Dear all, I am trying to do a "loose" implementation in R of the Turtle World (LOGO) and need some advices on graphical issues. In its current very simple implementation, the user can give order to the the turtle to move through the console. The current position and movements are displayed graphically (see below). In the future, I would like to permit the turtle to interact with objects (walls, light source, another turtle, etc.) in the world. Right now, I am using the windows device and standard plotting functions: - plot.new() and plot.window() for setting up and clearing the world - segments() to plot a line representing the displacement of the turtle - polygone(x,y,border) to plot the turtle Before the turtle is moved, I "erased" it by calling polygon with border="#FFFFFF" before redrawing it with another call to polygon with border=1. The problem with this approach is that it "erases" also any line already drawn under the turtle. To solve this problem, I have considered the following approaches: - redraw the world each time the turtles moves (this would mean that I have acess to the display list or that I manage one). I believe that this might be possible with the grid package but I am not sure if this is the best option. - if I could have access to the internal buffer that corresponds to the window, I could store (or XrOR) the section of the buffer when I draw the turtle to restore it when the turtle moves. Ideally, the approach should be take into account possible development of the turtle world. For example, if the turtle world is represented by a matrix (bitmap), I could use image() (or the package pixmap) do display it but it is quite slow to draw the entire world each time the world changes (e.g., the turtle move). I would also need to define a new "line" function that would draw the displacement of the turtle in the world. Alternatively, objects and turtle's movements could be represented by display lists. But I would have to define functions to do the rendering as well as to find out when the turtle "intersect" with the object. Is there any R package (tcl/tk, grid, RGL) that can be adapted to my needs? Is there R a package that does 2D graphics? If I need to do some programming in C, is there anything I could use as a starting point? Any idea, comment would be most welcome. Gabriel Baud-Bovy