Andreas Koch
2001-Nov-29 15:39 UTC
Do's & Don'ts when creating a Win app to be wine compatible ?
Hi, i am in the process of prototyping a small (inter-)network game client that is intented to run on windows. I don't have the time nor desire to create a dedicated linux port of it, but as some users may want to use it on linux, i'd like to know what points could be important to make a win app run as smoothly on wine as possible with little extra effort. Development system will be Delphi (no Kylix port - yet), and graphics either GUI or windowed DirectDraw, perhaps Direct3D... TCP/IP network access... probably a bit background MIDI playback. Suggestions? Hints? -- Andreas LINUX users tune their system for stability WIN users tune their system for fast booting What you prefer is just a matter of taste.
gerard patel
2001-Nov-30 07:10 UTC
Do's & Don'ts when creating a Win app to be wine compatible ?
On Thu, 29 Nov 2001 22:39:54 +0100, Andreas Koch <mail@kochandreas.com> wrote:>Development system will be Delphi (no Kylix port - yet), >and graphics either GUI or windowed DirectDraw, perhaps >Direct3D...If you use Direct3D, you will need a Transgaming license since all Direct3D code is integrated to the WineX code base - not to Wine.>TCP/IP network access.. probably a bit >background MIDI playback.No great problems to expect here.>Suggestions? Hints?Stay away of COM for the moment. Well, it's even good advice under Windows :-) Gerard