Game cashes when trying to connect to the internet.
err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect
problems
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
Direct3D8 is not available without OpenGL.
err:ddraw:d3d7_CreateDevice The application wants to create a Direct3D device,
but non-opengl surfaces are set in the registry.
err:ddraw:d3d7_CreateDevice Please set the surface implementation to opengl or
autodetection to allow 3D rendering.
fixme:ddraw:ddraw7_GetMonitorFrequency iface 0x1286f0, frequency 0x30b8470 stub!
err:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure
that ntlm_auth >= 3.0.25 is in your path.
err:ntlm:SECUR32_initNTLMSP Usually, you can find it in the winbind package of
your distribution.