Nanashi
2012-Feb-17 14:29 UTC
[Wine] DC Universe Online not working with new nvidia drivers
I'm not sure if this is a wine or nvidia related bug, so I'd really appreciate some help... After upgrading to nvidia 295.20 this game fails to start, giving the following error: Code: <?xml version="1.0" encoding="ISO-8859-1"?> <crash_report> <version_cookie /> <platform>win32</platform> <os_info>Version 5.1 Build 2600 Platform ID 2 Service Pack 3.0 Suite Mask 00000000 Product Type 1 Service Pack 3</os_info> <cpu_info number="8" architecture="x86" family="6" model="42" stepping="7" PAE="yes" WOW64="no" feature_set="0x41FFF" speed="800">Intel(R) Pentium(R) 4 CPU 2.40GHz</cpu_info> <memory_info Used=" 6%" TotalPhys=" 8181728 KB" AvailPhys=" 7677048 KB" TotalVirtual=" 4194175 KB" AvailVirtual=" 4194111 KB" AvailExtendedVirtual=" 0 KB" TotalPageFile=" 10180572 KB" AvailPageFile=" 9675892 KB" PageSize=" 4096" AddressSpace="0x00010000-0xFFFEFFFF" /> <timestamp>1329487186</timestamp> <lasterror>0x00</lasterror> <type>EXCEPTION_ACCESS_VIOLATION</type> <bad_address access="write">0x0000000C</bad_address> <processes> <process id="0x00000008" parent_id="0x00000000" self="yes"> <cmdline>LaunchPad.exe</cmdline> <threads> <thread id="0x0000002d" priority="THREAD_PRIORITY_NORMAL" status="RUNNING" crash="yes" EAX="0x00000e73" EBX="0xf7624ff4" ECX="0x027bfb70" EDX="0x00000000" EDI="0x027bdad0" ESI="0xf7627380" EBP="0x027bdb00" EIP="0xf7445ea3" SEGCS="0x00000023" EFLAGS="0x00010202" ESP="0x027bdaa8" SEGSS="0x0000002b"> <callstack> </callstack> <stack> <![CDATA[ 027BDA88 00 00 00 00 00 db 7b 02 - d1 17 28 f7 f8 86 2c f7 ......{...(...,. 027BDA98 00 00 00 00 b8 64 14 00 - f4 4f 62 f7 80 73 62 f7 .....d...Ob..sb. *027BDAA8 47 69 28 f7 73 0e 00 00 - 8f a3 85 7b 00 00 11 00 Gi(.s......{.... 027BDAB8 07 91 56 f7 9c 73 62 f7 - f3 4a 26 f7 01 00 00 00 ..V..sb..J&..... 027BDAC8 45 02 00 00 f4 4f 62 f7 - 9c 73 62 f7 00 00 00 00 E....Ob..sb..... 027BDAD8 10 df 7b 02 40 00 00 00 - 00 00 00 00 b8 64 14 00 ..{. at ........d.. 027BDAE8 68 69 14 00 00 00 00 00 - bb 90 56 f7 f4 ef 63 f7 hi........V...c. 027BDAF8 a0 e4 7b 02 00 00 00 00 - 0c db 7b 02 84 8f 63 f7 ..{.......{...c. 027BDB08 f4 4f 89 7b ec db 7b 02 - 45 a6 85 7b b0 64 14 00 .O.{..{.E..{.d.. 027BDB18 14 00 11 00 6c db 7b 02 - 53 73 c4 7b 50 9b 0d 00 ....l.{.Ss.{P... ]]> </stack> </thread> <thread id="0x00000037" priority="THREAD_PRIORITY_NORMAL"> <callstack> </callstack> </thread> <thread id="0x00000036" priority="THREAD_PRIORITY_NORMAL"> <callstack> </callstack> </thread> <thread id="0x00000035" priority="THREAD_PRIORITY_NORMAL"> <callstack> </callstack> </thread> <thread id="0x00000034" priority="THREAD_PRIORITY_NORMAL"> <callstack> </callstack> </thread> <thread id="0x00000033" priority="THREAD_PRIORITY_NORMAL"> <callstack> </callstack> </thread> <thread id="0x00000032" priority="THREAD_PRIORITY_NORMAL"> <callstack> </callstack> </thread> <thread id="0x00000031" priority="THREAD_PRIORITY_NORMAL"> <callstack> </callstack> </thread> <thread id="0x00000030" priority="THREAD_PRIORITY_NORMAL"> <callstack> </callstack> </thread> <thread id="0x0000002f" priority="THREAD_PRIORITY_NORMAL"> <callstack> </callstack> </thread> <thread id="0x0000002e" priority="THREAD_PRIORITY_NORMAL"> <callstack> </callstack> </thread> <thread id="0x0000002c" priority="THREAD_PRIORITY_NORMAL"> <callstack> </callstack> </thread> <thread id="0x0000002b" priority="THREAD_PRIORITY_NORMAL"> <callstack> </callstack> </thread> <thread id="0x00000009" priority="THREAD_PRIORITY_NORMAL"> <callstack> </callstack> </thread> </threads> <modules> <module base="0x00400000-0x0046D000">LaunchPad.exe</module> <module base="0x7BC10000-0x7BCC3000">ntdll.dll</module> <module base="0x7B810000-0x7B9B7000">KERNEL32.dll</module> <module base="0x7ED00000-0x7EE25000">user32.dll</module> <module base="0x7EC40000-0x7ECE5000">gdi32.dll</module> <module