Alexander Benikowski via llvm-dev
2017-Apr-06 12:30 UTC
[llvm-dev] Shipping LLVM.dll for the C API with the Windows installer.
The following is an older commandline i used. Have a more recent one at
home. But basically you can write it as batch and trigger it within a
target during the build(never got targets into correct order, i am a cmake
noob)
So for reference, i'll post this one and look for the recent one at home(if
that didn't go down with my recent hdd crash):
cmd /Q /V:ON /c "for /F "tokens=4" %l in ('dir
llvm*.lib') do (for /F
"tokens=2" %e in ('dumpbin /linkermember:1 %l ^| findstr
"_LLVM"') do (set
symbolname=%e & echo !symbolname:~1!))"
What it does:
For all *.lib files ina specific dir starting with LLVM call dumpbin.exe
(tool from Visualstudio) and write all symbols with LLVM_ into a specific
file
2017-04-05 20:40 GMT+02:00 Jakob Bornecrantz via llvm-dev <
llvm-dev at lists.llvm.org>:
> On Wed, Apr 5, 2017 at 5:20 PM, John Brawn <John.Brawn at arm.com>
wrote:
> > We already half-have this, the LLVM_BUILD_LLVM_C_DYLIB cmake option
> builds
> > a shared object which exports the llvm-c interface but it only works
on
> > Darwin.
> >
> > tools/llvm-shlib/CMakeLists.txt is where how this is done is defined,
> and it
> > looks like it does it by:
> > * build LLVM.so
> > * use nm+awk+sed to pick out the symbols starting with LLVM
> > * build LLVM-C.so using a -reexport_library linker option
> >
> > I'm thinking that maybe we could make this not-darwin-specific by
making
> > use of utils/extract_symbols.py:
> > * edit extract_symbols.py to add a --only_unmangled option (or maybe
> > --only_prefix=LLVM or something like that)
> > * on non-darwin use that instead of the existing command to get the
> > symbols to export (or: make extract_symbols.py work on Darwin)
> > * instead of building LLVM-C.so from LLVM.so using this
> -reexport_library
> > option, instead build LLVM-C.so from the same libraries that
LLVM.so
> > is built from
> > (where I use .so above, it also applies to .dll)
> >
> > John
>
> Thanks for the info John!
>
> I tried to enable LLVM_BUILD_LLVM_C_DYLIB on my linux machine
> to play around a little bit. I disabled the APPLE check to get past that.
> The config failed if I had BUILD_SHARED_LIBS also set to true.
> If I tried that without the flag it complained about missing:
> builddir/./lib/libLLVM.so
>
> Which is a bit weird since it builds a lib/libLLVM-5.0svn.so.
>
> I have to admit I'm a tiny bit in over my head here with the cmake
scripts
> here.
>
> Cheers, Jakob.
>
> >
> >> -----Original Message-----
> >> From: llvm-dev [mailto:llvm-dev-bounces at lists.llvm.org] On
Behalf Of
> >> Jakob Bornecrantz via llvm-dev
> >> Sent: 05 April 2017 12:51
> >> To: llvm-dev
> >> Subject: Re: [llvm-dev] Shipping LLVM.dll for the C API with the
Windows
> >> installer.
> >>
> >> On Thu, Mar 30, 2017 at 4:46 PM, Jakob Bornecrantz
> >> <wallbraker at gmail.com> wrote:
> >> > Hello list!
> >> >
> >> > So I'm wondering if there is a will to ship a DLL with
the C API
> >> > exported? LLVM currently ships with LTO.dll which has some C
api
> >> > functions exported, made from the export file
tools/lto/lto.exports,
> >> > so it would not be the first DLL LLVM shipped.
> >> >
> >> > Currently I (and the users of my project[1]) are building it
ourselves
> >> > using this script[2] derived from the LLVMSharp script[3].
Which adds
> >> > a extra long step for all users of ours and other projects
like
> >> > LLVMSharp in order to use them.
> >> >
> >> > The resulting LLVM.dll exports 809 functions and weighs in at
around
> >> > 18mb, so it would make the installer larger. There is also
the cost of
> >> > maintaining a lists of export for the DLL, but hopefully we
can use
> >> > the llvm-echo to test it on the windows nodes so any failure
to add
> >> > new exports gets detected early.
> >> >
> >> > Now for the bike-shed questions, do we call it LLVM-c.dll or
just
> >> > LLVM.dll? Annotate all functions with a LLVM_EXPORT define or
use a
> >> > llvm-c.exports file?
