Hey everybody, I'm VERY new at using Wine, so forgive me if this is a
foolish question! Recently I've been trying to run the Torchlight 2 Beta
under Wine? the game itself runs flawlessly, but in order to get it to run past
the beta expiration date I have to run another application (I'm not entirely
sure what it is, my belief is that it emulates a server of some sort to play
on). No matter what I do I can't seem to get the application to work in
harmony with Torchlight 2. Here is the terminal output I get when running it,
please note that it begins when I type "start recognition."
Dynamic session lookup supported but failed: launchd did not provide a socket
path, verify that org.freedesktop.dbus-session.plist is loaded!
[NOMORE] ?"?l??(?k???K?I2?,?0?!?
[ERROR] ? ?:?,?
???<?(???f?`??v,???i?
[INFO] ????? ????,?"?l???e?k???K?I2??
[INFO] ??d:??
[INFO] ???Z:http://weibo.com/unclep
[MSG] ??(?M,?H?H?n???
[MSG] ??(?}??:start ??f?8?,???????b?
Command : start recognition
fixme:exec:SHELL_execute flags ignored: 0x00000100
[NOMORE] Server Socket Starting...
Command : [INFO] ?/???
Command : [NOMORE] Server Socket Done...
Command : err:ole:CoInitializeEx Attempt to change threading model of this
apartment from multi-threaded to apartment threaded
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20
method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20
method=0)
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:win:EnumDisplayDevicesW ((null),0,0x33f2b0,0x00000001), stub!
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20
method=0)
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 74080 (device=7 access=1 func=20
method=0)
fixme:win:EnumDisplayDevicesW ((null),0,0x33efc0,0x00000001), stub!
Creating resource group General
Creating resource group Internal
Creating resource group Autodetect
SceneManagerFactory for type 'DefaultSceneManager' registered.
Registering ResourceManager for type Material
Registering ResourceManager for type Mesh
Registering ResourceManager for type Skeleton
MovableObjectFactory for type 'ParticleSystem' registered.
OverlayElementFactory for type Panel registered.
OverlayElementFactory for type BorderPanel registered.
OverlayElementFactory for type TextArea registered.
Registering ResourceManager for type Font
ArchiveFactory for archive type FileSystem registered.
ArchiveFactory for archive type Zip registered.
DDS codec registering
FreeImage version: 3.13.1
This program uses FreeImage, a free, open source image library supporting all
common bitmap formats. See http://freeimage.sourceforge.net for details
Supported formats:
bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
Registering ResourceManager for type HighLevelGpuProgram
Registering ResourceManager for type Compositor
MovableObjectFactory for type 'Entity' registered.
MovableObjectFactory for type 'Light' registered.
MovableObjectFactory for type 'BillboardSet' registered.
MovableObjectFactory for type 'ManualObject' registered.
MovableObjectFactory for type 'BillboardChain' registered.
MovableObjectFactory for type 'RibbonTrail' registered.
Loading library .\RenderSystem_Direct3D9
Installing plugin: D3D9 RenderSystem
D3D9 : Direct3D9 Rendering Subsystem created.
fixme:win:EnumDisplayDevicesW ((null),0,0x33ee6c,0x00000000), stub!
D3D9: Driver Detection Starts
D3D9: Driver Detection Ends
Plugin successfully installed
Loading library .\Plugin_CgProgramManager
Installing plugin: Cg Program Manager
Plugin successfully installed
Loading library .\Plugin_OctreeSceneManager
Installing plugin: Octree & Terrain Scene Manager
Plugin successfully installed
*-*-* OGRE Initialising
*-*-* Version 1.7.0 (Cthugha)
Path for saving is ... C:\users\markellickson\My Documents\My Games\Runic
Games\Torchlight 2 Beta\SAVE
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
FMOD detects no hardware acceleration!
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x7aff674): stub
SoundManager Initialized
ArchiveFactory for archive type PAK registered.
Creating resource group PAK
Added resource location 'MEDIA/PARTICLES/TEXTURES/' of type
'PAK' to resource group 'PAK' with recursive option
Added resource location 'MEDIA/UI/' of type 'PAK' to resource
group 'General' with recursive option
Added resource location 'MEDIA/SHAREDTEXTURES/' of type 'PAK' to
resource group 'General' with recursive option
Added resource location './' of type 'FileSystem' to resource
group 'General'
Creating resource group MUSIC
Added resource location 'music/' of type 'FileSystem' to
resource group 'MUSIC'
Parsing scripts for resource group Autodetect
Finished parsing scripts for resource group Autodetect
Parsing scripts for resource group General
Finished parsing scripts for resource group General
Parsing scripts for resource group Internal
Finished parsing scripts for resource group Internal
Parsing scripts for resource group MUSIC
Finished parsing scripts for resource group MUSIC
Parsing scripts for resource group PAK
Finished parsing scripts for resource group PAK
Creating resource group Shaders
Added resource location 'programs/' of type 'FileSystem' to
resource group 'Shaders' with recursive option
Compressing memory size is: 84
Compressing memory size is: 86
Compressing memory size is: 92
Compressing memory size is: 97
Compressing memory size is: 98
Compressing memory size is: 100
Compressing memory size is: 104
Compressing memory size is: 4184
MovableObjectFactory for type 'PUParticleSystem' registered.
MovableObjectFactory for type 'BoxSet' registered.
MovableObjectFactory for type 'SphereSet' registered.
Compressing memory size is: 16018
Compressing memory size is: 71690
GUID of room piece is not unique in alias set: INFECTED_ESTHSHRINE. Room piece
guid is: -3691357540205283053
GUID of room piece is not unique in alias set: INFECTED_ESTHSHRINE. Room piece
guid is: -8499989545814233359
GUID of room piece is not unique in alias set: TUNDRA_SNOW. Room piece guid is:
6465848823990489780
D3D9 : RenderSystem Option: Rendering Device = Monitor-1-ATI Radeon HD 5700
Series
D3D9 : RenderSystem Option: Rendering Device = Monitor-1-ATI Radeon HD 5700
Series
CPU Identifier & Features
-------------------------
* CPU ID: GenuineIntel: Intel(R) Core(TM) i7 CPU 870 @ 2.93GHz
* SSE: yes
* SSE2: yes
* SSE3: yes
* MMX: yes
* MMXEXT: yes
* 3DNOW: no
* 3DNOWEXT: no
* CMOV: yes
* TSC: yes
* FPU: yes
* PRO: yes
* HT: no
-------------------------
D3D9 : Subsystem Initialising
Registering ResourceManager for type Texture
Registering ResourceManager for type GpuProgram
***************************************
*** D3D9 : Subsystem Initialised OK ***
***************************************
Setting YRatio Init - 1.875
D3D9RenderSystem::_createRenderWindow "Torchlight II v.0.22.8.2",
2560x1440 fullscreen miscParams: FSAA=2 border=fixed left=0 monitorIndex=0
top=0 vsync=false
D3D9 : Created D3D9 Rendering Window 'Torchlight II v.0.22.8.2' :
2560x1440, 32bpp
D3D9: Vertex texture format supported - PF_A8R8G8B8
D3D9: Vertex texture format supported - PF_B8G8R8A8
D3D9: Vertex texture format supported - PF_FLOAT16_RGB
D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
D3D9: Vertex texture format supported - PF_FLOAT32_RGB
D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
D3D9: Vertex texture format supported - PF_R8G8B8A8
D3D9: Vertex texture format supported - PF_DEPTH
D3D9: Vertex texture format supported - PF_FLOAT16_R
D3D9: Vertex texture format supported - PF_FLOAT32_R
D3D9: Vertex texture format supported - PF_FLOAT16_GR
D3D9: Vertex texture format supported - PF_FLOAT32_GR
D3D9: Vertex texture format supported - PF_PVRTC_RGB2
D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
D3D9: Vertex texture format supported - PF_PVRTC_RGB4
D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
RenderSystem capabilities
-------------------------
RenderSystem Name: Direct3D9 Rendering Subsystem
GPU Vendor: ati
Device Name: Monitor-1-ATI Radeon HD 5700 Series
Driver Version: 6.14.10.8681
* Fixed function pipeline: yes
* Hardware generation of mipmaps: yes
* Texture blending: yes
* Anisotropic texture filtering: yes
* Dot product texture operation: yes
* Cube mapping: yes
* Hardware stencil buffer: yes
- Stencil depth: 8
- Two sided stencil support: yes
- Wrap stencil values: yes
* Hardware vertex / index buffers: yes
* Vertex programs: yes
* Number of floating-point constants for vertex programs: 256
* Number of integer constants for vertex programs: 16
* Number of boolean constants for vertex programs: 16
* Fragment programs: yes
* Number of floating-point constants for fragment programs: 224
* Number of integer constants for fragment programs: 16
* Number of boolean constants for fragment programs: 16
* Geometry programs: no
* Number of floating-point constants for geometry programs: 32
* Number of integer constants for geometry programs: 97
* Number of boolean constants for geometry programs: 32
* Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a
ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
* Texture Compression: yes
- DXT: yes
- VTC: no
- PVRTC: no
* Scissor Rectangle: yes
* Hardware Occlusion Query: yes
* User clip planes: yes
* VET_UBYTE4 vertex element type: yes
* Infinite far plane projection: yes
* Hardware render-to-texture: yes
* Floating point textures: yes
* Non-power-of-two textures: yes
* Volume textures: yes
* Multiple Render Targets: 4
- With different bit depths: no
* Point Sprites: yes
* Extended point parameters: yes
* Max Point Size: 10
* Vertex texture fetch: yes
* Number of world matrices: 0
* Number of texture units: 8
* Stencil buffer depth: 8
* Number of vertex blend matrices: 0
- Max vertex textures: 4
- Vertex textures shared: no
* Render to Vertex Buffer : no
* DirectX per stage constants: no
DefaultWorkQueue('Root') initialising on thread main.
