search for: wglgetprocaddress

Displaying 20 results from an estimated 21 matches for "wglgetprocaddress".

2011 Sep 25
1
Trying to wine starcraft 2
What is the problem? trace:wgl:wglGetProcAddress func: 'glAccum' trace:wgl:X11DRV_WineGL_InitOpenglInfo GL version : 1.4 (2.1 (3.3.11005 Compatibility Profile Context)). trace:wgl:X11DRV_WineGL_InitOpenglInfo GL renderer : ATI Radeon HD 4800 Series . trace:wgl:X11DRV_WineGL_InitOpenglInfo GLX version...
2008 Dec 18
1
Setup a COD5-Server on an Ubuntu Linux VServer
...lder: faultrep.dll, d3d9.dll, d3dx9_37.dll, opengl32.dll, glu32.dll, d3dx9_37.dll, winsta.dll. I start the server with: {{{ screen -dms cod5 wine CoDWaWmp.exe +set dedicated 2 +set net_port 28960 +set sv_punkbuster 1 +exec server.cfg +map_rotate }}} I get this error message: {{{ fixme:wgl:wglGetProcAddress :stub fixme:wgl:wglGetProcAddress :stub fixme:wgl:wglGetProcAddress :stub err:d3d:WineD3D_CreateFakeGLContext HWND creation failed! err:d3d:InitAdapters Failed to get a gl context for default adapter err:wine_d3d:WineDirect3DCreate Direct3D9 is not available without opengl fixme:faultrep:ReportF...
2015 Dec 12
0
Wine release 1.8-rc4
...talan translation. ieframe: Widen toolbar buttons to accommodate Catalan translation. po: Update Catalan translation. Alexandre Julliard (5): user32: Fix WS_EX_DLGMODALFRAME handling in AdjustWindowRect and add more tests. opengl32: Make it possible to use an alternative in wglGetProcAddress when an extension is missing. user32: SetLayeredWindowAttributes is no longer a stub. user32: Preserve the surface contents when changing the WS_EX_LAYERED bit. Revert "opengl32: Store alternative function in wglGetProcAddress." Alistair Leslie-Hughes (3): configu...
2011 Apr 12
4
anomaly warzone earth
...00000000 00000018 0x0032f508: 00000001 7cee40c8 00002208 0032f674 0x0032f518: 7bca71e4 0000007c 00000000 7cf43430 0x0032f528: 7cf39768 000001fc 04e000f4 00000000 0x0032f538: 00000002 7b00e90c 0032f6b0 f7648101 Backtrace: =>0 0x7e084c95 in winex11 (+0x44c95) (0x0032f6e0) 1 0x7e088319 X11DRV_wglGetProcAddress+0x28() in winex11 (0x0032f730) 2 0x7eb029ab wglGetProcAddress+0x6a() in gdi32 (0x0032f780) 3 0x7e3d7bde in wined3d (+0x57bdd) (0x0032fc20) 4 0x7e3dded1 in wined3d (+0x5ded0) (0x0032fc40) 5 0x7e46810a wined3d_create+0x59() in wined3d (0x0032fc80) 6 0x7e4b764f Direct3DCreate9+0x5e() in d3d9...
2009 Feb 08
7
Helpful Hints for OS X Users (Idiots Guide?)
Hello, I have been busy working away at getting Darwine to run on OS X with no luck... I tried uninstalling and reinstalling many times, but I was continually getting gdi32.dll errors. This guide was tested on OS X Leopard 1.5.6. The following guide is how I set it up. The steps may vary slightly for you. Be sure to read this whole thread before actually trying some of the things listed here,
2008 Aug 19
2
Need help getting Sonic CD to work.
...0xb7f2f5d6 in ld-linux.so.2 (+0xd5d6) (0x0032f620) 8 0xb7c6f2bc in libdl.so.2 (+0x12bc) (0x0032f640) 9 0xb7c6ecea GLIBC_2+0xcea() in libdl.so.2 (0x0032f650) 10 0xb7defd5f wine_get_es+0xa37() in libwine.so.1 (0x0032f680) 11 0x7e853f65 in winex11 (+0x43f65) (0x0032f700) 12 0x7e856027 X11DRV_wglGetProcAddress+0x27() in winex11 (0x0032f740) 13 0x7ed0a48d wglGetProcAddress+0x6d() in gdi32 (0x0032f770) 14 0x7e2a0bb5 InitAdapters+0x155() in wined3d (0x0032fc00) 15 0x7e312f52 WineDirect3DCreate+0x22() in wined3d (0x0032fc30) 16 0x7e4b91b5 in ddraw (+0x291b5) (0x0032fcb0) 17 0x7e4b9d63 DirectDrawCre...
2010 Aug 05
2
No video acceleration under wine?
