I understand this is probably more distro related, but I would hope that perhaps
people around here might have a better clue as to how to resolve my issue. I
just recently got Arch Linux x84_64 on my rig about a week ago and decided to go
with the 64-bit Wine.
After many works and tricks, I got a few of my games running, such as WoW and
osu!. However, I have one last game that is bound to steam I am attempting to
try to get to work. It's a demo for a few more days, but I am really hitting
a dead end trying to get audio running on Steam applications. It's a demo
right now called Recettear: An Item Shop's Tale. It requires very little
computer usage, so I doubt going to Windows when I want to run one very low
usage game is needed. I've tried tricks mentioned used on the Arch Linux
Steam page and have merely gotten a brief buzz noise before Recettear boots,
then I get a wall of text saying the following (if I don't use the nice
command mentioned on the Arch page):
Code:
err:ole:CoGetClassObject no class object {d2ac2881-b39b-11d1-8704-00600893b1bd}
could be created for context 0x3
err:quartz:GetClassMediaFile Media class not found
I had an error about dmime but I added it via winetricks, which I hope
wasn't a mistake, but an error from it says this as well.
Code:
err:ole:COMPOBJ_DllList_Add couldn't load in-process dll
L"dmime.dll"
I don't get any other errors that may seem audio related. Hopefully this may
be enough information to get some help on this issue.