreed_Dx9.exe, that game *doesn't* really require dx10. (Right?)