search for: npcs

Displaying 20 results from an estimated 25 matches for "npcs".

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2012 Nov 15
1
Can't see what i did wrong..
with pred.pca<-predict(splits[[i]]$pca,trainingData at samples)[,1:nPCs] dframe<-as.data.frame(cbind(pred.pca,class=isExplosive(trainingData,2))); results[[i]]$classifier<-ksvm(class~.,data=dframe,scaled=T,kernel="polydot",type="C-svc", C=C,kpar=list(degree=degree,scale=scale,offset=offset),prob.model=T) and a degree of 5 i get an error of...
2012 Jun 09
2
Help getting Torchlight 2 Beta running (Mac)
...S/' of type 'PAK' to resource group 'MEDIA/MODELS/' Initialising resource group MEDIA/MODELS/ Parsing scripts for resource group MEDIA/MODELS/ Finished parsing scripts for resource group MEDIA/MODELS/ Mesh: Loading MEDIA/MODELS/COLLIDER.MESH. Creating resource group MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/ Added resource location 'MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/' of type 'PAK' to resource group 'MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/' Initialising resource group MEDIA/MODELS/NPCS/EST_M/GRAND_REGENT/ Parsing scripts for resource group MEDIA/MODELS/NPCS/...
2012 Mar 25
0
Forsaken World - A pretty unique problem
...te often (about 15 times if I play it for 1 hour). The error is: "X Error of failed request: BadAccess (attempt to access private resource denied)" and something else. To me it looked like a permission error, so I tried running the game as root. When I try running it as root, neither the NPCs nor the pets show up (I was using custom graphics settings)! Then I tried running it on the default settings, and the NPCs are there, but the game is totally unplayable... The camera is glitched,and its not on full screen. What could possibly be causing this error? Why do the NPCs show up only if...
2012 Apr 24
2
How do i read the source code of "biplot"?
> biplot standardGeneric for "biplot" defined from package "stats" function (x, ...) standardGeneric("biplot") <environment: 0x0d4444d8> Methods may be defined for arguments: x Use showMethods("biplot") for currently available ones. > > > showMethods("biplot") Function: biplot (package stats) x="ANY"
2020 Jun 18
0
stats::screeplot suggestion
...r the X axis: "Component" In the would-be-nice-if category, I suggest addition of a type="cumulative" chart, a line graph of cumulative % of variance, labeled "% Variance" by default. -Michael ----- screeplot.default.R --------- screeplot.default <- function (x, npcs = min(10, length(x$sdev)), ?????????????? type = c("barplot", "lines"), ?????????????? xlab = "", ?????????????? ylab = "Variances", ?????????????? main = deparse(substitute(x)), ...) { ??? main ??? type <- match.arg(type) ??? pcs <- x$sdev^2 ??...
2010 Jul 19
1
pcaMethods and Lattice help.
I've been using the pcaMethods to develop a scores matrix ======================================= data(iris) pcIr <- pca(iris[,1:4], method="nipals", nPcs=3, cv="q2") test <- scores(pcIr) ======================================== What I'm looking to do is to use lattice's barchart to plot the scores something like below, but expanded to all the scores columns. Can someone give me a clue? I've thought about restructuring...
2010 Jun 13
2
Warcraft graphics are glitchy
Well i'm using Ubuntu [Lucid] and running WoW via Wine [latest version] but there are some issues with the graphics, and moreso the lagg. Graphic issues: Black under players and npcs and Bugged textures for player armor and skin [Image: http://img149.imageshack.us/img149/3918/screenshot1wj.png ] http://img149.imageshack.us/img149/3918/screenshot1wj.png Lagg Game laggs rly bad, like as if i was in icc 25, but in reality im in the middle of tanaris. Whys that? tyty guys[/b]
2011 Nov 01
0
SOLVED: World of Warcraft d3d crash and rendring problems
...ectX / Wine related: Enabling -d3d9 and -d3d11 would cause the below mentioned problem with Wine 1.2.2, while it would crash World of Warcraft program under Wine 1.3.15 (Ubuntu 11.04 debs), while OpenGL runs perfectly (30-60 fps with all opengl settings on ultra): Especially under high load (many NPCs and players, e.g. big cities), sky, water, and ground will be rendered with black only. User Interface, NPCs other players, and most other objects are not rendered at all. I can rather easily recover from this by pointing my player view directly towards the sky. Sometimes this will fix the problem...
2012 Feb 22
1
xtable prcomp
Hi, I need to export to LaTex the summary of a PCA. So: myPCA <- prcomp(myDF) mySummary <- summary(myPCA) # print(xtable(mySummary)) How can I export to LaTeX not all the summary but only the first nPCs?? Best Riccardo
2010 Mar 10
1
PCA
....09911 0.77523 1.31543 This is what I have done in R: rm(list=ls(all=TRUE)) PCA<-read.csv("PCAsites.csv", header=TRUE) PCA attach(PCA) names(PCA) ###using correlation matrix##### p1 <- princomp(PCA, cor = TRUE) summary(p1) loadings(p1) plot(p1) biplot(p1) p1$scores screeplot(p1, npcs=4, type="lines") The problem is that the purpose of this analysis is to derive a new data set, using the first component, that I can work with. In other words, I am doing this to compress the data into one column of ring widths. How do I derive a new data set? Thanks in advance for the...
