Hello,
I'm new to Wine but have just installed Splinter Cell Double agent. I can
get the game to launch, but it crashes and displays a message saying Wine caused
the crash. I've looked in the AppDB and have replaced one of the dll files
it said to for the game...
Here's the Terminal code... any chance anyone knows how to get this working?
Many thanks!
wine SCDAAutoRun.exe
fixme:imm:ImmDisableTextFrameService Stub
fixme:d3d:check_fbo_compat Format WINED3DFMT_R32_FLOAT with rendertarget flag is
not supported as FBO color attachment, and no fallback specified.
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16_FLOAT with rendertarget flag is
not supported as FBO color attachment, and no fallback specified.
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16_FLOAT with rendertarget flag
is not supported as FBO color attachment, and no fallback specified.
fixme:win:EnumDisplayDevicesW ((null),0,0x32f4d0,0x00000000), stub!
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:AudioUnit_SetVolume independent left/right volume not implemented
(1.000000, 1.000000)
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
xp_destroy_surface: assertion failed: s != ((void *)0)
xp_destroy_surface error: 3
err:d3d:context_set_current Failed to make GL context 0x16a970 current on device
context 0x658, last error 0.
err:d3d:context_create Cannot activate context to set up defaults
fixme:d3d9:IDirect3DDevice9Impl_CreateAdditionalSwapChain (0x1695e0) call to
IWineD3DDevice_CreateSwapChain failed
err:d3d9:device_parent_CreateSwapChain (0x1695e4) CreateAdditionalSwapChain
failed, returning 0x8876086a
err:d3d:IWineD3DDeviceImpl_Release Context array not freed!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:imm:ImmReleaseContext (0x20030, 0x16b288): stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:xinput:XInputEnable (0) Stub!
err:d3d:context_release Failed to restore GL context 0x16a970 on device context
0x658, last error 0x7d0.
err:d3d:context_release Failed to restore GL context 0x16a970 on device context
0x658, last error 0x7d0.
err:d3d:context_release Failed to restore GL context 0x16a970 on device context
0x658, last error 0x7d0.
fixme:d3d_surface:surface_remove_pbo
>>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glGetBufferSubDataARB @ surface.c / 829
err:d3d:context_release Failed to restore GL context 0x16a970 on device context
0x658, last error 0x7d0.
err:d3d:wined3d_unregister_window Window 0x20030 is not registered with wined3d.
fixme:winmm:MMDRV_Exit Closing while ll-driver open
MacBook-Pro:SCDA adamdalton$ fixme:imm:ImmDisableTextFrameService Stub
fixme:d3d:check_fbo_compat Format WINED3DFMT_R32_FLOAT with rendertarget flag is
not supported as FBO color attachment, and no fallback specified.
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16_FLOAT with rendertarget flag is
not supported as FBO color attachment, and no fallback specified.
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16_FLOAT with rendertarget flag
is not supported as FBO color attachment, and no fallback specified.
fixme:win:EnumDisplayDevicesW ((null),0,0x33f4d0,0x00000000), stub!
fixme:wave:wodDsCreate DirectSound not implemented
fixme:wave:wodDsCreate The (slower) DirectSound HEL mode will be used instead.
fixme:wave:AudioUnit_SetVolume independent left/right volume not implemented
(1.000000, 1.000000)
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:imm:ImmReleaseContext (0x40030, 0x16b490): stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:xinput:XInputEnable (0) Stub!
err:d3d:wined3d_unregister_window Window 0x40030 is not registered with wined3d.
err:ntdll:RtlpWaitForCriticalSection section 0x7bc92b94 "loader.c:
loader_section" wait timed out in thread 0023, blocked by 0022, retrying
(60 sec)
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x338094,0x338088): stub
fixme:d3d:check_fbo_compat Format WINED3DFMT_R32_FLOAT with rendertarget flag is
not supported as FBO color attachment, and no fallback specified.
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16_FLOAT with rendertarget flag is
not supported as FBO color attachment, and no fallback specified.
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16_FLOAT with rendertarget flag
is not supported as FBO color attachment, and no fallback specified.
fixme:win:EnumDisplayDevicesW ((null),0,0x336a10,0x00000000), stub!
fixme:wininet:InternetSetOptionExA Flags 04000000 ignored
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (1000):
STUB
fixme:wininet:InternetSetOptionExA Flags 04000000 ignored
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 1000
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (1000):
STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT 1000
err:wininet:NETCON_init failed to load symbol X509_STORE_CTX_get_ex_data
fixme:keyboard:RegisterHotKey (0x40040,49269,0x00000001,27): stub
fixme:d3d9:IDirect3DDevice9Impl_CreateAdditionalSwapChain (0x1a96a0) call to
IWineD3DDevice_CreateSwapChain failed
err:d3d9:device_parent_CreateSwapChain (0x1a96a4) CreateAdditionalSwapChain
failed, returning 0x8876086a
fixme:d3d:debug_d3dformat Unrecognized 909198916 (as fourcc: DF16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909198916) in
the format lookup table
fixme:d3d:debug_d3dformat Unrecognized 1112945234 (as fourcc: R2VB)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(1112945234) in
the format lookup table
wine: Unhandled page fault on read access to 0xff488de7 at address 0x60e5893
(thread 0022), starting debugger...
Unhandled exception: page fault on read access to 0xff488de7 in 32-bit code
(0x060e5893).
