Bah! Okay, so I'm running WINE v1.1.43 on Mac OS X.6.3. Now, I went and bought myself a copy of Oblivion (Game of the Year Edition), but it's got smelly SecuROM in it, which I understand WINE supports? However, whenever I try to run one of the "protected" (from customers) programs it complains that there is no disk. The disk however is there alright, and I have a mapping for the D: drive onto /Volumes/OblivionGOTYUK1, but no luck, doesn't seem to realise the disk is there (even though the program is running from it just fine!) Is there a way to make SecuROM recognise the disk properly? The really ironic thing is that I did have a "pirated" copy so I could try and see if the game would run acceptably under WINE, and it worked just fine, but now the paid copy doesn't, nice one Bethesda! =/
On 4/30/10 9:38 AM, Haravikk wrote:> Is there a way to make SecuROM recognise the disk properly?Nope. At least, not right now. The problem is that Wine doesn't support SCSI on Mac OS X. SecuROM makes SCSI calls to inspect the disk and make sure its the real one. I'm working on it, but you'll have to be patient. To get this support once I've added it to Wine, there's a driver you'll need to install. Go to SourceForge and look for the "XNU Kernel Extras" project. Just download the DMG I made and install. Oh, and you'll have to load the driver manually with: sudo kextload /Library/Extensions/ExtMediaBSDClient.kext and put the disk in AFTER loading it. When it's stable, I intend to make it load automatically on boot.
I'm not 100% sure on this.... but... I don't think that works on Mac OS X yet, as there is no device access... you can only map to a mount, and not to the device itself... Oblivion runs if you can and do use a no-disc hack. (not legal in all areas) Oblivion has major issues under Wine on OSX that don't show up in Linux... it happens in Crossover Games as well, so its not the X server, its something about Wine and OSX.... which leaves it unplayable at all in Wine for me. That said, if you use a no-disc hack, there are hacked Cider wrappers floating around the web that make oblivion play fantastically on OSX.... until (if ever) it works right in Wine.
Okay, thanks very much for your continued efforts on this then! doh123 wrote:> Oblivion has major issues under Wine on OSX that don't show up in Linux...Like I said I had a downloaded copy of Oblivion (plain, non-GOTY) and it ran perfectly for me, except for the current problem with a number of games lacking sound (music, and some sound effects in this case). But otherwise it was smooth even with high detail settings. I'll try installing in a VM and copying across though, then throw use a no-disk hack, see how well that works. Thanks for the help, and I'll keep an eye-out for that update then Charles! I don't suppose you have an estimate for it?