Hi, I have been using wine on my ubuntu nix computer for a while no big issues, been able to fiure out most of my stuff. Now my fiance got a mac and I am using mac ports to get a game working for her. Here is my error, I am most worried about Code: err:wgl:X11DRV_ChoosePixelFormat No libGL on this box - disabling OpenGL support ! but here is the whole thing Code: stephanie-gablers-macbook:Tetris Worlds stephaniegabler$ wine TWConfig.exe fixme:advapi:SetEntriesInAclA 1 0x33f7ec 0x0 0x33f824 fixme:advapi:SetSecurityInfo stub fixme:advapi:SetEntriesInAclA 1 0x33f7d8 0x0 0x33f820 fixme:advapi:SetSecurityInfo stub fixme:advapi:SetEntriesInAclA 1 0x33f7f8 0x0 0x33f840 fixme:advapi:SetSecurityInfo stub Could not load Mozilla. HTML rendering will be disabled. fixme:seh:fpe_handler untested SIMD exception: 0x4. Might not work correctly err:wgl:X11DRV_ChoosePixelFormat No libGL on this box - disabling OpenGL support ! err:d3d:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat err:d3d:InitAdapters Failed to get a gl context for default adapter err:wine_d3d:WineDirect3DCreate Direct3D8 is not available without opengl wine: Unhandled page fault on read access to 0x00000000 at address 0x607dc491 (thread 0009), starting debugger... Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x607dc491). Register dump: CS:0017 SS:001f DS:001f ES:001f FS:1007 GS:0037 EIP:607dc491 ESP:0032e700 EBP:0032e758 EFLAGS:00010206( - 00 - RIP1) EAX:00000000 EBX:607dc3b8 ECX:0013c428 EDX:607e96c4 ESI:00141d00 EDI:0032e788 Stack dump: 0x0032e700: 607e96c0 00000008 00000138 607e68e6 0x0032e710: 0013c428 00000000 00000001 0032e788 0x0032e720: 607e96c0 00000008 0013c428 607e9728 0x0032e730: 00000001 00000000 0013c428 34393332 0x0032e740: 00000000 00000000 0032e768 603c075b 0x0032e750: 0013c428 0032e85c 0032e9e4 0041215d 0200: sel=1007 base=7def0000 limit=0000ffff 32-bit rw- Backtrace: =>1 0x607dc491 in dinput (+0x4c491) (0x0032e758) 2 0x0041215d in twconfig (+0x1215d) (0x0032e9e4) 3 0x5f4095dd in mfc42 (+0x95dd) (0x0032ea48) 4 0x603c07b9 (0x0032eaa8) 5 0x603c5671 (0x0032eae8) 6 0x60345d18 (0x0032eb38) 7 0x603c009a (0x0032eb78) 8 0x603c21ec (0x0032ebb8) 9 0x603c5820 (0x0032ec18) 10 0x5f4020f2 in mfc42 (+0x20f2) (0x0032ec40) 11 0x5f401902 in mfc42 (+0x1902) (0x0032ece0) 12 0x5f401cea in mfc42 (+0x1cea) (0x0032ed00) 13 0x5f401c73 in mfc42 (+0x1c73) (0x0032ed60) 14 0x5f401bfb in mfc42 (+0x1bfb) (0x0032ed7c) 15 0x5f401bba in mfc42 (+0x1bba) (0x0032eda8) 16 0x603c009a (0x0032edd8) 17 0x603c21ec (0x0032ee18) 18 0x603c5a83 (0x0032f6b8) 19 0x603c6bbf (0x0032f6f8) 20 0x60384015 (0x0032f768) 21 0x60387f73 (0x0032f7d8) 22 0x60388515 (0x0032f818) 23 0x6034c602 (0x0032f9b8) 24 0x6034d920 (0x0032f9f8) 25 0x6034da8d (0x0032fa58) 26 0x5f40a1a1 in mfc42 (+0xa1a1) (0x0032fac8) 27 0x5f416b53 in mfc42 (+0x16b53) (0x0032fb0c) 28 0x00410096 in twconfig (+0x10096) (0x0032ff58) 29 0x7b866541 in kernel32 (+0x56541) (0x0032ffe8) 0x607dc491: movl 0x0(%eax),%edx Modules: Module Address Debug info Name (17 modules) PE 330000- 33e000 Deferred dsetup PE 400000- 485000 Export twconfig PE 5f400000-5f4f2000 Export mfc42 PE 60170000-60174000 Deferred advapi32 PE 601e0000-601e4000 Deferred version PE 60310000-60325000 Deferred user32 PE 60480000-60484000 Deferred gdi32 PE 60540000-6058d000 Deferred winmm PE 605f0000-605f4000 Deferred ole32 PE 606d0000-606d4000 Deferred rpcrt4 PE 60770000-6081e000 Deferred dinput8 PE 60790000-60830000 Export dinput PE 60790000-60830000 Export dinput PE 61ae0000-61b24000 Deferred msvcrt PE 62660000-62672000 Deferred comctl32 PE 7b810000-7b87c000 Export kernel32 PE 7bc10000-7bc14000 Deferred ntdll Threads: process tid prio (all id:s are in hex) 00000008 (D) C:\Program Files\Tetris Worlds\TWConfig.exe 0000001f 0 00000009 0 <=0000000c 00000027 0 0000001b 0 00000014 0 00000013 0 0000000e 0 0000000d 0 00000018 0000001d 0 0000001c 0 0000001a 0 00000019 0 00000020 00000021 0 Backtrace: =>1 0x607dc491 in dinput (+0x4c491) (0x0032e758) 2 0x0041215d in twconfig (+0x1215d) (0x0032e9e4) 3 0x5f4095dd in mfc42 (+0x95dd) (0x0032ea48) 4 0x603c07b9 (0x0032eaa8) 5 0x603c5671 (0x0032eae8) 6 0x60345d18 (0x0032eb38) 7 0x603c009a (0x0032eb78) 8 0x603c21ec (0x0032ebb8) 9 0x603c5820 (0x0032ec18) 10 0x5f4020f2 in mfc42 (+0x20f2) (0x0032ec40) 11 0x5f401902 in mfc42 (+0x1902) (0x0032ece0) 12 0x5f401cea in mfc42 (+0x1cea) (0x0032ed00) 13 0x5f401c73 in mfc42 (+0x1c73) (0x0032ed60) 14 0x5f401bfb in mfc42 (+0x1bfb) (0x0032ed7c) 15 0x5f401bba in mfc42 (+0x1bba) (0x0032eda8) 16 0x603c009a (0x0032edd8) 17 0x603c21ec (0x0032ee18) 18 0x603c5a83 (0x0032f6b8) 19 0x603c6bbf (0x0032f6f8) 20 0x60384015 (0x0032f768) 21 0x60387f73 (0x0032f7d8) 22 0x60388515 (0x0032f818) 23 0x6034c602 (0x0032f9b8) 24 0x6034d920 (0x0032f9f8) 25 0x6034da8d (0x0032fa58) 26 0x5f40a1a1 in mfc42 (+0xa1a1) (0x0032fac8) 27 0x5f416b53 in mfc42 (+0x16b53) (0x0032fb0c) 28 0x00410096 in twconfig (+0x10096) (0x0032ff58) 29 0x7b866541 in kernel32 (+0x56541) (0x0032ffe8) any help would be really appreciated