Particle Renderer Type 'billboard' registered
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
SceneManagerFactory for type 'OctreeSceneManager' registered.
SceneManagerFactory for type 'TerrainSceneManager' registered.
CreateViewports AspectRatio message - 2560 x 1440
CreateViewports AspectRatio message AR - 1.77778
Initialising resource group Shaders
Parsing scripts for resource group Shaders
Parsing script shaders.program
Parsing script StdQuad_vp.program
Parsing script Bloom.material
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
Parsing script Bloom2.material
Parsing script hdr.material
Finished parsing scripts for resource group Shaders
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Creating resource group MEDIA/UI/HUD/SCHEMES/
Added resource location 'MEDIA/UI/HUD/SCHEMES/' of type 'PAK' to
resource group 'MEDIA/UI/HUD/SCHEMES/'
Initialising resource group MEDIA/UI/HUD/SCHEMES/
Parsing scripts for resource group MEDIA/UI/HUD/SCHEMES/
Finished parsing scripts for resource group MEDIA/UI/HUD/SCHEMES/
Compressing memory size is: 197938
Creating resource group MEDIA/UI/HUD/
Added resource location 'MEDIA/UI/HUD/' of type 'PAK' to
resource group 'MEDIA/UI/HUD/'
Initialising resource group MEDIA/UI/HUD/
Parsing scripts for resource group MEDIA/UI/HUD/
Finished parsing scripts for resource group MEDIA/UI/HUD/
Creating resource group MEDIA/MODELS/PRIMITIVES/
Added resource location 'MEDIA/MODELS/PRIMITIVES/' of type 'PAK'
to resource group 'MEDIA/MODELS/PRIMITIVES/'
Initialising resource group MEDIA/MODELS/PRIMITIVES/
Parsing scripts for resource group MEDIA/MODELS/PRIMITIVES/
Parsing script MEDIA/MODELS/PRIMITIVES/ARROW.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/BOSS_NODE.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/BOX.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/CONE.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/CYLINDER.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/ITEM_NODE.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/MARKER.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/PLANE.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/ROTATION_QUARTER.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/ROTATION_RING.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/SPHERE.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/TORUS.MATERIAL
Parsing script MEDIA/MODELS/PRIMITIVES/TREADMILL.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/PRIMITIVES/
Mesh: Loading MEDIA/MODELS/PRIMITIVES/BOX.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
GAMEUI AspectRatio message - 2560 x 1440
GAMEUI AspectRatio message AR - 1.77778
Total sounds loaded: 1
Total sounds loaded: 2
Total sounds loaded: 3
Total sounds loaded: 4
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'media/sharedtextures/shadowfade.dds' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'media/sharedtextures/lantern.dds' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'media/sharedtextures/outdoorlanternnight.dds' with 2147483647 mip map
levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'media/sharedtextures/lightmask.dds' with 2147483647 mip map levels
Creating resource group MEDIA/LEVELSETS/PAPERDOLL/
Added resource location 'MEDIA/LEVELSETS/PAPERDOLL/' of type
'PAK' to resource group 'MEDIA/LEVELSETS/PAPERDOLL/'
Initialising resource group MEDIA/LEVELSETS/PAPERDOLL/
Parsing scripts for resource group MEDIA/LEVELSETS/PAPERDOLL/
Parsing script MEDIA/LEVELSETS/PAPERDOLL/PAPERDOLL_FLOOR.MATERIAL
Finished parsing scripts for resource group MEDIA/LEVELSETS/PAPERDOLL/
Mesh: Loading MEDIA/LEVELSETS/PAPERDOLL/PAPERDOLL_FLOOR.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PAPERDOLL/FLOOR.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/UI/LOADING/
Added resource location 'MEDIA/UI/LOADING/' of type 'PAK' to
resource group 'MEDIA/UI/LOADING/'
Initialising resource group MEDIA/UI/LOADING/
Parsing scripts for resource group MEDIA/UI/LOADING/
Finished parsing scripts for resource group MEDIA/UI/LOADING/
Compressing memory size is: 307195
D3D9 : Loading 2D Texture, image name : 'DARKALCHEMIST.DDS' with 0 mip
map levels
Texture: _cegui_ogre_0: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated
mipmaps from Image.
Texture: _cegui_ogre_1: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated
mipmaps from Image.
D3D9 : Loading 2D Texture, image name :
'media/ui/hud/ingametexturesheets5.dds' with 0 mip map levels
D3D9 : Loading 2D Texture, image name :
'media/ui/loadscreen/loadscreen.dds' with 0 mip map levels
D3D9 : Loading 2D Texture, image name :
'media/ui/loadscreen/loadscreen1.dds' with 0 mip map levels
D3D9 : Loading 2D Texture, image name :
'media/ui/hud/mainmenutexturesheets.dds' with 0 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Total sounds loaded: 5
Released sounds : 0
Released sounds : 0
Released sounds : 0
Released sounds : 0
Mesh: Loading MEDIA/MODELS/PRIMITIVES/MARKER.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Logging level template data for
media/layouts/MainMenus/MAINMENU_TOWN1_RULES.TEMPLATE
Chunk -MEDIA/LAYOUTS/MAINMENUS/1X1SINGLE_ROOM_TOWN1/MAINMENU_TOWN1_JT.LAYOUT
Creating preset layout # 0
layout # 0 + chunk
0MEDIA/LAYOUTS/MAINMENUS/1X1SINGLE_ROOM_TOWN1/MAINMENU_TOWN1_JT.LAYOUT
Choosing layout of index 0
Layout Chunk 0 has path
MEDIA/LAYOUTS/MAINMENUS/1X1SINGLE_ROOM_TOWN1/MAINMENU_TOWN1_JT.LAYOUT
Creating resource group MEDIA/LIGHTS/OUTDOOR/
Added resource location 'MEDIA/LIGHTS/OUTDOOR/' of type 'PAK' to
resource group 'MEDIA/LIGHTS/OUTDOOR/'
Initialising resource group MEDIA/LIGHTS/OUTDOOR/
Parsing scripts for resource group MEDIA/LIGHTS/OUTDOOR/
Parsing script MEDIA/LIGHTS/OUTDOOR/LIGHTDAPPLE_01.MATERIAL
Parsing script MEDIA/LIGHTS/OUTDOOR/SHADOWDAPPLE_01.MATERIAL
Parsing script MEDIA/LIGHTS/OUTDOOR/SHADOW_CIRCLE_01.MATERIAL
Finished parsing scripts for resource group MEDIA/LIGHTS/OUTDOOR/
Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOW_SOFT_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LIGHTS/OUTDOOR/SHADOWS.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOW_HALF_01.MESH.
Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOW_TREE.MESH.
Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOW_BUSH.MESH.
Mesh: Loading MEDIA/LIGHTS/OUTDOOR/LIGHTDAPPLE_01.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LIGHTS/OUTDOOR/LIGHTDAPPLE.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOWDAPPLE_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LIGHTS/OUTDOOR/SHADOWDAPPLE.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/LIGHTS/CATACOMBS/
Added resource location 'MEDIA/LIGHTS/CATACOMBS/' of type 'PAK'
to resource group 'MEDIA/LIGHTS/CATACOMBS/'
Initialising resource group MEDIA/LIGHTS/CATACOMBS/
Parsing scripts for resource group MEDIA/LIGHTS/CATACOMBS/
Parsing script MEDIA/LIGHTS/CATACOMBS/CATACOMBS_CIRCLE_01.MATERIAL
Parsing script MEDIA/LIGHTS/CATACOMBS/CATACOMBS_GRATELIGHT.MATERIAL
Finished parsing scripts for resource group MEDIA/LIGHTS/CATACOMBS/
Mesh: Loading MEDIA/LIGHTS/CATACOMBS/CATACOMBS_GRADIENT_03.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LIGHTS/CATACOMBS/LIGHTS_CATACOMBS.DDS' with 2147483647 mip map
levels
Mesh: Loading MEDIA/LIGHTS/OUTDOOR/SHADOW_DISTURBED_01.MESH.
Creating resource group MEDIA/LIGHTS/CATACOMB_RESKIN_01/
Added resource location 'MEDIA/LIGHTS/CATACOMB_RESKIN_01/' of type
'PAK' to resource group 'MEDIA/LIGHTS/CATACOMB_RESKIN_01/'
Initialising resource group MEDIA/LIGHTS/CATACOMB_RESKIN_01/
Parsing scripts for resource group MEDIA/LIGHTS/CATACOMB_RESKIN_01/
Parsing script MEDIA/LIGHTS/CATACOMB_RESKIN_01/CATACOMBS_CIRCLE_01.MATERIAL
Parsing script MEDIA/LIGHTS/CATACOMB_RESKIN_01/CATACOMBS_GRATELIGHT.MATERIAL
Finished parsing scripts for resource group MEDIA/LIGHTS/CATACOMB_RESKIN_01/
Mesh: Loading MEDIA/LIGHTS/CATACOMB_RESKIN_01/CATACOMBS_HALF_03.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LIGHTS/CATACOMB_RESKIN_01/LIGHTS_CATACOMBS.DDS' with 2147483647
mip map levels
Mesh: Loading MEDIA/LIGHTS/CATACOMBS/CATACOMBS_GRADIENT_04.MESH.
Creating resource group
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/
Added resource location
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/' of type
'PAK' to resource group
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/'
Initialising resource group
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/
Parsing scripts for resource group
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/CHERRYTREE_BURNT_SMALL_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/CHERRYTREE_DEAD_SMALL_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/CHERRYTREE_SMALL_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/CHERRYTREE_SMALL_SNOW_01.MATERIAL
Finished parsing scripts for resource group
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/
Mesh: Loading
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/CHERRYTREE_SMALL_01.MESH.
