Here is the situation. There are six different soccer games, developed by Konami, all straight ports from Playstation 2. These are the following: Pro Evolution Soccer 4 (http://appdb.winehq.org/objectManager.php?sClass=application&iId=2750) (PES4) Winning Eleven 8 (http://appdb.winehq.org/objectManager.php?sClass=application&iId=5152) (american version of PES4) Pro Evolution Soccer 5 (http://appdb.winehq.org/objectManager.php?sClass=application&iId=3056) (PES5) Winning Eleven 9 (http://appdb.winehq.org/objectManager.php?sClass=application&iId=11439) (american version of PES5) Pro Evolution Soccer 6 (http://appdb.winehq.org/objectManager.php?sClass=application&iId=4103) (PES6) Winning Eleven 2007 (american version of PES6) At least five out of these six games share 3 different bugs: A- Their installation hangs at the end (but it completes successfuly anyways). B- They crash at startup if resolution is set higher than 640x480. C- They crash at startup if audio is enabled in Wine settings. Winning Eleven 2007 doesn't have an entry in AppDB, but since it's just the american counterpart of PES6, I assume it suffers from the same issues. Bug "A" isn't even reported at Wine Bugzilla, I will report it soon. Bugs "B" and "C" are loosely reported as generic startup crash bugs (see 9001 (http://bugs.winehq.org/show_bug.cgi?id=9001) and 9121 (http://bugs.winehq.org/show_bug.cgi?id=9121)). They have mixed reports from both the audio and resolution crashes. They even have reports of an old mid-game crash bug that is now fixed. So what should I do about those two bugs? I think of 3 possible solutions: 1- Somehow dump bugs 9001 and 9121 (since they are rather old and lead to confusion) and replace them with two new bugs called "Game crashes when audio is enabled" and "Game crashes when resolution is set higher than 640x480". 2- Mark one bug as duplicate of the other, and create a new one, assigning to each one the audio and resolution issues, respectively. 3- Somehow manage to rename those bugs to "Game crashes when audio is enabled" and "Game crashes when resolution is set higher than 640x480" indistinctly. Download links to get demos of some of these games, if you want to give them a try: Pro Evolution Soccer 4 demo (http://download.cnet.com/Pro-Evolution-Soccer-4-demo-small-/3000-7473_4-10338868.html) Pro Evolution Soccer 5 demo (http://dl.konami-europe.net/pes5demo_no_VO.exe) Pro Evolution Soccer 6 demo (http://download.cnet.com/Pro-Evolution-Soccer-6-demo/3000-7473_4-10601006.html) Winning Eleven 8 demo (http://www.download.com/World-Soccer-Winning-Eleven-8-International-demo/3000-7476_4-10361475.html) Thanks in advance and sorry about my english.
On Mon, May 3, 2010 at 11:27 AM, granamachine <wineforum-user at winehq.org> wrote:> Here is the situation. There are six different soccer games, developed by Konami, all straight ports from Playstation 2. These are the following: > > Pro Evolution Soccer 4 (http://appdb.winehq.org/objectManager.php?sClass=application&iId=2750) (PES4) > Winning Eleven 8 (http://appdb.winehq.org/objectManager.php?sClass=application&iId=5152) (american version of PES4) > Pro Evolution Soccer 5 (http://appdb.winehq.org/objectManager.php?sClass=application&iId=3056) (PES5) > Winning Eleven 9 (http://appdb.winehq.org/objectManager.php?sClass=application&iId=11439) (american version of PES5) > Pro Evolution Soccer 6 (http://appdb.winehq.org/objectManager.php?sClass=application&iId=4103) (PES6) > Winning Eleven 2007 (american version of PES6) > > At least five out of these six games share 3 different bugs: > > A- Their installation hangs at the end (but it completes successfuly anyways). > B- They crash at startup if resolution is set higher than 640x480. > C- They crash at startup if audio is enabled in Wine settings. > > Winning Eleven 2007 doesn't have an entry in AppDB, but since it's just the american counterpart of PES6, I assume it suffers from the same issues. Bug "A" isn't even reported at Wine Bugzilla, I will report it soon. Bugs "B" and "C" are loosely reported as generic startup crash bugs (see 9001 (http://bugs.winehq.org/show_bug.cgi?id=9001) and 9121 (http://bugs.winehq.org/show_bug.cgi?id=9121)). They have mixed reports from both the audio and resolution crashes. They even have reports of an old mid-game crash bug that is now fixed. > > So what should I do about those two bugs? I think of 3 possible solutions: > > 1- Somehow dump bugs 9001 and 9121 (since they are rather old and lead to confusion) and replace them with two new bugs called "Game crashes when audio is enabled" and "Game crashes when resolution is set higher than 640x480". > > 2- Mark one bug as duplicate of the other, and create a new one, assigning to each one the audio and resolution issues, respectively. > > 3- Somehow manage to rename those bugs to "Game crashes when audio is enabled" and "Game crashes when resolution is set higher than 640x480" indistinctly. > > > Download links to get demos of some of these games, if you want to give them a try: > Pro Evolution Soccer 4 demo (http://download.cnet.com/Pro-Evolution-Soccer-4-demo-small-/3000-7473_4-10338868.html) > Pro Evolution Soccer 5 demo (http://dl.konami-europe.net/pes5demo_no_VO.exe) > Pro Evolution Soccer 6 demo (http://download.cnet.com/Pro-Evolution-Soccer-6-demo/3000-7473_4-10601006.html) > Winning Eleven 8 demo (http://www.download.com/World-Soccer-Winning-Eleven-8-International-demo/3000-7476_4-10361475.html) > > > Thanks in advance and sorry about my english. > >I would open a thread for each providing proper terminal output. http://wiki.winehq.org/FAQ#head-13df66c18b6efa2231f44e11d1e31a1479c880f5 John
granamachine wrote:> So what should I do about those two bugs.If you think the two bugs are duplicates, post a comment to that effect in each of them. Someone with the proper bugzilla permissions will make the changes if they agree.
> 2- Mark one bug as duplicate of the other, and create a new one, assigning to each one the audio and resolution issues, respectively.I would pick 2 however you most likely do not have permissions to do that. Also since both of these are many years old do they still exist in current versions of wine? Maybe they can be closed as fixed. John
granamachine wrote:> You're right, but since I'm the super maintainer of all these games, I can delete the bugs from all versions. So, they will then be orphans, and I can ask to be marked as INVALID or WONTFIX, according to this: > http://bugs.winehq.org/page.cgi?id=fields.html > > I also can ask simply to rename them, but I don't know if it that would work.I don't know where you got the idea that deleting the bug link means the bug is either invalid or wontfix; the page you linked to says no such thing. A bug doesn't have to be linked to an AppDB entry to be valid. If you want to be useful, add comments to both bug reports verifying that they still exist, and attach a console log from current Wine. If you really think they are duplicates, say that in a comment.