sjbayer3 <wineforum-user at winehq.org> at Sep 7, 2008 9:30 PM (EDT) wrote about [Wine] Wine on Macports> >Hi, I have been using wine on my ubuntu nix computer for a while no big issues, been able to fiure out most of my stuff. > >Now my fiance got a mac and I am using mac ports to get a game working for her. > >Here is my error, I am most worried about > > >Code: >err:wgl:X11DRV_ChoosePixelFormat No libGL on this box - disabling OpenGL support ! >This is not a problem caused by Wine, but rather the X11 program under Leopard (MacOSX 10.5) does not support OpenGL 'out of the box'. There is a possible solution: Use the XQuartz version of X11. It is a simple process, visit the XQuartz MacOSForge web site. Select Releases and download XQuartz 2.3.0. Once the file completes downloading to your Mac, click on the disk image file. This will open to reveal two files: a package file and a folder which includes the readme and change log. Click on the package installer icon to start the installation. It is HIGHLY recommended that the installation be completed by a system administration account. Follow the prompts to install the software package. FWIW, approved XQuartz versions are used in future Leopard updates, you are installing the latest approved update ahead of the Leopard update schedule. I hope this helps resolve your problem with OpenGL. James McKenzie
James Mckenzie wrote:> This is not a problem caused by Wine, but rather the X11 program under Leopard (MacOSX 10.5) does not support OpenGL 'out of the box'. There is a possible solution: Use the XQuartz version of X11. It is a simple process, visit the XQuartz MacOSForge web site. Select Releases and download XQuartz 2.3.0. Once the file completes downloading to your Mac, click on the disk image file. This will open to reveal two files: a package file and a folder which includes the readme and change log. Click on the package installer icon to start the installation. It is HIGHLY recommended that the installation be completed by a system administration account. Follow the prompts to install the software package. FWIW, approved XQuartz versions are used in future Leopard updates, you are installing the latest approved update ahead of the Leopard update schedule. > > I hope this helps resolve your problem with OpenGL. > > James McKenzieI did all this, and sadly I am still getting the opengl problem. When I launch the program it still opens X11, is that an error? Should it be opening XQuartz wherever that is?
Would it be possible to use an earlier build to get this working till they release 2.4.0?
On Sep 10, 2008, at 1:25 PM, plumwd wrote:> Would it be possible to use an earlier build to get this working > till they release 2.4.0? >No. You can compile X.org on your own if you want libGL to work, however there is currently no version of X shipped from apple with the proper libGL.dylib needed.
Zach wrote:> On Sep 10, 2008, at 1:25 PM, plumwd wrote: > > > > Would it be possible to use an earlier build to get this working > > till they release 2.4.0? > > > > > No. You can compile X.org on your own if you want libGL to work, > however there is currently no version of X shipped from apple with the > proper libGL.dylib needed.Well actually I was referring to the 2.4.0 version of X.org, in the current version libGL is broken. Would compiling an earlier build of X.org work until they get a current version working?
plumwd <wineforum-user at winehq.org> at Sep 10, 2008 5:23 PM (EDT) wrote about [Wine] Re: Wine on Macports> > >Zach wrote: >> On Sep 10, 2008, at 1:25 PM, plumwd wrote: >> >> >> > Would it be possible to use an earlier build to get this working >> > till they release 2.4.0? >> > >> > >> No. You can compile X.org on your own if you want libGL to work, >> however there is currently no version of X shipped from apple with the >> proper libGL.dylib needed. > > >Well actually I was referring to the 2.4.0 version of X.org, in the current version libGL is broken. Would compiling an earlier build of X.org work until they get a current version working? >Compiling the current version of X from X.org should bring in libGL functionality as long as it is installed on your Mac. I think that MacPorts does have libGL version 1.3 built. I also think that Fink does, but I'm not on my development Mac so I cannot state so for certain. James McKenzie> > > >