rynio6354 wrote:> Hello i have a question, what can i do with wine for win32 under my windows
xp? And is there any difference between compatibility mode and wine?
In theory, there are multiple advantages of having part of Wine in Windows.
You could build Wine's DLLs for Windows and replace the native ones. Doing
this, you would be running open-source code on your Windows machine. You would
have much (much much much) more control under what's going on inside your
windows machine. It is also useful do run compatibility tests. That is, you can
see if one of Wine's DLLs behaves precisely as the equivalent native Windows
DLL.
On systems whose graphic cards do not support DirectX (or, for instance: DirectX
10 in XP, which is not supported by M$), you would be able to use Wine's
DLLs to run the application. Many Virtual Machines (Such as VirtualBox) do this
already: They use Wine's D3D implementation which wraps around OpenGL. Doing
this, they get 3D acceleration in Direct3D apps.
Possibly, running a certain version of Wine's DLL might improve app
compatibility (imagine switching around compatibility modes).
Of course there probably are more reasons, but I think that the best reason to
ever get Wine's code running in a Windows machine is the fact that it is
Open-Source/Free Software. You would be able to modify it! Imagine the
possibilities!
Cheers,
Jorl17