search for: assassinscreed_dx9

Displaying 2 results from an estimated 2 matches for "assassinscreed_dx9".

2010 Oct 25
0
[Assassin's Creed]Transparent ground
...17.png ] (http://www.hiboox.fr/go/images/bebe/bug,fb3cd0ae8cb145c515ab44d1eba11417.png.html) In the console, when i launch the game with WINEPREFIX=-dsound, i have these messages : Code: fixme:gameux:GameExplorerImpl_VerifyAccess (0x12fbb8, L"C:\\Program Files\\Ubisoft\\Assassin's Creed\\AssassinsCreed_Dx9.exe", 0x32f7e8) fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling mixer fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x13a0b0,0x13aca8): stub fixme:win:EnumDisplayDevicesW ((null),0,0x2a5e4e0,0x00000000), stub! fixme:d3d:debug_d3dformat Unrecognized 0x42563252 (as f...
2010 Aug 15
3
Questions about bug reporting for DX10 games
In this forum post : http://forum.winehq.org/viewtopic.php?t=9260 , it has been suggested that we test DX10 games and that we report issues. However, with only about 5% of the entire implementation done, we can expect a lot of things to not work properly. Hence, I was wondering how would it be best to proceed with reporting. Is it recommended to test with winetricks d3dx10, or clean wine? What