OS: Ubuntu 10.04 32bits Core: i5 2,4ghz Video card: Ati Mobility Radeon HD 5470 1GB Hello all, I'm trying to play a direct3d MMORPG game called Ragnarok Online (if you search, you'll see it's not a heavy game), but when I connect, I noticed slow perfomance, as if the game was working just by CPU. So I'm wondering if WINE is using video acceleration for it. I'm using
2001 Mar 03
1
halflife & wine
Well I've read all the docs/howtos for this and it's still not working for me. Everytime I try to do a 'wine hl.exe' it gives me the good ol' opengl is not supported on this device error. Nothing in the wine console. This is with build 20010112 (and also a very recent one...forget which). I did the enable-opengl configure flag. I'm trying to run it on a mandrake
2011 Jun 12
3
Switch graphics card via Wine?
...vers are installed. Code: > lspci | grep -i vga 00:02.0 VGA compatible controller: Intel Corporation Mobile 4 Series Chipset Integrated Graphics Controller (rev 07) 01:00.0 VGA compatible controller: nVidia Corporation G98 [GeForce 9300M GS] (rev a1) wine.log shows me: Code: trace:wgl:wglGetProcAddress func: 'glAccum' trace:wgl:X11DRV_WineGL_InitOpenglInfo GL version : 2.1 Mesa 7.10.2. trace:wgl:X11DRV_WineGL_InitOpenglInfo GL renderer : Mesa DRI Mobile Intel? GM45 Express Chipset GEM 20100330 DEVELOPMENT x86/MMX/SSE2. trace:wgl:X11DRV_WineGL_InitOpenglInfo GLX vers...
2012 Jul 03
0
Wine release 1.5.8
...: Add the concept of a WGL driver. opengl32: Move wglMakeContextCurrentARB to the WGL driver. opengl32: Move wglCreateContextAttribsARB to the WGL driver. opengl32: Move wglCreateContext to the WGL driver. opengl32: Move GetPixelFormat to the WGL driver. opengl32: Move wglGetProcAddress to the WGL driver. opengl32: Move wglGetCurrentContext implementation to opengl32. gdi32: Remove the remaining OpenGL entry points from the DC driver. gdi32: Add a null WGL driver. opengl32: Use proper handles for GL contexts and pass a context pointer to the WGL driver func...
2010 Oct 23
2
[Wine 1.3.5] Glu error on custom 3D application
...(not c++) so if I can be of any help testing, compiling wine on my machine it's possible. thanks And here is the log obtained when running with WINEDEBUG=+wgl Code: fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC90.CRT" (9.0.21022.8) trace:wgl:wglGetProcAddress func: 'wglGetIntegerv' trace:wgl:X11DRV_WineGL_InitOpenglInfo GL version : 4.1.0 NVIDIA 260.19.12. trace:wgl:X11DRV_WineGL_InitOpenglInfo GL renderer : GeForce GTX 460/PCI/SSE2. trace:wgl:X11DRV_WineGL_InitOpenglInfo GLX version : 1.4. trace:wgl:X11DRV_Wine...
2011 May 15
10
Bad performance in games
...nfig-Device[0]-0" DefaultDepth 24 SubSection "Display" Viewport 0 0 Virtual 3360 1680 Depth 24 EndSubSection EndSection If I run WINEDEBUG=+wgl wine hl2.exe &> wine.log from the tf2 folder, it outputs stuff this (and 1000+ other lines): Code: trace:wgl:wglGetProcAddress func: 'wglGetIntegerv' trace:wgl:X11DRV_WineGL_InitOpenglInfo GL version : 2.1 (4.1.10750 Compatibility Profile Context). trace:wgl:X11DRV_WineGL_InitOpenglInfo GL renderer : AMD Radeon HD 6800 Series. trace:wgl:X11DRV_WineGL_InitOpenglInfo GLX version : 1....
2012 Mar 16
2
Wine has probs with Mount & Blade Warband
...libgl.so.1 (+0x406da) (0x7c498380) > 22 0xb6e9ea60 in libgl.so.1 (+0x17a5f) (0x000000ed) > 23 0xb6ea0220 glXCreateContext+0x7f() in libgl.so.1 (0x0440f4c4) > 24 0x7de61a0a in winex11 (+0x31a09) (0x0440f4c4) > 25 0x7de65019 in winex11 (+0x35018) (0x0440f514) > 26 0x7ec0268b wglGetProcAddress+0x6a() in gdi32 (0x0440f564) > 27 0x7e64ca52 in wined3d (+0x5ca51) (0x0440fa04) > 28 0x7e6528a3 in wined3d (+0x628a2) (0x0440fa24) > 29 0x7e6d47d5 wined3d_create+0x64() in wined3d (0x0440fa64) > 30 0x7e739ff7 Direct3DCreate9+0x66() in d3d9 (0x0440fa94) > 0xb699347d _ZN4llvm12...
