Andreas Koch
2001-Nov-29  15:39 UTC
Do's & Don'ts when creating a Win app to be wine compatible ?
Hi,
i am in the process of prototyping a small (inter-)network
game client that is intented to run on windows.
I don't have the time nor desire to create a
dedicated linux port of it, but as some users may
want to use it on linux, i'd like to know what
points could be important to make a win app run
as smoothly on wine as possible with little extra
effort.
Development system will be Delphi (no Kylix port - yet),
and graphics either GUI or windowed DirectDraw, perhaps
Direct3D... TCP/IP network access... probably a bit
background MIDI playback.
Suggestions? Hints?
-- 
                                       Andreas
LINUX users tune their system for stability
WIN users tune their system for fast booting
What you prefer is just a matter of taste.
gerard patel
2001-Nov-30  07:10 UTC
Do's & Don'ts when creating a Win app to be wine compatible ?
On Thu, 29 Nov 2001 22:39:54 +0100, Andreas Koch <mail@kochandreas.com> wrote:>Development system will be Delphi (no Kylix port - yet), >and graphics either GUI or windowed DirectDraw, perhaps >Direct3D...If you use Direct3D, you will need a Transgaming license since all Direct3D code is integrated to the WineX code base - not to Wine.>TCP/IP network access.. probably a bit >background MIDI playback.No great problems to expect here.>Suggestions? Hints?Stay away of COM for the moment. Well, it's even good advice under Windows :-) Gerard