Skeleton: Loading
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/cherrytree_small_01.skeleton
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_TRUNK_01.DDS' with
2147483647 mip map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_BRANCH_01.DDS' with
2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01/IDLE.SKELETON
Creating resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/
Added resource location 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/' of type
'PAK' to resource group 'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/'
Initialising resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/
Parsing scripts for resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/AIR_GUARDIAN_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/AIR_GUARDIAN_DAMAGED_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_ANVIL_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BEAM_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BEAM_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BENCH_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BENCH_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BOARDS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BOARD_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BOARD_LARGE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BUCKET_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BUCKET_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CART_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CAULDRON_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CHAIR_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CHAIR_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CHAIR_03.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_COOKINGTRIPOD_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CRATE_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_DOOR_BARRICADE_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_DOOR_BARRICADE_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_ELEVATOR_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_HAMMER_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_KEG_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_KEG_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_KEG_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PICKAXE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PLATFORM_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PRONGS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_RAILING_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_04.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_05.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SCRAP_LARGE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SHOVEL_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SUPPORTBEAMS_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SUPPORTBEAMS_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SUPPORT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SUPPORT_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TABLE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TABLE_02.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_BROKEN_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_CORNER_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_CROSS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_END_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_END_BROKEN_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_STRAIGHT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TRACK_T_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TROUGH_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TROUGH_WATER_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WALL_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WALL_REINFORCEMENT_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WALL_REINFORCEMENT_02.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WALL_TORCH_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WOOD_ARM_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WOOD_ARM_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BARREL_02.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BARRICADE_01_DESTROYED.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BARRICADE_02_DESTROYED.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BARRICADE_03_DESTROYED.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BARRICADE_04_DESTROYED.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BELL_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BOAT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BOAT_DESTROYED_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BOAT_DESTROYED_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BRAZIER_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_DEAD_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUILDING_LAMP_DAMAGED_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUILDING_LAMP_DAMAGED_02.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUILDING_SIGN_DAMAGED_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_DEAD_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAMPFIRE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAMPFIRE_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAMPFIRE_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAMPFIRE_04.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAMPFIRE_05.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CANDLE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CART_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CART_DESTROYED_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CART_DESTROYED_BURNT_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CATACOMBS_ENTRANCE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CATTAIL_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CATTAIL_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CATTAIL_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CATTAIL_04.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAULDRON_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAVE_ENTRANCE_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CAVE_ENTRANCE_01_COLLISION.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01_MULTI.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_BURNT_01_MULTI.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_DEAD_01_MULTI.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/COLUMN_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_GOBLET_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_PIKE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_PIKE_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_PIKE_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_POTION_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CULTIST_SCARECROW_05.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_02.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_03.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_04.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_05.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_06.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_07.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DEBRIS_PILES_BURNT_08.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DOCK_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DOCK_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DOCK_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/DOCK_04.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ESTHERIAN_CASKET_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ESTHERIAN_CASKET_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ESTHERIAN_WELL_02.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ESTHGRAVEYARD_ARCH_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FACE_STATUE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FERN_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FIRE_GUARDIAN_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FIRE_GUARDIAN_DAMAGED_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FLOWER_PATCH_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GOBLIN_HUTS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GOBLIN_HUTS_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_DEAD_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_04.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_05.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_06.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_07.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_08.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRAVE_MARKERS_09.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HOUSE_01_BOTTOM.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HOUSE_01_TOP.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_DOOR_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_DOOR_02.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_GATE_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_GATE_02.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_MAUSOLEUM_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/HUMGRAVEYARD_STRAIGHT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/INN.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/INN_COLLISION.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_04.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_05.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_06.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/MEAT_RACK_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/MOD_BUILDING_01_A.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/MOD_BUILDING_DAMAGED_01_A.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/MUSHROOMS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ROCKS_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ROCKWALL_STRAIGHT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_CARCASS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_04.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_05.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_06.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_07.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_08.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_EGG_SPLAT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_HOLE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SPIDER_TREE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STAIR_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STANDING_STONE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STONE_BRIDGE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STONE_LAMP_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STURMBY_LOG_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STURMBY_POST_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STURMBY_TENT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STURM_TOTEM_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STURM_TOTEM_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TREE_01_BLENDER.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TREE_02_BLENDER.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TUSSOCK_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TUSSOCK_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TUSSOCK_DEAD_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/UNDOING_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WATCHTOWER_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WATCHTOWER_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WATCHTOWER_BURNT_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WATER_GUARDIAN_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WATER_GUARDIAN_DAMAGED_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WEBBED_VICTIMS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WEBBED_VICTIMS_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WEBBED_VICTIMS_03.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WEBBED_VICTIMS_04.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WEBBED_VICTIMS_05.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WELL_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_02.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_BURNT_01_A.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_BURNT_01_B.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_BURNT_01_C.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_BURNT_01_D.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOODEN_BRIDGE_BURNT_02.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOOD_GUARDIAN_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/WOOD_GUARDIAN_DAMAGED_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/Z1_VANQUISHER_TENT_01.MATERIAL
Finished parsing scripts for resource group
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/
Mesh: Loading
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01_COLLISION.MESH.
Creating resource group MEDIA/PARTICLES/TEXTURES/SEQUENCE/
Added resource location 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/' of type
'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/SEQUENCE/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/SEQUENCE/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/SEQUENCE/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/SEQUENCE/
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/SEQUENCE/PETAL_5X4.DDS' with 2147483647 mip
map levels
Creating resource group MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/
Added resource location 'MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/' of
type 'PAK' to resource group
'MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/'
Initialising resource group MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/
Parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/
Parsing script
MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/BUILDING_01_LANTERN.MATERIAL
Finished parsing scripts for resource group
MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/
Mesh: Loading
MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/BUILDING_01_LANTERN.MESH.
Skeleton: Loading
MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/building_01_lantern.skeleton
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/BUILDING_TOP_01.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/BUILDING_01.DDS' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading
MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/BUILDING_01_LANTERN.SKELETON
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/BUILDING_01_LANTERN/IDLE.SKELETON
Creating resource group MEDIA/PARTICLES/TEXTURES/SMOKE/
Added resource location 'MEDIA/PARTICLES/TEXTURES/SMOKE/' of type
'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/SMOKE/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/SMOKE/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/SMOKE/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/SMOKE/
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/SMOKE/FIREBALLCUTOUT.DDS' with 2147483647 mip
map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/SEQUENCE/SMOKESCATTER8X8_ADDITIVE.DDS' with
2147483647 mip map levels
Creating resource group MEDIA/PARTICLES/TEXTURES/PARTICLE/
Added resource location 'MEDIA/PARTICLES/TEXTURES/PARTICLE/' of type
'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/PARTICLE/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/PARTICLE/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/PARTICLE/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/PARTICLE/
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/PARTICLE/SPARKORANGE.DDS' with 2147483647 mip
map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FLAMELICKS3X2CUTOUT.DDS' with
2147483647 mip map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/SEQUENCE/TORCHANIM_JEFF.DDS' with 2147483647
mip map levels
Creating resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/
Added resource location
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/' of type
'PAK' to resource group
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/'
Initialising resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/
Parsing scripts for resource group
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/CHERRYTREE_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/CHERRYTREE_BURNT_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/CHERRYTREE_DEAD_01.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/CHERRYTREE_SNOW_01.MATERIAL
Finished parsing scripts for resource group
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/
Mesh: Loading
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/CHERRYTREE_01.MESH.
Skeleton: Loading
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/cherrytree_01.skeleton
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01/IDLE.SKELETON
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01_COLLISION.MESH.
Creating resource group
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/
Added resource location
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/' of type
'PAK' to resource group
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/'
Initialising resource group
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/
Parsing scripts for resource group
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/CHERRYTREE_BURNT_SMALL_03.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/CHERRYTREE_DEAD_SMALL_03.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/CHERRYTREE_SMALL_03.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/CHERRYTREE_SMALL_SNOW_03.MATERIAL
Finished parsing scripts for resource group
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/
Mesh: Loading
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/CHERRYTREE_SMALL_03.MESH.
Skeleton: Loading
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/cherrytree_small_03.skeleton
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03/IDLE.SKELETON
Mesh: Loading
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_03_COLLISION.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_01.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_02.MESH.
Mesh: Loading
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_02_COLLISION.MESH.
Creating resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/
Added resource location
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/' of type
'PAK' to resource group
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/'
Initialising resource group MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/
Parsing scripts for resource group
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/CHERRYTREE_03.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/CHERRYTREE_DEAD_03.MATERIAL
Parsing script
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/CHERRYTREE_SNOW_03.MATERIAL
Finished parsing scripts for resource group
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/
Mesh: Loading
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/CHERRYTREE_03.MESH.
Skeleton: Loading
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/cherrytree_03.skeleton
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading
MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03/IDLE.SKELETON
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_03_COLLISION.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_02.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_02_COLLISION.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/CHERRYTREE_SMALL_01.MESH.
Creating resource group MEDIA/MODELS/WEAPON_RACK/
Added resource location 'MEDIA/MODELS/WEAPON_RACK/' of type
'PAK' to resource group 'MEDIA/MODELS/WEAPON_RACK/'
Initialising resource group MEDIA/MODELS/WEAPON_RACK/
Parsing scripts for resource group MEDIA/MODELS/WEAPON_RACK/
Parsing script MEDIA/MODELS/WEAPON_RACK/WEAPON_RACK.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/WEAPON_RACK/
Mesh: Loading MEDIA/MODELS/WEAPON_RACK/WEAPON_RACK.MESH.
