What is the problem? trace:wgl:wglGetProcAddress func: 'glAccum' trace:wgl:X11DRV_WineGL_InitOpenglInfo GL version : 1.4 (2.1 (3.3.11005 Compatibility Profile Context)). trace:wgl:X11DRV_WineGL_InitOpenglInfo GL renderer : ATI Radeon HD 4800 Series . trace:wgl:X11DRV_WineGL_InitOpenglInfo GLX version : 1.4. trace:wgl:X11DRV_WineGL_InitOpenglInfo Server GLX version : 1.4. trace:wgl:X11DRV_WineGL_InitOpenglInfo Server GLX vendor: : ATI. trace:wgl:X11DRV_WineGL_InitOpenglInfo Client GLX version : 1.4. trace:wgl:X11DRV_WineGL_InitOpenglInfo Client GLX vendor: : Mesa Project and SGI. trace:wgl:X11DRV_WineGL_InitOpenglInfo Direct rendering enabled: False err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctly trace:wgl:has_opengl GLX is up and running error_base = 147 trace:wgl:register_extension_string '' trace:wgl:register_extension - 'wglGetIntegerv' trace:wgl:register_extension - 'wglFinish' trace:wgl:register_extension - 'wglFlush' trace:wgl:register_extension_string 'WGL_ARB_extensions_string' trace:wgl:register_extension - 'wglGetExtensionsStringARB' trace:wgl:register_extension_string 'WGL_ARB_make_current_read' trace:wgl:register_extension - 'wglGetCurrentReadDCARB' trace:wgl:register_extension - 'wglMakeContextCurrentARB' trace:wgl:register_extension_string 'WGL_ARB_multisample' trace:wgl:register_extension_string 'WGL_ARB_pbuffer' trace:wgl:register_extension - 'wglCreatePbufferARB' trace:wgl:register_extension - 'wglDestroyPbufferARB' trace:wgl:register_extension - 'wglGetPbufferDCARB' trace:wgl:register_extension - 'wglQueryPbufferARB' trace:wgl:register_extension - 'wglReleasePbufferDCARB' trace:wgl:register_extension - 'wglSetPbufferAttribARB' trace:wgl:register_extension_string 'WGL_ARB_pixel_format' trace:wgl:register_extension - 'wglChoosePixelFormatARB' trace:wgl:register_extension - 'wglGetPixelFormatAttribfvARB' trace:wgl:register_extension - 'wglGetPixelFormatAttribivARB' trace:wgl:register_extension_string 'WGL_ARB_render_texture' trace:wgl:register_extension - 'wglBindTexImageARB' trace:wgl:register_extension - 'wglReleaseTexImageARB' trace:wgl:register_extension_string 'WGL_NV_texture_rectangle' trace:wgl:register_extension_string 'WGL_EXT_extensions_string' trace:wgl:register_extension - 'wglGetExtensionsStringEXT' trace:wgl:register_extension_string 'WGL_EXT_swap_control' trace:wgl:register_extension - 'wglSwapIntervalEXT' trace:wgl:register_extension - 'wglGetSwapIntervalEXT' trace:wgl:register_extension_string 'WGL_WINE_pixel_format_passthrough' trace:wgl:register_extension - 'wglSetPixelFormatWINE' trace:wgl:wglGetProcAddress func: 'glAlphaFunc' trace:wgl:wglGetProcAddress func: 'glAreTexturesResident' trace:wgl:wglGetProcAddress func: 'glArrayElement' trace:wgl:wglGetProcAddress func: 'glBegin' trace:wgl:wglGetProcAddress func: 'glBindTexture' trace:wgl:wglGetProcAddress func: 'glBitmap' trace:wgl:wglGetProcAddress func: 'glBlendFunc' trace:wgl:wglGetProcAddress func: 'glCallList' trace:wgl:wglGetProcAddress func: 'glCallLists' trace:wgl:wglGetProcAddress func: 'glClear' : Regards Zalle
zalle wrote:> What is the problem? >Exactly what it says:> trace:wgl:X11DRV_WineGL_InitOpenglInfo Client GLX vendor: : Mesa Project and SGI. > trace:wgl:X11DRV_WineGL_InitOpenglInfo Direct rendering enabled: False > err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your OpenGL drivers haven't been installed correctlyYou need to install the proprietary drivers for your card. If your system is 64 bit, make sure you install the necessary 32 bit parts.