I used wine to install 3DSMax 7 in ubuntu. Unlike other versions, this one is known (http://appdb.winehq.org/objectManager.php?sClass=version&iId=2588&iTestingId=45222) to run with wine. Even though the software indeed is starting and running, I'm facing trouble with directx and my ATI-graphics-card now: The viewports just don't refresh (see screenshot below). Changing to OpenGL causes ubuntu to freeze. Software-rendering doesn't work either. Are there any tricks I could try to get directx to work somehow? I of course installed the newest version (directx 9.0) in crossover already. This website (http://wiki.winehq.org/UsefulRegistryKeys) is showing a lot of registry-tweaks to adjust the graphics-settings in wine. However, I just don't know where to begin - the list is really long. Which component could cause the graphics-issues? Should I better try some settings in the catalyst-driver instead? Someone please help. [img=http://postimage.org/image/vmtwc78uf/]Screenshot[/img]
dc_wmj wrote:> > I of course installed the newest version (directx 9.0) in crossover already.You've already been told that Crossover is not supported here. I'll assume you meant to say plain Wine and tell you that installing directx is neither supported nor recommended. Some individual dlls may be needed by some apps, but according to the detailed howto in the AppDB entry you linked to, that is not the case for this app. What I suggest you do is reinstall to a clean wineprefix using plain Wine and following the instructions in the AppDB entry that you linked to.
Aah thank you. That did help. I just installed newest ATI-catalyst-drivers. Graphics card gets identified wrong now - but nothing crashes anymore. Unofficial ATI-wiki says my card is officially not supported but may work nevertheless. So at least software-rendering is working now in 3DS. OpenGL doesn't crash but shows the same error as both directx-modes now: Non-refreshing viewports showing gibberish.
For people too lazy reading the bug-report: The interesting part is this one:> "The Mesa software renderer supports all the necessary OpenGL > extensions which are needed for this application to work. In Debian / Ubuntu, one just needs to install the libgl1-mesa-swx11 package and everything works perfectely graphicswise. The downside is that accelerated graphics is lost", as written by Teemu Ikonen on May 2008.Unfortunately accelerated graphics are the reason for using opengl anyway. So this "workaround" in fact is no. Software-rendering is provided by 3D studio itself already.