Skeleton: Loading MEDIA/MODELS/WEAPON_RACK/weapon_rack.skeleton
D3D9 : Loading 2D Texture, image name :
'MEDIA/MODELS/WEAPON_RACK/WEAPON_RACK.DDS' with 2147483647 mip map
levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/MODELS/WEAPON_RACK/IDLE.SKELETON
Skeleton: Loading MEDIA/MODELS/WEAPON_RACK/OPENING.SKELETON
Skeleton: Loading MEDIA/MODELS/WEAPON_RACK/WEAPON_RACK.SKELETON
Mesh: Loading MEDIA/MODELS/WEAPON_RACK/WEAPON_RACK_COLLISION.MESH.
Total sounds loaded: 6
D3D9 : Loading Cube Texture, base image name :
'MEDIA/SHAREDTEXTURES/RIMLIGHT.DDS' with 2147483647 mip map levels
Total sounds loaded: 7
Total sounds loaded: 8
Total sounds loaded: 9
Total sounds loaded: 10
Total sounds loaded: 11
Creating resource group MEDIA/PARTICLES/MODELS/
Added resource location 'MEDIA/PARTICLES/MODELS/' of type 'PAK'
to resource group 'MEDIA/PARTICLES/MODELS/'
Initialising resource group MEDIA/PARTICLES/MODELS/
Parsing scripts for resource group MEDIA/PARTICLES/MODELS/
Parsing script MEDIA/PARTICLES/MODELS/DISC.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/DISC_02.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/DISC_03.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/HALF_SPHERE.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/HALF_SPHERE_02.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/HALF_SPHERE_03.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/HALF_TORUS.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/OBLONG_SPHERE.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/RING.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/SQUASHED_SPHERE.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/TAPERED_RING.MATERIAL
Parsing script MEDIA/PARTICLES/MODELS/TAPERED_RING_02.MATERIAL
Finished parsing scripts for resource group MEDIA/PARTICLES/MODELS/
Mesh: Loading MEDIA/PARTICLES/MODELS/TAPERED_RING.MESH.
Creating resource group MEDIA/LEVELSETS/PROPS/GENERIC/
Added resource location 'MEDIA/LEVELSETS/PROPS/GENERIC/' of type
'PAK' to resource group 'MEDIA/LEVELSETS/PROPS/GENERIC/'
Initialising resource group MEDIA/LEVELSETS/PROPS/GENERIC/
Parsing scripts for resource group MEDIA/LEVELSETS/PROPS/GENERIC/
Parsing script MEDIA/LEVELSETS/PROPS/GENERIC/BOX_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/GENERIC/TELEPORTER_CRYSTALS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/PROPS/GENERIC/TELEPORTER_ROCK_01.MATERIAL
Finished parsing scripts for resource group MEDIA/LEVELSETS/PROPS/GENERIC/
Mesh: Loading MEDIA/LEVELSETS/PROPS/GENERIC/TELEPORTER_CRYSTALS_01.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/GENERIC/TELEPORTER_CRYSTALS_01.DDS' with
2147483647 mip map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/GENERIC/TELEPORTER_CRYSTALS_01_ILLUM.DDS' with
2147483647 mip map levels
Creating resource group MEDIA/PARTICLES/TEXTURES/GLOW/
Added resource location 'MEDIA/PARTICLES/TEXTURES/GLOW/' of type
'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/GLOW/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/GLOW/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/GLOW/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/GLOW/
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/GLOW/GLOW_AURA.DDS' with 2147483647 mip map
levels
Creating resource group MEDIA/PARTICLES/TEXTURES/TRAIL/
Added resource location 'MEDIA/PARTICLES/TEXTURES/TRAIL/' of type
'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/TRAIL/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/TRAIL/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/TRAIL/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/TRAIL/
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/TRAIL/DARTTRAIL2.DDS' with 2147483647 mip map
levels
Creating resource group MEDIA/PARTICLES/TEXTURES/VEIN/
Added resource location 'MEDIA/PARTICLES/TEXTURES/VEIN/' of type
'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/VEIN/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/VEIN/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/VEIN/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/VEIN/
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/VEIN/VEIN15.DDS' with 2147483647 mip map
levels
Creating resource group MEDIA/PARTICLES/TEXTURES/RING/
Added resource location 'MEDIA/PARTICLES/TEXTURES/RING/' of type
'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/RING/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/RING/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/RING/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/RING/
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/RING/CIRCLE011.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/SMOKE/GLOWSMOKE_BLUE.DDS' with 2147483647 mip
map levels
Creating resource group MEDIA/MODELS/
Added resource location 'MEDIA/MODELS/' of type 'PAK' to
resource group 'MEDIA/MODELS/'
Initialising resource group MEDIA/MODELS/
Parsing scripts for resource group MEDIA/MODELS/
Finished parsing scripts for resource group MEDIA/MODELS/
Mesh: Loading MEDIA/MODELS/COLLIDER.MESH.
Creating resource group MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/
Added resource location 'MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/' of type
'PAK' to resource group 'MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/'
Initialising resource group MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/
Parsing scripts for resource group MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/
Parsing script MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/GRAND_REGENT.MATERIAL
Finished parsing scripts for resource group
MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/
Mesh: Loading MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/GRAND_REGENT.MESH.
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/Grand_Regent.skeleton
D3D9 : Loading 2D Texture, image name :
'MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/NPC_GRANDREGENT.DDS' with
2147483647 mip map levels
WARNING: the mesh
'MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/GRAND_REGENT.MESH' includes
vertices with more than 4 bone assignments. The lowest weighted assignments
beyond this limit have been removed, so your animation may look slightly
different. To eliminate this, reduce the number of bone assignments per vertex
on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/FIDGET1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/IDLE.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/GRAND_REGENT.SKELETON
Creating resource group MEDIA/MODELS/NPCS/EST_F/
Added resource location 'MEDIA/MODELS/NPCS/EST_F/' of type 'PAK'
to resource group 'MEDIA/MODELS/NPCS/EST_F/'
Initialising resource group MEDIA/MODELS/NPCS/EST_F/
Parsing scripts for resource group MEDIA/MODELS/NPCS/EST_F/
Parsing script MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_01.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_02.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_03.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_04.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_05.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/NPCS/EST_F/
Mesh: Loading MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_01.MESH.
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/NPC_EsF_town_01.skeleton
D3D9 : Loading 2D Texture, image name :
'MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_01.DDS' with 2147483647 mip map
levels
WARNING: the mesh 'MEDIA/MODELS/NPCS/EST_F/NPC_ESF_TOWN_01.MESH'
includes vertices with more than 4 bone assignments. The lowest weighted
assignments beyond this limit have been removed, so your animation may look
slightly different. To eliminate this, reduce the number of bone assignments per
vertex on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/DIE1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_ALERT_DIE1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_DIE1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_TOWN1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_TOWN2.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_WOUNDED1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_WOUNDED2.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/ENVI_IDLE_WOUNDED3.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/IDLE.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/RUN.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_F/WALK.SKELETON
Creating resource group MEDIA/MODELS/NPCS/EST_M/
Added resource location 'MEDIA/MODELS/NPCS/EST_M/' of type 'PAK'
to resource group 'MEDIA/MODELS/NPCS/EST_M/'
Initialising resource group MEDIA/MODELS/NPCS/EST_M/
Parsing scripts for resource group MEDIA/MODELS/NPCS/EST_M/
Parsing script MEDIA/MODELS/NPCS/EST_M/EST_M.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_01.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_02.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_03.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_04.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_05.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_06.MATERIAL
Parsing script MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_07.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/NPCS/EST_M/
Mesh: Loading MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/NPC_EsM_town_01.skeleton
D3D9 : Loading 2D Texture, image name :
'MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_01.DDS' with 2147483647 mip map
levels
WARNING: the mesh 'MEDIA/MODELS/NPCS/EST_M/NPC_ESM_TOWN_01.MESH'
includes vertices with more than 4 bone assignments. The lowest weighted
assignments beyond this limit have been removed, so your animation may look
slightly different. To eliminate this, reduce the number of bone assignments per
vertex on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/DIE1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/DIE2.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT_DIE1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT_SACRIFICE1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT_TIEDUP1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT1_GRAVE.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT1_WAGON.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_ALERT2_WAGON.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_DIE1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_SACRIFICE1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_TIEDUP1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_TOWN1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_TOWN2.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE_WOUNDED_SIT1.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE1_GRAVE.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE1_WAGON.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/ENVI_IDLE2_WAGON.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/IDLE.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/IDLE_TIEDUP_STANDING.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/RUN.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/SPAWN_THING.SKELETON
Skeleton: Loading MEDIA/MODELS/NPCS/EST_M/WALK.SKELETON
Mesh: Loading MEDIA/LIGHTS/CATACOMBS/CATACOMBS_CIRCLE_03.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_06.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_03.DDS' with 2147483647 mip
map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_09.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS.DDS' with 2147483647 mip map
levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_05.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/SHRUBS_01.DDS' with 2147483647 mip
map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_04.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_06.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_05.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_01.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_07.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_06.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_04.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_03.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BROADLEAF_02.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_08.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FERN_01.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FERN_MUSHROOMS_01.DDS' with
2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BUSH_03.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TUSSOCK_01.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TUSSOCK_01.DDS' with 2147483647
mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STONE_LAMP_01.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STONE_LAMP_01.DDS' with 2147483647
mip map levels
Creating resource group MEDIA/LEVELSETS/Z1TUNDRA/
Added resource location 'MEDIA/LEVELSETS/Z1TUNDRA/' of type
'PAK' to resource group 'MEDIA/LEVELSETS/Z1TUNDRA/'
Initialising resource group MEDIA/LEVELSETS/Z1TUNDRA/
Parsing scripts for resource group MEDIA/LEVELSETS/Z1TUNDRA/
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/PAVERS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/TUNDRAWAVE.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/TUNDRA_FLOOR_COBBLE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/TUNDRA_FLOOR_COBBLE_01_NOSHADOW.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WATER.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BOTTOMSPLASH_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_LITTLE_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SHORT_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SHORT_SPALSH_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/WAVEWALL_OVAL_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/Z1_WATER_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TUNDRA/ZONE01.MATERIAL
Finished parsing scripts for resource group MEDIA/LEVELSETS/Z1TUNDRA/
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/MINIBERM_02.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/MINIBERMS.DDS' with 2147483647 mip map levels
Creating resource group MEDIA/LEVELSETS/Z1TOWN/
Added resource location 'MEDIA/LEVELSETS/Z1TOWN/' of type 'PAK'
to resource group 'MEDIA/LEVELSETS/Z1TOWN/'
Initialising resource group MEDIA/LEVELSETS/Z1TOWN/
Parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/
Parsing script MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_CRYSTALS_01.MATERIAL
Parsing script MEDIA/LEVELSETS/Z1TOWN/Z1TOWN.MATERIAL
Finished parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_CRYSTALS_01.MESH.