Register dump:
CS:0017 SS:001f DS:001f ES:001f FS:1007 GS:0037
EIP:060e5893 ESP:0033739c EBP:00337488 EFLAGS:00010246( R- -- I Z- -P- )
EAX:062d5b18 EBX:00000000 ECX:96ebeb24 EDX:ff488d8b
ESI:062d0000 EDI:062dc0b4
Stack dump:
0x0033739c: 96ebeb24 00000280 000001e0 00000001
0x003373ac: 00000200 00000016 00000000 062d5b18
0x003373bc: 00000000 061ae1b8 08073400 00000300
0x003373cc: 00000000 000025b0 039b9380 003373bc
0x003373dc: 00337430 101850e0 00000000 003373b8
0x003373ec: 00337430 10184c78 00000001 0033743c
0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x060e5893 in d3ddrv (+0x85893) (0x00337488)
1 0x11106e19 in windrv (+0x6e19) (0x003374cc)
2 0x11105a6f in windrv (+0x5a6f) (0x00337524)
3 0x0088e6c9 in engine (+0x22e6c9) (0x00339674)
4 0x1091523d in splintercell4 (+0x1523d) (0x00339b38)
5 0x10919292 in splintercell4 (+0x19292) (0x00339be4)
0x060e5893: call *0x5c(%edx)
Modules:
Module Address Debug info Name (66 modules)
PE 340000- 38c000 Deferred dxt_stub
PE 390000- 39d000 Deferred dareext_gear_rd
PE 3a0000- 3b3000 Deferred ubicom_release
PE 3c0000- 3f0000 Deferred eax
PE 400000- 660000 Deferred d3dx9_30
PE 660000- 1580000 Export engine
PE 1580000- 17a4000 Deferred daredsound3d_scr_rd
PE 17b0000- 184d000 Deferred gear_rd
PE 6060000- 61bb000 Export d3ddrv
PE 64a0000- 68ce000 Deferred echelon
PE 6be0000- 6e1a000 Deferred echeloningredient
PE 7110000- 7164000 Deferred dareaudio
PE 7170000- 7576000 Deferred editor
PE 7580000- 75e1000 Deferred dareplus_rd
PE 10000000-1002c000 Deferred um
PE 10100000-103ef000 Deferred core
PE 10900000-10976000 Export splintercell4
PE 11000000-11068000 Deferred window
PE 11100000-1112a000 Export windrv
PE 30000000-30068000 Deferred binkw32
PE 40520000-40523000 Deferred msacm32
PE 40540000-40543000 Deferred midimap
PE 40550000-40554000 Deferred uxtheme
PE 405a0000-405a4000 Deferred advapi32
PE 40710000-40765000 Deferred winmm
PE 407a0000-407a4000 Deferred iphlpapi
PE 407c0000-407c8000 Deferred mpr
PE 407e0000-407e7000 Deferred oleacc
PE 42660000-42675000 Deferred user32
PE 42790000-42794000 Deferred gdi32
PE 42830000-42834000 Deferred rpcrt4
PE 428b0000-428b4000 Deferred msvcrt
PE 42930000-42a22000 Deferred shell32
PE 42af0000-42af7000 Deferred shlwapi
PE 42b70000-42b83000 Deferred comctl32
PE 42c60000-42c64000 Deferred ole32
PE 42d90000-42d9a000 Deferred wininet
PE 42df0000-42df7000 Deferred winspool
PE 42e30000-42e9e000 Deferred comdlg32
PE 42ef0000-42ef4000 Deferred oleaut32
PE 43000000-43004000 Deferred d3d9
PE 43040000-43044000 Deferred wined3d
PE 43180000-43183000 Deferred glu32
PE 433d0000-433d4000 Deferred dsound
PE 43430000-43434000 Deferred ws2_32
PE 43460000-43464000 Deferred dbghelp
PE 434c0000-434c4000 Deferred psapi
PE 434d0000-434d4000 Deferred version
PE 434f0000-434f4000 Deferred lz32
PE 43500000-4350a000 Deferred avifil32
PE 43550000-43556000 Deferred msacm32
PE 43580000-43587000 Deferred msvfw32
PE 435a0000-435a4000 Deferred wsock32
PE 43a80000-43a84000 Deferred dinput8
PE 43c70000-43c74000 Deferred winex11
PE 43d20000-43d24000 Deferred imm32
PE 43d60000-43d63000 Deferred winecoreaudio
PE 44000000-44004000 Deferred riched32
PE 44010000-44014000 Deferred riched20
PE 44120000-44124000 Deferred dinput
PE 44160000-44164000 Deferred xinput1_1
PE 44170000-44174000 Deferred xinput1_3
PE 7b810000-7b8c0000 Deferred kernel32
PE 7bc10000-7bc14000 Deferred ntdll
PE 7c340000-7c396000 Deferred msvcr71
PE 7c3a0000-7c41b000 Deferred msvcp71
Threads:
process tid prio (all id:s are in hex)
0000000e
00000014 0
00000010 0
0000000f 0
00000011
00000018 0
00000017 0
00000013 0
00000012 0
0000001a
0000001b 0
00000021 (D) C:\Program Files\Ubisoft\Tom Clancy's Splinter Cell Double
Agent\SCDA-Offline\system\SplinterCell4.exe
00000027 0
00000026 0
00000025 0
00000024 0
00000023 0
00000022 0 <=Backtrace:
=>0 0x060e5893 in d3ddrv (+0x85893) (0x00337488)
1 0x11106e19 in windrv (+0x6e19) (0x003374cc)
2 0x11105a6f in windrv (+0x5a6f) (0x00337524)
3 0x0088e6c9 in engine (+0x22e6c9) (0x00339674)
4 0x1091523d in splintercell4 (+0x1523d) (0x00339b38)
5 0x10919292 in splintercell4 (+0x19292) (0x00339be4)