2005 Jan 04
1
scree plot
Hi! Is there an easy way to add to the scree-plot labels to each value pertaining to the cumulative proportion of explained variance? Thanks and a happy new year Anne ---------------------------------------------------- Anne Piotet Tel: +41 79 359 83 32 (mobile) Email: anne.piotet@m-td.com --------------------------------------------------- M-TD Modelling and Technology Development PSE-C
2008 Apr 08
6
World of Warcraft freezes and stutters periodically
...normal behaviour for running games under Wine), but occasionally I get a complete lock up of the game for about 3 seconds. The game screen freezes completely and the sound stutters during this time. These stutters very often follow a mouse-click (for instance when selecting items, or speaking to NPCs), but not exclusively - the game also sometimes locks up while just running around. Also no difference between left or right click for the frequency of the problem. My frame rate is fine, maybe 50-70fps on average, and my network lag is also fine, about 40-60ms. I'm running 32 bit Ubuntu Gut...
2005 Jun 15
0
World of Warcraft 1.5.1
Yesterday's WoW patch[1] introduced a rather annoying bug making it impossible to select things like NPCs. The problem can be fixed (well, worked around) in Cedega using the config option "MemoryLayoutOverride" = "0x10000000". I seem to recall this is an area in which Wine and Cedega differ quite substantially, unless there's been some more convergence recently, and I can...
2009 Jan 07
0
Re: Solution to Garry's mod prop crashing problem
Sorry about this guys, but I will no longer be developing this addon. This is because for some unexplained reason, GMod has started to not crash on prop death. If I figure out why this is happening, I will post as soon as possible. Again, sorry. If you really want me to make this work for NPCs, email me: Blacklemon67 at gmail.com Good luck, I hope that what happens to me happens to you. Peace [Crying or Very sad]
2008 Oct 25
2
3D rendering errors
...find any. Here are some screenshots of what i'm experiencing in the game Perfect World International. http://i157.photobucket.com/albums/t76/injected666/ss3.jpg http://i157.photobucket.com/albums/t76/injected666/ss2.jpg http://i157.photobucket.com/albums/t76/injected666/ss1.jpg It seems all npcs/players/mobile objects of any sort cause big random poly spike... things. If I look out into nowhere, everything is fine, and the game runs fantastically. video card: ati radeon x1650 This is certainly a possible driver issue (which I would also like assistance with if you happen to be able to de...
2010 Jan 11
0
WoW using d3d
...em to happen with Consecrate, Flame Strike, or other 'less solid looking' ground effects. 2) sometimes turning the camera angle will cause everything except the walls, floor/ground, and ceiling/sky around you to disappear. Any decorative items/carts/critters as well as other players and npcs can not be seen until the camera angle changes again. So far this has only happened in Culling of Strath, but I have not tested any similarly constructed areas yet to see if it is consistent. Other than that the game doesn't have any problems in d3d that I have ran into. The game is runni...
2011 Jul 16
2
GLSL errors please help as soon as possible.
I am trying very hard to get Elder scrolls oblivion working on playonlinux. I found out that a key factor in this is the GLSL setting. When it is disabled the game will run great with no errors except for the fact that the players charecter and npcs have horrible graphical glitches. To give you an example:[Image: https://lh6.googleusercontent.com/-tkH--WomEVE/TiIKJTBStQI/AAAAAAAAAa0/lrkMII_gzQw/s288/Screenshot-9.png ] If I enable the setting then the game will freeze as soon as the intro after hitting new game is over. What can I do to solve...
2011 Aug 12
1
Re: Strange WoW behavior - unresponsive -> disconnect
very similar, only two are weird: 1st from MacOSX my (laptop) and from Windows running perfectly, never interrupted. 2nd To the solution was not within this thread, and I do not believe that it is impossible to solve.
2012 Jan 19
2
Need help with Morrowind graphical glitch
...e managed to install it and everything seems to be working fine except for a strange and very annoying graphical glitch. Everything seems to look fine (I haven't explored very extensively yet, only to Balmora and surrounds) except for two things: Firstly, the bodies of all characters, including NPCs and my character, are mangled. The bodies look a little as if they are inside out. The heads and legs appear normal but the torsos are partly invisible and partly rendered in randomly shaped planes of flat colour (no texture). Secondly, the hanging sign/decoration type things found on some houses i...
2006 Apr 26
0
[ANNOUNCE] libXi 1.0.1
Reindent with -bad -bap -c0 -cd0 -cp0 -ncdb -ci4 -cli0 -ncs -d0 -di4 -i4 -ip4 -l80 -npcs -psl -sob -ss -ce -sc -br -cdw -lp -cbi0. Bug #6286: Fix build on Cygwin. (Yaakov Selkowitz) Bug #5628 <https://bugs.freedesktop.org/show_bug.cgi?id=5628> Shadow pages not created correctly when MANDIR & MANSUFFIX don't match. CVS tag: libXi-1_0_1 http://xorg.freedesktop.org/relea...