Well I've read all the docs/howtos for this and it's still not working for me. Everytime I try to do a 'wine hl.exe' it gives me the good ol' opengl is not supported on this device error. Nothing in the wine console. This is with build 20010112 (and also a very recent one...forget which). I did the enable-opengl configure flag. I'm trying to run it on a mandrake 7.2 (with a 2.4.1 kernel) with XFree86 4.0.2 on a geforce 256 using nvidia's drivers. These work fine, as I can run quake3 just fine (native linux, not thru wine...) I've already recompiled a couple times...can anyone shed any light on this? I'm in agony now that my roommate's re-addicted to CS and I'm running 100% linux since windows ate my harddrive :( Also somewhat offtopic, but is there any particular reason that nobody's distributing opengl-enabled wine binaries? It takes forever to compile these things...it would seem that it shouldn't be platform dependent, since I was under the impression that the opengl api was supposed to be standardized accross everything, but I don't know anything about the guts of it so I could be wrong. Anyway, thanks for the help (also if you could cc: to madcow_ucsb@yahoo.com I'd appreciate it...flakey news server here :( ) Alex
Actually didn't notice this line in the wine output:err:opengl:wglGetProcAddress Extension defined in the OpenGL library but NOT in opengl_ext.c... Please report (lionel.ulmer@free.fr) !e Don't know if that's helpful at all... Thanks again alex Alex Sanks wrote:> Well I've read all the docs/howtos for this and it's still not working > for me. Everytime I try to do a 'wine hl.exe' it gives me the good ol' > opengl is not supported on this device error. Nothing in the wine > console. This is with build 20010112 (and also a very recent > one...forget which). I did the enable-opengl configure flag. > > I'm trying to run it on a mandrake 7.2 (with a 2.4.1 kernel) with > XFree86 4.0.2 on a geforce 256 using nvidia's drivers. These work fine, > as I can run quake3 just fine (native linux, not thru wine...) > > I've already recompiled a couple times...can anyone shed any light on this? > > I'm in agony now that my roommate's re-addicted to CS and I'm running > 100% linux since windows ate my harddrive :( > > Also somewhat offtopic, but is there any particular reason that nobody's > distributing opengl-enabled wine binaries? It takes forever to compile > these things...it would seem that it shouldn't be platform dependent, > since I was under the impression that the opengl api was supposed to be > standardized accross everything, but I don't know anything about the > guts of it so I could be wrong. > > > Anyway, thanks for the help (also if you could cc: to > madcow_ucsb@yahoo.com I'd appreciate it...flakey news server here :( ) > Alex