Dear list, A rather longstanding (from since 2004, i think, upto wine 0.9.4) problem with Need for Speed 5 Porsche Unleashed is as follows (with WINEDBG="loadall"): deepfire@betelheise:/mnt/etherstorm/games/win32/need_for_speed_5$ wine Porsche.exe trace:loaddll:load_builtin_dll Loaded module L"kernel32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \advapi32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \gdi32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \user32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \iphlpapi.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \ws2_32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \wsock32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \msvcrt.dll" : builtin trace:loaddll:load_native_dll Loaded module L"D:\\need_for_speed_5\ \mrbupd.dll" : native trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \rpcrt4.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \ole32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \shlwapi.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \comctl32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \shell32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \dinput.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \ddraw.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \winmm.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \lz32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \version.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \dsound.dll" : builtin trace:loaddll:MODULE_LoadModule16 Loaded module "krnl386.exe" : builtin trace:loaddll:MODULE_LoadModule16 Loaded module "system.drv" : builtin trace:loaddll:MODULE_LoadModule16 Loaded module "gdi.exe" : builtin trace:loaddll:MODULE_LoadModule16 Loaded module "user.exe" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \winex11.drv" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \imm32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \uxtheme.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \winealsa.drv" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \msacm32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \msacm.drv" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \midimap.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \rasapi32.dll" : builtin fixme:ras:RasEnumConnectionsA (0x4bb31980,0x4084f9f8,0x4084f9fc),stub! fixme:ras:RasEnumConnectionsA RAS support is not implemented! Configure program to use LAN connection/winsock instead! trace:loaddll:MODULE_FlushModrefs Unloaded module L"c:\\windows\\system\ \rasapi32.dll" : builtin trace:loaddll:load_builtin_dll Loaded module L"c:\\windows\\system\ \joystick.drv" : builtin Initializing rendering <*** At this point a dialog appears, whose text is supplied below ***> <*** OK pressed ***> wine: Unhandled page fault on read access to 0x0000000c at address 0x41419c16 (thread 000d), starting debugger... [at this point it gets fairly boring, because apparently it`s going down a pessimistic codepath, so skipped] Dialog text: "You have DirectX 0. Please install DirectX 7. Couldn`t load ./drivers/softdrawz ....." Where the softdrawz part apparently refers to a software rendering fallback upon dx0 discovery. If you would like any further information, please do not hesitate to ping me. regards, Samium Gromoff