base="0x7EBD0000-0x7EC29000">advapi32.dll</module> <module base="0x7EBB0000-0x7EBC8000">version.dll</module> <module base="0x7EAC0000-0x7EBAF000">ole32.dll</module> <module base="0x7EA40000-0x7EAA7000">rpcrt4.dll</module> <module base="0x7EA10000-0x7EA31000">ws2_32.dll</module> <module base="0x7E9E0000-0x7E9FF000">iphlpapi.dll</module> <module base="0xF7650000-0xF7656000">psapi.dll</module> <module base="0x7E990000-0x7E9DD000">dbghelp.dll</module> <module base="0x7E780000-0x7E97F000">shell32.dll</module> <module base="0x77F60000-0x77FD6000" FileVersion="6.00.2900.2995 (xpsp.060913-0019)" FileDescription="Shell Light-weight Utility Library" CompanyName="Microsoft Corporation" OriginalFilename="SHLWAPI.DLL">shlwapi.dll</module> <module base="0x7E700000-0x7E76F000">msvcrt.dll</module> <module base="0x7E5F0000-0x7E6E2000">comctl32.dll</module> <module base="0x7E480000-0x7E4FE000">winex11.drv</module> <module base="0x7E2F0000-0x7E30A000">imm32.dll</module> <module base="0x7E1D0000-0x7E1F7000">uxtheme.dll</module> <module base="0x10000000-0x10068000">LaunchPad.dll</module> <module base="0x00E90000-0x023B8000" FileVersion="1, 6, 3, 0" FileDescription="Awesomium v1.6.3" CompanyName="Khrona LLC" OriginalFilename="Awesomium.dll">Awesomium.dll</module> <module base="0xF72F0000-0xF7391000">opengl32.dll</module> <module base="0xF54F0000-0xF55D0000">oleaut32.dll</module> <module base="0xF5440000-0xF54DD000">winmm.dll</module> <module base="0xF7420000-0xF7445000">msacm32.dll</module> <module base="0xF73F0000-0xF7417000">secur32.dll</module> <module base="0xF5410000-0xF5438000">netapi32.dll</module> <module base="0xF73D0000-0xF73EB000">oleacc.dll</module> <module base="0xF53C0000-0xF540D000">riched20.dll</module> <module base="0xF5380000-0xF53B5000">usp10.dll</module> <module base="0x4AD00000-0x4B771000">icudt42.dll</module> <module base="0x3CF00000-0x3CF1D000">en-US.dll</module> <module base="0x031C0000-0x03297000">npsoeact.dll</module> </modules> <process_memory PageFaultCount=" 0" PeakWorkingSetSize=" 0 KB" WorkingSetSize=" 0 KB" QuotaPeakPagedPoolUsage=" 0 KB" QuotaPagedPoolUsage=" 0 KB" QuotaPeakNonPagedPoolUsage=" 0 KB" QuotaNonPagedPoolUsage=" 0 KB" PagefileUsage=" 0 KB" PeakPagefileUsage=" 0 KB" /> </process> </processes> <app_xml> </app_xml> <user_repro_steps> </user_repro_steps> </crash_report> Googling a bit, I found out this error happens whenever the game doesn't find any suitable video driver. Point is, any other game is running fine (both through Steam and not). The funny thing is, this happens way before any 3d graphics is loaded (even before the game data has been downloaded). Just download the client here (http://www.dcuniverseonline.com/), install it in a clean prefix and then run launchpad.exe, it'll show just a black rectangle and you'll see on the shell the error I posted before.
James McKenzie
2012-Feb-17 14:42 UTC
[Wine] DC Universe Online not working with new nvidia drivers
On Fri, Feb 17, 2012 at 7:29 AM, Nanashi <wineforum-user at winehq.org> wrote:> I'm not sure if this is a wine or nvidia related bug, so I'd really appreciate some help... > After upgrading to nvidia 295.20 this game fails to start, giving the following error: >Since this error code is in XML I would expect it to be coming from the application. Since you 'upgrade' your nVidia driver, it most likely is caused by that. Can you 'downgrade' the driver to a known good version and try again? James
Nanashi
2012-Feb-17 17:34 UTC
[Wine] Re: DC Universe Online not working with new nvidia drivers
Yes, the error comes from the application and not from Wine, as i said, errors like that are given by the application when it can't detect good video drivers. Downgrading nvidia back to 290.10 fixes this, but the point is that no other applications (both wine and native) are affected by this issue. Could it be some registry key issue? I really have no clue on what to do