Anyone got a game that's free or cheap to test Hero Engine on? Would just like to see how wine does with SW TOR coming out soon. Tempted to pre-order even if it doesn't work. -- Sincerely, MacNean C. Tyrrell -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://www.winehq.org/pipermail/wine-users/attachments/20110908/89942f1d/attachment.html>
On 09/08/2011 04:37 PM, MacNean Tyrrell wrote:> Anyone got a game that's free or cheap to test Hero Engine on? Would just > like to see how wine does with SW TOR coming out soon. Tempted to pre-order > even if it doesn't work. >I don't know of one off hand, but I have SW TOR pre-ordered and when early accesses kicks in I will be testing it through Wine as soon as the server lets me on. I can't post to the appdb (posting there hasn't worked for me for years) but I will send a write up through to the list with my results for the game. I'll try to include everything an appdb posting would.
dardack wrote:> Anyone got a game that's free or cheap to test Hero Engine on? Would just > like to see how wine does with SW TOR coming out soon. Tempted to pre-order > even if it doesn't work.This is definitely a game that needs to be supported. Faxion uses HeroEngine... I have not tried hard to get it to run, but I cannot get the game to install, or the login/patch to run. Some people said installing and patching on Windows and moving the files over lets the game run, but it still has issues. I was waiting until if I ever got in SWTOR beta to worry about it and not mess with Faxion much.
HeroEngine will supposedly support an OpenGL version sometime in Q1 2012, with support for Mac OS X, Linux, and iOS they claim. SWTOR is highly customized... by the time this gets debugged, fixed, and BiWare even looks at trying to get it in the main game... it will be sometimes in 2013 unless they are really going to jump on it. It much more likely for them to support Macs than Linux, but either way, if you want to play in the next 6 months or a couple of years without using Windows, we need to get it working in Wine. Being DX9 i don't think it should be too hard.