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/city_plaza_crystals_01.skeleton
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_07.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_07_GLOW.DDS' with 2147483647 mip map
levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_CRYSTALS_IDLE.SKELETON
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STANDING_STONE_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/STANDING_STONE_01.DDS' with
2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/RUG_SMALL.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/SHOP_CLOTH_01.DDS' with 2147483647 mip map
levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_TABLE_02.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_BONES_01.DDS' with
2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/GRASS_05.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/WEAPONBOX_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/SHOP_BOOTH_01.DDS' with 2147483647 mip map
levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_01.DDS' with
2147483647 mip map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_02.DDS' with
2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/SHOP_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/SHOP_TOP_01.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/SHOP_TOP_02.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/SHOP_PILLAR_01.DDS' with 2147483647 mip map
levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/VENDORTABLES_02.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/VENDORTABLES_02.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/VENDORTABLES_01.DDS' with 2147483647 mip map
levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_SHOVEL_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PROPS_02.DDS' with
2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_CAULDRON_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PROPS_01.DDS' with
2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/STONE_02.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/STONE_02.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PICKAXE_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_PRONGS_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/SHOP_01_SIDEAWNING.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/STONE_04.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/STONE_04.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/VENDORTABLES_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ROCK_04.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ROCKS_01.DDS' with 2147483647 mip
map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_KEG_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_WOOD_05.DDS' with
2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/SHOP_01_BUNTING.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_ANVIL_01.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FLOWER_02.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/FLOWER_PATCH_01.DDS' with
2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BANDIT_HAMMER_01.MESH.
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/GRASS_FLOOR_01.MESH.
Compressing memory size is: 519280
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/GRASS_TUNDRA01.DDS' with 2147483647 mip map
levels
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SHORT_SPALSH_01.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SPLASH_MASK_01.DDS' with 2147483647
mip map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SPLASH_01.DDS' with 2147483647 mip
map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SHORT_01.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BASE_MASK_01.DDS' with 2147483647
mip map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BASE_01.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SPRAY_MASK_01.DDS' with 2147483647
mip map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_SPRAY_01.DDS' with 2147483647 mip
map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/CIRCLEWAKE.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/WAVE.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/WAVEMASK.DDS' with 2147483647 mip map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/WAVEWALL_BASE.DDS' with 2147483647 mip map
levels
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_TOPCAP.MESH.
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BOTTOMSPLASH_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BOTTOMSPLASH_MASK_01.DDS' with
2147483647 mip map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/WATERFALL_BOTTOMSPLASH_MASK_02.DDS' with
2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/ROCK_03.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/RUG_LARGE.MESH.
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/WATER.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/Z1_WATER_BASE_01.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/Z1_WATER_RIPPLES.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/TUNDRA_ENV_SPEC.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/Z1_WATER_WAVES.DDS' with 2147483647 mip map
levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/STONE_01.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/STONE_01.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/URN_02.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/TURRENT_01.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/TURRENT_TOP_01.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/PALACE_BASE_01.DDS' with 2147483647 mip map
levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/URN_04.MESH.
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_STAUES_01.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_08.DDS' with 2147483647 mip map
levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/STONE_03.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/STONE_03.DDS' with 2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/BUILDING_01.MESH.
Creating resource group MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/
Added resource location 'MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/' of type
'PAK' to resource group 'MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/'
Initialising resource group MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/
Parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/
Parsing script MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/HANGING_PLANT.MATERIAL
Finished parsing scripts for resource group
MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/HANGING_PLANT.MESH.
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/hanging_plant.skeleton
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/HANGING_PLANT.SKELETON
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/HANGING_PLANT/IDLE.SKELETON
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/VENDORTABLES_03.MESH.
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/BERM_MESA_2.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/Z1_ROCKPLUNGE.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/GRASS_EDGE01.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/GRASS_TUNDRAFRINGE01.DDS' with 2147483647 mip
map levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/COLUMN_01.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/COLUMN_01.DDS' with 2147483647 mip
map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/COLUMN_TOP_01.DDS' with 2147483647
mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/URN_03.MESH.
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/URN_01.MESH.
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/ZONE01_RIDGE01.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TUNDRA/GRASS_RIDGE01.DDS' with 2147483647 mip map
levels
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_02.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_03.DDS' with
2147483647 mip map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/TEMPLE_BASE_04.DDS' with
2147483647 mip map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TUNDRA/BERM_PROMONTORY_1.MESH.
Creating resource group MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/
Added resource location 'MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/' of
type 'PAK' to resource group
'MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/'
Initialising resource group MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/
Parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/
Parsing script MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/PALACE_01_CLOTH.MATERIAL
Finished parsing scripts for resource group
MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/PALACE_01_CLOTH.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading
MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/palace_01_cloth.skeleton
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/IDLE.SKELETON
Skeleton: Loading
MEDIA/LEVELSETS/Z1TOWN/PALACE_01_CLOTH/PALACE_01_CLOTH.SKELETON
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/PALACE_01.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/PALACE_TOP_01.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/PALACE_BORDER_01.DDS' with 2147483647 mip map
levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_02.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_03.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_04.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_05.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_06.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_09.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_11.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_10.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_ROAD_01.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/ESTHERIAN_CITY_TELEPORTER_01.DDS' with
2147483647 mip map levels
Creating resource group MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/
Added resource location 'MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/' of type
'PAK' to resource group 'MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/'
Initialising resource group MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/
Parsing scripts for resource group MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/
Parsing script MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/ROUND_01_CLOTH.MATERIAL
Finished parsing scripts for resource group
MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/ROUND_01_CLOTH.MESH.
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/round_01_cloth.skeleton
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/Z1TOWN/ROUND_01.DDS' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/IDLE.SKELETON
Skeleton: Loading MEDIA/LEVELSETS/Z1TOWN/ROUND_01_CLOTH/ROUND_01_CLOTH.SKELETON
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/ROUND_01.MESH.
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/CITY_PLAZA_ROCKS_01.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BELL_01.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/BELL_01.DDS' with 2147483647 mip
map levels
Mesh: Loading MEDIA/LEVELSETS/Z1TOWN/SHOP_01_AWNING.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_01.MESH.