> >> >
> >> > Thoughts and feedback welcome.
> >> >
> >> > Cheers, Jakob.
> >> >
> >> > [1] http://volt-lang.org
> >> > [2] https://github.com/VoltLang/GenLLVMDLLPy/blob/master/
> GenLLVMDLL.py
> >> > [3]
> >>
https://github.com/Microsoft/LLVMSharp/blob/master/tools/GenLLVMDLL.ps1
> >>
> >> Ping? Any thoughts?
> >>
> >> What would be the best way to proceed? My cmake-fu is very weak so
any
> >> pointers here from those knowledgeable and stakeholders in the
code
> >> would be greatly appreciated.
> >>
> >> Cheers, Jakob.
> >> _______________________________________________
> >> LLVM Developers mailing list
> >> llvm-dev at lists.llvm.org
> >> http://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev
> _______________________________________________
> LLVM Developers mailing list
> llvm-dev at lists.llvm.org
> http://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev
>
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Alexander Benikowski via llvm-dev
2017-Apr-06 12:34 UTC
[llvm-dev] Shipping LLVM.dll for the C API with the Windows installer.
Maybe someone can use this as a startingpoint to add the windows-specific commandblock which is triggered instead of the Darwin one together with a proper setup of targets to have the libs build before. 2017-04-06 14:30 GMT+02:00 Alexander Benikowski <sebal007 at googlemail.com>:> The following is an older commandline i used. Have a more recent one at > home. But basically you can write it as batch and trigger it within a > target during the build(never got targets into correct order, i am a cmake > noob) > > So for reference, i'll post this one and look for the recent one at > home(if that didn't go down with my recent hdd crash): > > cmd /Q /V:ON /c "for /F "tokens=4" %l in ('dir llvm*.lib') do (for /F > "tokens=2" %e in ('dumpbin /linkermember:1 %l ^| findstr "_LLVM"') do (set > symbolname=%e & echo !symbolname:~1!))" > > What it does: > > For all *.lib files ina specific dir starting with LLVM call dumpbin.exe > (tool from Visualstudio) and write all symbols with LLVM_ into a specific > file > > 2017-04-05 20:40 GMT+02:00 Jakob Bornecrantz via llvm-dev < > llvm-dev at lists.llvm.org>: > >> On Wed, Apr 5, 2017 at 5:20 PM, John Brawn <John.Brawn at arm.com> wrote: >> > We already half-have this, the LLVM_BUILD_LLVM_C_DYLIB cmake option >> builds >> > a shared object which exports the llvm-c interface but it only works on >> > Darwin. >> > >> > tools/llvm-shlib/CMakeLists.txt is where how this is done is defined, >> and it >> > looks like it does it by: >> > * build LLVM.so >> > * use nm+awk+sed to pick out the symbols starting with LLVM >> > * build LLVM-C.so using a -reexport_library linker option >> > >> > I'm thinking that maybe we could make this not-darwin-specific by making >> > use of utils/extract_symbols.py: >> > * edit extract_symbols.py to add a --only_unmangled option (or maybe >> > --only_prefix=LLVM or something like that) >> > * on non-darwin use that instead of the existing command to get the >> > symbols to export (or: make extract_symbols.py work on Darwin) >> > * instead of building LLVM-C.so from LLVM.so using this >> -reexport_library >> > option, instead build LLVM-C.so from the same libraries that LLVM.so >> > is built from >> > (where I use .so above, it also applies to .dll) >> > >> > John >> >> Thanks for the info John! >> >> I tried to enable LLVM_BUILD_LLVM_C_DYLIB on my linux machine >> to play around a little bit. I disabled the APPLE check to get past that. >> The config failed if I had BUILD_SHARED_LIBS also set to true. >> If I tried that without the flag it complained about missing: >> builddir/./lib/libLLVM.so >> >> Which is a bit weird since it builds a lib/libLLVM-5.0svn.so. >> >> I have to admit I'm a tiny bit in over my head here with the cmake >> scripts here. >> >> Cheers, Jakob. >> >> > >> >> -----Original Message----- >> >> From: llvm-dev [mailto:llvm-dev-bounces at lists.llvm.org] On Behalf Of >> >> Jakob Bornecrantz via llvm-dev >> >> Sent: 05 April 2017 12:51 >> >> To: llvm-dev >> >> Subject: Re: [llvm-dev] Shipping LLVM.dll for the C API with the >> Windows >> >> installer. >> >> >> >> On Thu, Mar 30, 2017 at 4:46 PM, Jakob Bornecrantz >> >> <wallbraker at gmail.com> wrote: >> >> > Hello list! >> >> > >> >> > So I'm wondering if there is a will to ship a DLL with the C API >> >> > exported? LLVM currently ships with LTO.dll which has some C api >> >> > functions exported, made from the export file tools/lto/lto.exports, >> >> > so it would not be the first DLL LLVM shipped. >> >> > >> >> > Currently I (and the users of my project[1]) are building it >> ourselves >> >> > using this script[2] derived from the LLVMSharp script[3]. Which adds >> >> > a extra long step for all users of ours and other projects like >> >> > LLVMSharp in order to use them. >> >> > >> >> > The resulting LLVM.dll exports 809 functions and weighs in at around >> >> > 18mb, so it would make the installer larger. There is also the cost >> of >> >> > maintaining a lists of export for the DLL, but hopefully we can use >> >> > the llvm-echo to test it on the windows nodes so any failure to add >> >> > new exports gets detected early. >> >> > >> >> > Now for the bike-shed questions, do we call it LLVM-c.dll or just >> >> > LLVM.dll? Annotate all functions with a LLVM_EXPORT define or use a >> >> > llvm-c.exports file? >> >> > >> >> > Thoughts and feedback welcome. >> >> > >> >> > Cheers, Jakob. >> >> > >> >> > [1] http://volt-lang.org >> >> > [2] https://github.com/VoltLang/GenLLVMDLLPy/blob/master/GenLLVM >> DLL.py >> >> > [3] >> >> https://github.com/Microsoft/LLVMSharp/blob/master/tools/Gen >> LLVMDLL.ps1 >> >> >> >> Ping? Any thoughts? >> >> >> >> What would be the best way to proceed? My cmake-fu is very weak so any >> >> pointers here from those knowledgeable and stakeholders in the code >> >> would be greatly appreciated. >> >> >> >> Cheers, Jakob. >> >> _______________________________________________ >> >> LLVM Developers mailing list >> >> llvm-dev at lists.llvm.org >> >> http://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev >> _______________________________________________ >> LLVM Developers mailing list >> llvm-dev at lists.llvm.org >> http://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev >> > >-------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20170406/2839c96a/attachment-0001.html>
Jakob Bornecrantz via llvm-dev
2017-Jul-06 18:16 UTC
[llvm-dev] Shipping LLVM.dll for the C API with the Windows installer.
Made a bit of headway here: https://reviews.llvm.org/D35077 Cheers, Jakob. On Thu, Apr 6, 2017 at 2:34 PM, Alexander Benikowski <sebal007 at googlemail.com> wrote:> Maybe someone can use this as a startingpoint to add the windows-specific > commandblock which is triggered instead of the Darwin one together with a > proper setup of targets to have the libs build before. > > 2017-04-06 14:30 GMT+02:00 Alexander Benikowski <sebal007 at googlemail.com>: >> >> The following is an older commandline i used. Have a more recent one at >> home. But basically you can write it as batch and trigger it within a target >> during the build(never got targets into correct order, i am a cmake noob) >> >> So for reference, i'll post this one and look for the recent one at >> home(if that didn't go down with my recent hdd crash): >> >> cmd /Q /V:ON /c "for /F "tokens=4" %l in ('dir llvm*.lib') do (for /F >> "tokens=2" %e in ('dumpbin /linkermember:1 %l ^| findstr "_LLVM"') do (set >> symbolname=%e & echo !symbolname:~1!))" >> >> What it does: >> >> For all *.lib files ina specific dir starting with LLVM call dumpbin.exe >> (tool from Visualstudio) and write all symbols with LLVM_ into a specific >> file >> >> >> 2017-04-05 20:40 GMT+02:00 Jakob Bornecrantz via llvm-dev >> <llvm-dev at lists.llvm.org>: >>> >>> On Wed, Apr 5, 2017 at 5:20 PM, John Brawn <John.Brawn at arm.com> wrote: >>> > We already half-have this, the LLVM_BUILD_LLVM_C_DYLIB cmake option >>> > builds >>> > a shared object which exports the llvm-c interface but it only works on >>> > Darwin. >>> > >>> > tools/llvm-shlib/CMakeLists.txt