2015 Jul 01
8
[Bug 91171] New: Space Rangers 2 (in Wine) shows only black screen
https://bugs.freedesktop.org/show_bug.cgi?id=91171 Bug ID: 91171 Summary: Space Rangers 2 (in Wine) shows only black screen Product: Mesa Version: git Hardware: Other URL: http://www.fileplanet.com/162972/160000/fileinfo/Space -Rangers-2:-Rise-of-the-Dominators-Demo OS: All
2007 Aug 24
0
Wine release 0.9.44
...few typos. oleaut32/tests: Skip VarCat tests if there is no I8 and/or UI8 support. oleaut32/tests: Skip VarAnd tests if there is no I8 and/or UI8 support. oleaut32/tests: Skip VarDiv tests if there is no I8 and/or UI8 support. opengl32/tests: Be a bit more verbose when doing wglGetProcAddress. mshtml/htmltextcont: Initialize value (Coverity). oleaut32/tests: Skip VarIdiv tests if there is no I8 and/or UI8 support. oleaut32/tests: Skip VarImp tests if there is no I8 and/or UI8 support. oleaut32/tests: Skip VarCat and VarAnd tests a bit better if there is no I8 and...
2007 Jan 09
0
Wine release 0.9.29
...HTTP requests if specified by the flags passed into HttpOpenRequest. Robert Reif (2): winedump: Fix crash on delayed import section. dmusic: Implement just enough of IDirectMusicPortImpl_GetFormat Roderick Colenbrander (8): wgl: Fix wglGetPixelFormatAttribiv bug. wgl: Fix wglGetProcAddress bug. opengl32: Add OpenGL 2.1 support and more extensions. opengl32: Fix wglGetProcAddress typo. winex11.drv: Remove desktop double buffering option. winecfg: Remove desktop double buffering option. winex11.drv: Remove get_drawable. wgl: Fix piAttributes NULL cra...
2012 Nov 09
0
Wine release 1.5.17
...in wgl.h. ntdll: Fix access/write file time mixup. configure: Check for getopt_long_only instead of getopt_long. configure: Remove checks for OpenGL headers that are no longer used. wined3d: Link directly to opengl32. opengl32: Get rid of the extension removal hack in wglGetProcAddress and clean up the tracing. opengl32: Get rid of wine_ prefix on generated functions. Alistair Leslie-Hughes (1): iads.idl: Add missing interfaces. Andrew Eikum (1): oleaut32: helpcontext is not an offset. Andr? Hentschel (33): dplayx/tests: Add missing GetPlayerName test....
2006 Oct 27
0
Wine release 0.9.24
...on Mac OS X. Roderick Colenbrander (6): wgl: Move wglGetCurrentContext to gdi32. wgl: Move wglGetCurrentDC to gdi32. wgl: Move wglShareLists to gdi32. wgl: Move wglDeleteContext to gdi32. gdi32: Add missing spec file entry for wglDeleteContext. wgl: Move part of wglGetProcAddress to gdi32. Stefan D?singer (7): d3d8: Implement CopyRects with BltFast. ddraw: Make the surface list a standard wine list. ddraw: Use real handles for state blocks. ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTUREHANDLE. ddraw: Implement GetRenderState for D3...
2012 Jun 22
0
Wine release 1.5.7
...;::put(bool) implementation. msvcp90: Added num_put<char>::put(double) implementation. msvcp90: Added basic_ostream::operator<<(base type) implementation. msvcp: Sync spec files. Roderick Colenbrander (2): opengl32: Sync with latest GL specs. opengl32: Add wglGetProcAddress tests. Stefan Leichter (2): kernel32: Let K32EnumProcessModules fail if the last parameter is NULL. psapi/tests: Added tests for EnumProcessModules with last parameter NULL. Thomas Faber (11): oleaut32: Fix build with MSVC. wininet: Correctly fail INTERNET_OPTION_SECURITY_...
2007 Sep 14
0
Wine release 0.9.45
...device ids. wined3d: Override backbufferformat in window mode. wined3d: Improve pixelformat selection code. wined3d: CreateAdditionalSwapChain bugfix. wined3d: Ask for enough RGB bits for pbuffers. wgl: Degrade an ERR to a WARN. gdi32: Print the function name in wglGetProcAddress. wined3d: Fix a hdc check in InitAdapters. wined3d: Fix ddraw-opengl surface free bug. wined3d: Move the memory code of LockRect to the end of the function. wined3d: Add PBO support for dynamically locked surfaces. wgl: Fix a major ATI regression. Stefan D?singer (43)...