Mesh: Loading MEDIA/LEVELSETS/PROPS/Z1TUNDRA_PROPS/LILYPAD_06.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/GLOW/PILLARGLOWSOFT.DDS' with 2147483647 mip
map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/GLOW/YELLOWFUZZ.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/GLOW/STONELANTERN.DDS' with 2147483647 mip map
levels
Creating resource group MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/
Added resource location 'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/' of
type 'PAK' to resource group
'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/
Finished parsing scripts for resource group
MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/LINESGLOW_ADDITIVE.DDS' with
2147483647 mip map levels
Creating resource group MEDIA/PARTICLES/TEXTURES/FLASH/
Added resource location 'MEDIA/PARTICLES/TEXTURES/FLASH/' of type
'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/FLASH/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/FLASH/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/FLASH/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/FLASH/
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/FLASH/FLASH03.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/FLASH/FLASH02.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/GLOW/GLOW_SOFT.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/SMOKE/CONTRASTSMOKE.DDS' with 2147483647 mip
map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/SMOKE/FOGBANK.DDS' with 2147483647 mip map
levels
Creating resource group MEDIA/PARTICLES/TEXTURES/RAY/
Added resource location 'MEDIA/PARTICLES/TEXTURES/RAY/' of type
'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/RAY/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/RAY/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/RAY/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/RAY/
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/RAY/RAY21_CONTRAST.DDS' with 2147483647 mip
map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/DROPS.DDS' with 2147483647 mip
map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/SMOKE/MIST_ALPHA.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/MULTIPARTICLE/DRIPS.DDS' with 2147483647 mip
map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/RAY/DIFFUSESHOCKWAVETHIN.DDS' with 2147483647
mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Creating resource group MEDIA/SKYBOXES/TOWN/
Added resource location 'MEDIA/SKYBOXES/TOWN/' of type 'PAK' to
resource group 'MEDIA/SKYBOXES/TOWN/'
Initialising resource group MEDIA/SKYBOXES/TOWN/
Parsing scripts for resource group MEDIA/SKYBOXES/TOWN/
Parsing script MEDIA/SKYBOXES/TOWN/TOWN_SKY.MATERIAL
Finished parsing scripts for resource group MEDIA/SKYBOXES/TOWN/
Mesh: Loading MEDIA/SKYBOXES/TOWN/TOWN_SKY.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/SKYBOXES/TOWN/TOWN_SKYBOX.DDS' with 2147483647 mip map levels
Total sounds loaded: 12
Total sounds loaded: 13
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/PARTICLE/FLARE5_ADDITIVE.DDS' with 2147483647
mip map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/SEQUENCE/FLY2X2.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/SMOKE/CLOUDS_2X2.DDS' with 2147483647 mip map
levels
Creating resource group MEDIA/PARTICLES/TEXTURES/OBJECT/
Added resource location 'MEDIA/PARTICLES/TEXTURES/OBJECT/' of type
'PAK' to resource group 'MEDIA/PARTICLES/TEXTURES/OBJECT/'
Initialising resource group MEDIA/PARTICLES/TEXTURES/OBJECT/
Parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/OBJECT/
Finished parsing scripts for resource group MEDIA/PARTICLES/TEXTURES/OBJECT/
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/OBJECT/HAWK.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/SMOKE/THINCLOUDS.DDS' with 2147483647 mip map
levels
----------------------DUNGEON DEPTH 0 LOADING--------------------
NAME: BAKE COLLISION TIME
TOTAL TIME: 0.051837
AVG TIME: 0.051837
CREATED: 1
NAME: BAKE TIME
TOTAL TIME: 0.025787
AVG TIME: 0.025787
CREATED: 1
NAME: TIME TO ADD CREEPS
TOTAL TIME: 2.8e-005
AVG TIME: 2.8e-005
CREATED: 1
NAME: TIME TO ADD NPCS
TOTAL TIME: 0.004538
AVG TIME: 0.002269
CREATED: 2
NAME: TIME TO CLEAR OUT PIECES
TOTAL TIME: 0.001146
AVG TIME: 0.001146
CREATED: 1
NAME: TIME TO FIND PARTICLES
TOTAL TIME: 0.000145
AVG TIME: 0.000145
CREATED: 1
NAME: TIME TO PARSE LAYOUTS
TOTAL TIME: 3.22063
AVG TIME: 3.22063
CREATED: 1
NAME: TIME TO PARSE PROPERTY NODES
TOTAL TIME: 0.000135
AVG TIME: 0.000135
CREATED: 1
----------------------END DUNGEON DEPTH 0 LOADING--------------------
TOTAL TIME :3.36748
Creating resource group MEDIA/MODELS/PCS/HUM_M/
Added resource location 'MEDIA/MODELS/PCS/HUM_M/' of type 'PAK'
to resource group 'MEDIA/MODELS/PCS/HUM_M/'
Initialising resource group MEDIA/MODELS/PCS/HUM_M/
Parsing scripts for resource group MEDIA/MODELS/PCS/HUM_M/
Parsing script MEDIA/MODELS/PCS/HUM_M/HUM_M.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/PCS/HUM_M/
Mesh: Loading MEDIA/MODELS/PCS/HUM_M/HUM_M.MESH.
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/Hum_M.skeleton
D3D9 : Loading 2D Texture, image name :
'MEDIA/MODELS/PCS/HUM_M/FACE1.DDS' with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HAXE1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HAXE2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HAXE3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD4.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD5.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD6.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/2HSWORD7.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK4.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK5.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/ATTACK6.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/BOW1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/BOW2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/BOW3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/CANNON1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/CROSSBOW1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/CROSSBOW2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/CROSSBOW3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DAG_DW1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DAG_DW2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DAG_DW3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_2HAXE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_2HSWORD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_BOW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_CANNON.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_CROSSBOW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_MELEE_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_PISTOL_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_POLEARM.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_RFIST.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_RIFLE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_RSLASH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_RWAND.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_SHIELD_MELEE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_SHIELD_RANGED.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_STAFF.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE_WAND_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/DIE1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_BLOWKISS.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_BOW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_BREAKDANCE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_BURP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_COUGH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_DANCE1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_FACEPALM.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_GUITAR.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_GUNSHOW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_LAUGH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_SALUTE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_SLAP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_SLOWCLAP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_TAUNT1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_WAVE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/EMO_Y-U-NO.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_BITE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_CAST.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_CATCH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_CAUGHT.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FISHING_IDLE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/FIST_DW1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/HIT1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/HIT2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/HUM_M.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_2HAXE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_2HSWORD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_BOW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_CANNON.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_CROSSBOW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_DAG_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_FIST_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_LPISTOL.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_MELEE_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_MELEE_SHIELD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_PISTOL_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_POLEARM.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_RANGED_SHIELD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_RFIST.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_RIFLE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_RPISTOL.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_RSLASH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_RWAND.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_SHIELD_MELEE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_SHIELD_RANGED.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_STAFF.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_UNARMED.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/IDLE_WAND_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LFIST1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LFIST2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LFIST3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LPISTOL1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LPISTOL2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LSLASH1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LSLASH2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LSLASH3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LSLASH4.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LWAND1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/LWAND2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/MAINMENU_IDLE_BERSERKER.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/MAINMENU_IDLE_EMBERMAGE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/MAINMENU_IDLE_ENGINEER.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/MAINMENU_IDLE_OUTLANDER.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/MELEE_DW1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/PISTOL_DW1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/PISTOL_DW2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/POLEARM1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/POLEARM2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/POLEARM3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/POLEARM4.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RFIST1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RFIST2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RIFLE1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RIFLE2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RIFLE3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RPISTOL1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RPISTOL2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RSLASH1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RSLASH2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RSLASH3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_2HAXE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_2HSWORD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_BOW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_CANNON.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_CROSSBOW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_FIST_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_MELEE_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_MELEE_SHIELD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_PISTOL_DW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_POLEARM.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_RANGED_SHIELD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_RIFLE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_STAFF.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RUN_UNARMED.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RWAND1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/RWAND2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_1H_EMBER_HAMMER.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_1H_HAMMERTIME.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ABSORB.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_RWAND_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_RWAND_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_STAFF_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_STAFF_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_WAND_DW_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BEAM_WAND_DW_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BIGSLASH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BREATH_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_BREATH_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_CLAW_DASH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_DART_FAN.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_DEATH_SPIRAL.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_EMBER_HAMMER.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_EMBER_QUAKE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_FIREMACE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_FORCEFIELD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_FROSTBURST.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_FUSSILADE_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_FUSSILADE_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_AOE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_BUFF.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_CAST.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_CAST_END.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_CAST_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_CAST_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GEN_THROW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GLAIVE_DASH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GLAIVE_LEAP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GLAIVE_SWIPE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GLAIVE_THROW.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_GUTPUNCH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_HAMMERTIME.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_HOWL.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ICE_SHIELD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ICE_WAVE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ICY_BLAST.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_INFERNAL_BLAST.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_LIGHTNING_STORM.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_MAGMA_SPEAR.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_MAGMA_SPEAR_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_MAGMA_SPEAR_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_MOON.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_NORTHERN_RAGE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ONSLAUGHT.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_OVERDRIVE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_OVERLOAD.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_PHANTOM_FLIP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_PRISMATIC_BOLT.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_BOW_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_BOW_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_RIFLE_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_RIFLE_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_RPISTOL_LOOP.SKELETON
Skeleton: Loading
MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_RPISTOL_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_RAPIDSHOT_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_SHADOWLEAP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_SHIELDBASH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_SLASH.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_SLAUGHTER.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_TELEPORT.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_THROW_FIREBOMB.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_THROW_HATCHET.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_THUNDER_HAMMER.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_TORNADO.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WEREWOLF_RUN_END.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WEREWOLF_RUN_LOOP.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WEREWOLF_RUN_START.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WHIRLWIND.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_WOLFSHADE.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/SPECIAL_ZOMBIE_DUST.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/STAFF1.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/STAFF2.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/STAFF3.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/STAFF4.SKELETON
Skeleton: Loading MEDIA/MODELS/PCS/HUM_M/WAND_DW1.SKELETON
Creating resource group MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/
Added resource location 'MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/' of type
'PAK' to resource group 'MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/'
Initialising resource group MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/
Parsing scripts for resource group MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/
Parsing script MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/HUF_ENGINEER_01.MATERIAL
Parsing script MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/HUM_ENGINEER_01.MATERIAL
Finished parsing scripts for resource group
MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/
Mesh: Loading MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/HUM_ENGINEER_01.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/HuM_Engineer_01.skeleton
D3D9 : Loading 2D Texture, image name :
'MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/NULL_01.DDS' with 2147483647 mip
map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/WARDROBE/_LVLS1_10/ENGINEER_01/HU_ENG_01_XTRA.DDS' with
2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Creating resource group MEDIA/WARDROBE/HUMAN/
Added resource location 'MEDIA/WARDROBE/HUMAN/' of type 'PAK' to
resource group 'MEDIA/WARDROBE/HUMAN/'
Initialising resource group MEDIA/WARDROBE/HUMAN/
Parsing scripts for resource group MEDIA/WARDROBE/HUMAN/
Parsing script MEDIA/WARDROBE/HUMAN/FEMALE_HAIR1.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HAIR1.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_BER01.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_BER02.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_BER03.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_CAS01.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_CAS02.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_CAS03.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_CAS04.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG01.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG02.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG03.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_ENG04.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_WAN01.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_WAN02.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_WAN03.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUF_HEAD_WAN04.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER01.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER02.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER03.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_BER04.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS01.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG01.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG01A.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02A.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG03.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG04.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN01.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN02.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_HEAD_WAN03.MATERIAL
Parsing script MEDIA/WARDROBE/HUMAN/HUM_TEST_HEAD.MATERIAL
Finished parsing scripts for resource group MEDIA/WARDROBE/HUMAN/
Mesh: Loading MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH.
Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuM_head_cas03.skeleton
D3D9 : Loading 2D Texture, image name :
'MEDIA/WARDROBE/HUMAN/NULL_01.DDS' with 2147483647 mip map levels
WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH' includes
vertices with more than 4 bone assignments. The lowest weighted assignments
beyond this limit have been removed, so your animation may look slightly
different. To eliminate this, reduce the number of bone assignments per vertex
on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH' includes
vertices with more than 4 bone assignments. The lowest weighted assignments
beyond this limit have been removed, so your animation may look slightly
different. To eliminate this, reduce the number of bone assignments per vertex
on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH' includes
vertices with more than 4 bone assignments. The lowest weighted assignments
beyond this limit have been removed, so your animation may look slightly
different. To eliminate this, reduce the number of bone assignments per vertex
on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_CAS03.MESH' includes
vertices with more than 4 bone assignments. The lowest weighted assignments
beyond this limit have been removed, so your animation may look slightly
different. To eliminate this, reduce the number of bone assignments per vertex
on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Mesh: Loading MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02A.MESH.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/WARDROBE/HUMAN/HuM_head_eng02a.skeleton
WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02A.MESH' includes
vertices with more than 4 bone assignments. The lowest weighted assignments
beyond this limit have been removed, so your animation may look slightly
different. To eliminate this, reduce the number of bone assignments per vertex
on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02A.MESH' includes
vertices with more than 4 bone assignments. The lowest weighted assignments
beyond this limit have been removed, so your animation may look slightly
different. To eliminate this, reduce the number of bone assignments per vertex
on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
WARNING: the mesh 'MEDIA/WARDROBE/HUMAN/HUM_HEAD_ENG02A.MESH' includes
vertices with more than 4 bone assignments. The lowest weighted assignments
beyond this limit have been removed, so your animation may look slightly
different. To eliminate this, reduce the number of bone assignments per vertex
on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Creating resource group MEDIA/WARDROBE/ENGINEER/
Added resource location 'MEDIA/WARDROBE/ENGINEER/' of type 'PAK'
to resource group 'MEDIA/WARDROBE/ENGINEER/'
Initialising resource group MEDIA/WARDROBE/ENGINEER/
Parsing scripts for resource group MEDIA/WARDROBE/ENGINEER/
Parsing script MEDIA/WARDROBE/ENGINEER/BACKPACK.MATERIAL
Parsing script MEDIA/WARDROBE/ENGINEER/BACKPACK_F.MATERIAL
Finished parsing scripts for resource group MEDIA/WARDROBE/ENGINEER/
Mesh: Loading MEDIA/WARDROBE/ENGINEER/BACKPACK.MESH.
Skeleton: Loading MEDIA/WARDROBE/ENGINEER/backpack.skeleton
D3D9 : Loading 2D Texture, image name :
'MEDIA/WARDROBE/ENGINEER/ENG_BACKPACK.DDS' with 2147483647 mip map
levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/WARDROBE/ENGINEER/ENG_BACKPACK_GLO.DDS' with 2147483647 mip map
levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'MEDIA/WARDROBE/HUMAN/HAIR01_WHITE.DDS' with 2147483647 mip map levels
Total sounds loaded: 14
Total sounds loaded: 15
Total sounds loaded: 16
Total sounds loaded: 17
Total sounds loaded: 18
Total sounds loaded: 19
Total sounds loaded: 20
Total sounds loaded: 21
Total sounds loaded: 22
Total sounds loaded: 23
Total sounds loaded: 24
Total sounds loaded: 25
Total sounds loaded: 26
Total sounds loaded: 27
Total sounds loaded: 28
Total sounds loaded: 29
Total sounds loaded: 30
Total sounds loaded: 31
Total sounds loaded: 32
Total sounds loaded: 33
Total sounds loaded: 34
Total sounds loaded: 35
Total sounds loaded: 36
Total sounds loaded: 37
Total sounds loaded: 38
Total sounds loaded: 39
Total sounds loaded: 40
Total sounds loaded: 41
Total sounds loaded: 42
Total sounds loaded: 43
Total sounds loaded: 44
Total sounds loaded: 45
Total sounds loaded: 46
Total sounds loaded: 47
Total sounds loaded: 48
Total sounds loaded: 49
Total sounds loaded: 50
Total sounds loaded: 51
Total sounds loaded: 52
Total sounds loaded: 53
Total sounds loaded: 54
Total sounds loaded: 55
Total sounds loaded: 56
Total sounds loaded: 57
Total sounds loaded: 58
Total sounds loaded: 59
Total sounds loaded: 60
Total sounds loaded: 61
Total sounds loaded: 62
Total sounds loaded: 63
Total sounds loaded: 64
Total sounds loaded: 65
Total sounds loaded: 66
Total sounds loaded: 67
Total sounds loaded: 68
Total sounds loaded: 69
Total sounds loaded: 70
Total sounds loaded: 71
Total sounds loaded: 72
Total sounds loaded: 73
Total sounds loaded: 74
Total sounds loaded: 75
Total sounds loaded: 76
Total sounds loaded: 77
Total sounds loaded: 78
Total sounds loaded: 79
Total sounds loaded: 80
Total sounds loaded: 81
Total sounds loaded: 82
Total sounds loaded: 83
Total sounds loaded: 84
Total sounds loaded: 85
Total sounds loaded: 86
Total sounds loaded: 87
Total sounds loaded: 88
Total sounds loaded: 89
Total sounds loaded: 90
SoundManager::CreateSound could not load sound
'media/sounds/skill/moon.wav' FMOD Error:File not found.
Total sounds loaded: 91
Total sounds loaded: 92
Total sounds loaded: 93
Total sounds loaded: 94
Total sounds loaded: 95
Total sounds loaded: 96
Total sounds loaded: 97
Total sounds loaded: 98
Total sounds loaded: 99
Total sounds loaded: 100
Total sounds loaded: 101
Total sounds loaded: 102
Total sounds loaded: 103
Total sounds loaded: 104
Total sounds loaded: 105
Total sounds loaded: 106
Total sounds loaded: 107
Total sounds loaded: 108
Total sounds loaded: 109
Total sounds loaded: 110
Total sounds loaded: 111
Total sounds loaded: 112
Total sounds loaded: 113
Total sounds loaded: 114
Total sounds loaded: 115
Total sounds loaded: 116
Total sounds loaded: 117
Total sounds loaded: 118
Total sounds loaded: 119
Total sounds loaded: 120
Total sounds loaded: 121
Total sounds loaded: 122
Total sounds loaded: 123
Total sounds loaded: 124
Total sounds loaded: 125
Total sounds loaded: 126
Total sounds loaded: 127
Total sounds loaded: 128
Total sounds loaded: 129
Total sounds loaded: 130
Total sounds loaded: 131
Total sounds loaded: 132
Total sounds loaded: 133
Total sounds loaded: 134
Total sounds loaded: 135
Total sounds loaded: 136
Total sounds loaded: 137
Total sounds loaded: 138
Total sounds loaded: 139
Total sounds loaded: 140
Total sounds loaded: 141
Total sounds loaded: 142
Total sounds loaded: 143
Total sounds loaded: 144
Total sounds loaded: 145
Total sounds loaded: 146
Total sounds loaded: 147
Total sounds loaded: 148
Total sounds loaded: 149
Total sounds loaded: 150
Total sounds loaded: 151
Total sounds loaded: 152
Total sounds loaded: 153
Total sounds loaded: 154
Total sounds loaded: 155
Total sounds loaded: 156
Total sounds loaded: 157
Total sounds loaded: 158
Total sounds loaded: 159
Total sounds loaded: 160
Total sounds loaded: 161
Total sounds loaded: 162
Total sounds loaded: 163
Total sounds loaded: 164
Total sounds loaded: 165
Total sounds loaded: 166
Total sounds loaded: 167
Total sounds loaded: 168
Total sounds loaded: 169
Total sounds loaded: 170
Total sounds loaded: 171
Total sounds loaded: 172
Total sounds loaded: 173
Total sounds loaded: 174
Total sounds loaded: 175
Total sounds loaded: 176
Total sounds loaded: 177
Total sounds loaded: 178
Total sounds loaded: 179
Total sounds loaded: 180
Total sounds loaded: 181
Total sounds loaded: 182
Total sounds loaded: 183
Total sounds loaded: 184
Total sounds loaded: 185
Total sounds loaded: 186
Total sounds loaded: 187
Total sounds loaded: 188
Total sounds loaded: 189
Total sounds loaded: 190
Total sounds loaded: 191
Total sounds loaded: 192
Total sounds loaded: 193
Total sounds loaded: 194
Total sounds loaded: 195
Total sounds loaded: 196
Total sounds loaded: 197
Total sounds loaded: 198
Total sounds loaded: 199
Total sounds loaded: 200
Total sounds loaded: 201
Total sounds loaded: 202
Total sounds loaded: 203
Total sounds loaded: 204
Total sounds loaded: 205
Total sounds loaded: 206
Total sounds loaded: 207
Total sounds loaded: 208
Total sounds loaded: 209
Total sounds loaded: 210
Total sounds loaded: 211
Total sounds loaded: 212
Total sounds loaded: 213
Total sounds loaded: 214
Total sounds loaded: 215
Total sounds loaded: 216
Total sounds loaded: 217
Total sounds loaded: 218
Total sounds loaded: 219
Total sounds loaded: 220
Total sounds loaded: 221
Total sounds loaded: 222
Total sounds loaded: 223
Total sounds loaded: 224
Total sounds loaded: 225
Total sounds loaded: 226
Total sounds loaded: 227
Total sounds loaded: 228
Total sounds loaded: 229
Total sounds loaded: 230
Total sounds loaded: 231
Total sounds loaded: 232
Total sounds loaded: 233
Total sounds loaded: 234
Total sounds loaded: 235
Total sounds loaded: 236
Total sounds loaded: 237
Total sounds loaded: 238
Total sounds loaded: 239
Total sounds loaded: 240
Total sounds loaded: 241
Total sounds loaded: 242
Total sounds loaded: 243
Total sounds loaded: 244
Total sounds loaded: 245
Total sounds loaded: 246
Total sounds loaded: 247
Total sounds loaded: 248
Total sounds loaded: 249
Total sounds loaded: 250
Total sounds loaded: 251
Total sounds loaded: 252
Total sounds loaded: 253
Total sounds loaded: 254
Total sounds loaded: 255
Total sounds loaded: 256
Total sounds loaded: 257
Total sounds loaded: 258
Total sounds loaded: 259
Total sounds loaded: 260
Total sounds loaded: 261
Total sounds loaded: 262
Total sounds loaded: 263
Total sounds loaded: 264
Total sounds loaded: 265
Total sounds loaded: 266
Total sounds loaded: 267
Total sounds loaded: 268
Total sounds loaded: 269
Total sounds loaded: 270
Total sounds loaded: 271
Creating resource group MEDIA/MODELS/FISHINGPOLE/
Added resource location 'MEDIA/MODELS/FISHINGPOLE/' of type
'PAK' to resource group 'MEDIA/MODELS/FISHINGPOLE/'
Initialising resource group MEDIA/MODELS/FISHINGPOLE/
Parsing scripts for resource group MEDIA/MODELS/FISHINGPOLE/
Parsing script MEDIA/MODELS/FISHINGPOLE/FISHINGPOLE.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/FISHINGPOLE/
Mesh: Loading MEDIA/MODELS/FISHINGPOLE/FISHINGPOLE.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/MODELS/FISHINGPOLE/FISHING_ROD.DDS' with 2147483647 mip map
levels
Creating resource group MEDIA/MODELS/FISH/
Added resource location 'MEDIA/MODELS/FISH/' of type 'PAK' to
resource group 'MEDIA/MODELS/FISH/'
Initialising resource group MEDIA/MODELS/FISH/
Parsing scripts for resource group MEDIA/MODELS/FISH/
Parsing script MEDIA/MODELS/FISH/FISH.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/FISH/
Mesh: Loading MEDIA/MODELS/FISH/FISH.MESH.