is where how this is done is defined, >>> > and it >>> > looks like it does it by: >>> > * build LLVM.so >>> > * use nm+awk+sed to pick out the symbols starting with LLVM >>> > * build LLVM-C.so using a -reexport_library linker option >>> > >>> > I'm thinking that maybe we could make this not-darwin-specific by >>> > making >>> > use of utils/extract_symbols.py: >>> > * edit extract_symbols.py to add a --only_unmangled option (or maybe >>> > --only_prefix=LLVM or something like that) >>> > * on non-darwin use that instead of the existing command to get the >>> > symbols to export (or: make extract_symbols.py work on Darwin) >>> > * instead of building LLVM-C.so from LLVM.so using this >>> > -reexport_library >>> > option, instead build LLVM-C.so from the same libraries that LLVM.so >>> > is built from >>> > (where I use .so above, it also applies to .dll) >>> > >>> > John >>> >>> Thanks for the info John! >>> >>> I tried to enable LLVM_BUILD_LLVM_C_DYLIB on my linux machine >>> to play around a little bit. I disabled the APPLE check to get past that. >>> The config failed if I had BUILD_SHARED_LIBS also set to true. >>> If I tried that without the flag it complained about missing: >>> builddir/./lib/libLLVM.so >>> >>> Which is a bit weird since it builds a lib/libLLVM-5.0svn.so. >>> >>> I have to admit I'm a tiny bit in over my head here with the cmake >>> scripts here. >>> >>> Cheers, Jakob. >>> >>> > >>> >> -----Original Message----- >>> >> From: llvm-dev [mailto:llvm-dev-bounces at lists.llvm.org] On Behalf Of >>> >> Jakob Bornecrantz via llvm-dev >>> >> Sent: 05 April 2017 12:51 >>> >> To: llvm-dev >>> >> Subject: Re: [llvm-dev] Shipping LLVM.dll for the C API with the >>> >> Windows >>> >> installer. >>> >> >>> >> On Thu, Mar 30, 2017 at 4:46 PM, Jakob Bornecrantz >>> >> <wallbraker at gmail.com> wrote: >>> >> > Hello list! >>> >> > >>> >> > So I'm wondering if there is a will to ship a DLL with the C API >>> >> > exported? LLVM currently ships with LTO.dll which has some C api >>> >> > functions exported, made from the export file tools/lto/lto.exports, >>> >> > so it would not be the first DLL LLVM shipped. >>> >> > >>> >> > Currently I (and the users of my project[1]) are building it >>> >> > ourselves >>> >> > using this script[2] derived from the LLVMSharp script[3]. Which >>> >> > adds >>> >> > a extra long step for all users of ours and other projects like >>> >> > LLVMSharp in order to use them. >>> >> > >>> >> > The resulting LLVM.dll exports 809 functions and weighs in at around >>> >> > 18mb, so it would make the installer larger. There is also the cost >>> >> > of >>> >> > maintaining a lists of export for the DLL, but hopefully we can use >>> >> > the llvm-echo to test it on the windows nodes so any failure to add >>> >> > new exports gets detected early. >>> >> > >>> >> > Now for the bike-shed questions, do we call it LLVM-c.dll or just >>> >> > LLVM.dll? Annotate all functions with a LLVM_EXPORT define or use a >>> >> > llvm-c.exports file? >>> >> > >>> >> > Thoughts and feedback welcome. >>> >> > >>> >> > Cheers, Jakob. >>> >> > >>> >> > [1] http://volt-lang.org >>> >> > [2] >>> >> > https://github.com/VoltLang/GenLLVMDLLPy/blob/master/GenLLVMDLL.py >>> >> > [3] >>> >> >>> >> https://github.com/Microsoft/LLVMSharp/blob/master/tools/GenLLVMDLL.ps1 >>> >> >>> >> Ping? Any thoughts? >>> >> >>> >> What would be the best way to proceed? My cmake-fu is very weak so any >>> >> pointers here from those knowledgeable and stakeholders in the code >>> >> would be greatly appreciated. >>> >> >>> >> Cheers, Jakob. >>> >> _______________________________________________ >>> >> LLVM Developers mailing list >>> >> llvm-dev at lists.llvm.org >>> >> http://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev >>> _______________________________________________ >>> LLVM Developers mailing list >>> llvm-dev at lists.llvm.org >>> http://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev >> >> >
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