I'm trying to get a screensaver running, and it appears to start working,
until it seems to carry out a test:
fixme:d3d:test_pbo_functionality
>>>>>>>>>>>>>>>>>
GL_INVALID_OPERATION (0x502) from Loading the PBO test texture
@ directx.c / 3563
at which time it decides i don't have direct3D and bombs out. Would simple
DLL override work against this, or is it something more complex? i've done a
search, and this error messages seems to appear quite a lot from what i can see,
but with no fix. any help / pointers whatsoever are gratefully recieved.
TIA
Steve