Skeleton: Loading MEDIA/MODELS/FISH/fish.skeleton
D3D9 : Loading 2D Texture, image name : 'MEDIA/MODELS/FISH/FISH.DDS'
with 2147483647 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/MODELS/FISH/IDLE.SKELETON
Total sounds loaded: 272
Total sounds loaded: 273
Total sounds loaded: 274
Creating resource group MEDIA/MODELS/WEAPONS/_GREATHAMMERS/
Added resource location 'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/' of type
'PAK' to resource group 'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/'
Initialising resource group MEDIA/MODELS/WEAPONS/_GREATHAMMERS/
Parsing scripts for resource group MEDIA/MODELS/WEAPONS/_GREATHAMMERS/
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER01.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER02.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER03.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER04.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER05.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER06.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER07.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER08.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER09.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER10.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER11.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER12.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER13.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER14.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER15.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER16.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER17.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_DWARF01.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_DWARF02.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER_TROLL01.MATERIAL
Parsing script MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATWRENCH01.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/WEAPONS/_GREATHAMMERS/
Mesh: Loading MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER07.MESH.
D3D9 : Loading 2D Texture, image name :
'MEDIA/MODELS/WEAPONS/_GREATHAMMERS/GREATHAMMER07.DDS' with 2147483647
mip map levels
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/PARTICLE/XING6.DDS' with 2147483647 mip map
levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Total sounds loaded: 275
Total sounds loaded: 276
Total sounds loaded: 277
Total sounds loaded: 278
Total sounds loaded: 279
Total sounds loaded: 280
Total sounds loaded: 281
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Creating resource group MEDIA/MODELS/PETS/FERRET/
Added resource location 'MEDIA/MODELS/PETS/FERRET/' of type
'PAK' to resource group 'MEDIA/MODELS/PETS/FERRET/'
Initialising resource group MEDIA/MODELS/PETS/FERRET/
Parsing scripts for resource group MEDIA/MODELS/PETS/FERRET/
Parsing script MEDIA/MODELS/PETS/FERRET/FERRET.MATERIAL
Finished parsing scripts for resource group MEDIA/MODELS/PETS/FERRET/
Mesh: Loading MEDIA/MODELS/PETS/FERRET/FERRET.MESH.
Skeleton: Loading MEDIA/MODELS/PETS/FERRET/Ferret.skeleton
D3D9 : Loading 2D Texture, image name :
'MEDIA/MODELS/PETS/FERRET/WEASEL_PET.DDS' with 2147483647 mip map levels
WARNING: the mesh 'MEDIA/MODELS/PETS/FERRET/FERRET.MESH' includes
vertices with more than 4 bone assignments. The lowest weighted assignments
beyond this limit have been removed, so your animation may look slightly
different. To eliminate this, reduce the number of bone assignments per vertex
on your mesh to 4.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Skeleton: Loading MEDIA/MODELS/PETS/FERRET/ATTACK1.SKELETON
Skeleton: Loading MEDIA/MODELS/PETS/FERRET/ATTACK2.SKELETON
Skeleton: Loading MEDIA/MODELS/PETS/FERRET/FIDGET1.SKELETON
Skeleton: Loading MEDIA/MODELS/PETS/FERRET/HIT.SKELETON
Skeleton: Loading MEDIA/MODELS/PETS/FERRET/IDLE.SKELETON
Skeleton: Loading MEDIA/MODELS/PETS/FERRET/RUN.SKELETON
Skeleton: Loading MEDIA/MODELS/PETS/FERRET/WALK.SKELETON
Total sounds loaded: 282
Total sounds loaded: 283
Total sounds loaded: 284
Total sounds loaded: 285
Total sounds loaded: 286
Total sounds loaded: 287
Total sounds loaded: 288
Total sounds loaded: 289
Total sounds loaded: 290
Total sounds loaded: 291
Total sounds loaded: 292
Total sounds loaded: 293
Total sounds loaded: 294
Total sounds loaded: 295
Total sounds loaded: 296
Total sounds loaded: 297
Total sounds loaded: 298
Total sounds loaded: 299
Total sounds loaded: 300
Total sounds loaded: 301
Total sounds loaded: 302
Total sounds loaded: 303
Total sounds loaded: 304
Total sounds loaded: 305
Total sounds loaded: 306
Total sounds loaded: 307
Total sounds loaded: 308
Total sounds loaded: 309
Total sounds loaded: 310
Total sounds loaded: 311
D3D9 : Loading 2D Texture, image name :
'MEDIA/PARTICLES/TEXTURES/SEQUENCE/SMOKESCATTER8X8.DDS' with 2147483647
mip map levels
Texture: _cegui_ogre_2: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated
mipmaps from Image.
Texture: _cegui_ogre_3: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated
mipmaps from Image.
Texture: _cegui_ogre_4: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated
mipmaps from Image.
Texture: _cegui_ogre_5: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 0 generated
mipmaps from Image.
Texture: _cegui_ogre_6: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0
generated mipmaps from Image.
Logging level template data for media/layouts/act1_town/town1_rules.template
Chunk -MEDIA/LAYOUTS/ACT1_TOWN/1X1SINGLE_ROOM_A/ACT1_TOWN.LAYOUT
Texture: _cegui_ogre_7: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated
mipmaps from Image.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'media/ui/hud/ingametexturesheets3.dds' with 0 mip map levels
D3D9 : Loading 2D Texture, image name :
'media/ui/hud/mainmenutexturesheets.dds' with 0 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'media/ui/hud/ingametexturesheets5.dds' with 0 mip map levels
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Released sounds : 0
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
D3D9 : Loading 2D Texture, image name :
'media/ui/hud/ingametexturesheets.dds' with 0 mip map levels
Total sounds loaded: 312
D3D9 : Loading 2D Texture, image name :
'media/ui/hud/ingametexturesheets2.dds' with 0 mip map levels
D3D9 : Loading 2D Texture, image name :
'media/ui/hud/schemes/ceguiwidget.dds' with 0 mip map levels
fixme:winsock:WSAIoctl ignoring keepalive interval and timeout
err:ole:CoGetClassObject class {ae1e00aa-3fd5-403c-8a27-2bbdc30cd0e1} not
registered
err:ole:CoGetClassObject class {ae1e00aa-3fd5-403c-8a27-2bbdc30cd0e1} not
registered
err:ole:create_server class {ae1e00aa-3fd5-403c-8a27-2bbdc30cd0e1} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {ae1e00aa-3fd5-403c-8a27-2bbdc30cd0e1}
could be created for context 0x17
Released sounds : 305
Released sounds : 0
DefaultWorkQueue('Root') shutting down on thread main.
*-*-* OGRE Shutdown
Unregistering ResourceManager for type Compositor
Unregistering ResourceManager for type Font
Unregistering ResourceManager for type Skeleton
Unregistering ResourceManager for type Mesh
Unregistering ResourceManager for type HighLevelGpuProgram
Uninstalling plugin: Octree & Terrain Scene Manager
Plugin successfully uninstalled
Unloading library .\Plugin_OctreeSceneManager
Uninstalling plugin: Cg Program Manager
Plugin successfully uninstalled
Unloading library .\Plugin_CgProgramManager
Uninstalling plugin: D3D9 RenderSystem
err:wgl:internal_SetPixelFormat Invalid operation on root_window
D3D9 : Shutting down cleanly.
Unregistering ResourceManager for type Texture
Unregistering ResourceManager for type GpuProgram
D3D9 : Direct3D9 Rendering Subsystem destroyed.
Plugin successfully uninstalled
Unloading library .\RenderSystem_Direct3D9
Unregistering ResourceManager for type Material
Hopefully some of you that are better at this than I am are able to figure out
what I'm doing wrong and walk me through a fix! Thanks! :)