I have this problem with the game, I posted it in another thread about the game but I got no replies. I also tried searching this problem but I couldn't fine a solution to it.
James Mckenzie
2010-Nov-12 14:47 UTC
[Wine] [Cities XL: 2011] Sound is out of shut, then mutes
Don't start a new thread for an existing problem. Vitamin: Please close. -----Original Message----->From: d672790 <wineforum-user at winehq.org> >Sent: Nov 12, 2010 7:40 AM >To: wine-users at winehq.org >Subject: [Wine] [Cities XL: 2011] Sound is out of shut, then mutes > >I have this problem with the game, I posted it in another thread about the game but I got no replies. I also tried searching this problem but I couldn't fine a solution to it. > >From the other thread (http://forum.winehq.org/viewtopic.php?p=50931&sid=2591e070e94a88cd41a85e3f1e0611f8): > >d672790 wrote: >> I have problems with the sounds. At first it starts "laggy" (don't really know how to describe it better than that) and after a couple of minutes it goes mute. >> >> Any help would be appreciated. >> >> Thanks in advance. > > > > > >
dimesio
2010-Nov-12 15:00 UTC
[Wine] Re: [Cities XL: 2011] Sound is out of shut, then mutes
d672790 wrote:> I have this problem with the game, I posted it in another thread about the game but I got no replies.You got no replies because you hijacked a thread that had nothing to do with your problem. Don't do that.> I have problems with the sounds. At first it starts "laggy" (don't really know how to describe it better than that) and after a couple of minutes it goes mute. >What distro? What Wine version? If it's not the latest development release, upgrade. Are you using PulseAudio? If so, disable it. If none of that works, post terminal output. http://wiki.winehq.org/FAQ#run_from_terminal