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2008 Jul 01
2
test_pbo_functionality
I'm trying to get a screensaver running, and it appears to start working, until it seems to carry out a test: fixme:d3d:test_pbo_functionality >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Loading the PBO test texture @ directx.c / 3563 at which time it decides i don't have direct3D and bombs out. Would simple DLL override work