I am dual-booting windows and linux. I switched over almost entirely to linux. I wanted to render a model I made in 3ds max, so I used mount --bind to use my real C drive as my wine C drive. Unfortunately, that ruined windows. I eventually got the model to render in blender, but I still want windows to work. How can I fix windows?
On Sat, Mar 3, 2012 at 07:16, kingtux <wineforum-user at winehq.org> wrote:> I am dual-booting windows and linux. I switched over almost entirely to linux. I wanted to render a model I made in 3ds max, so I used mount --bind to use my real C drive as my wine C drive. Unfortunately, that ruined windows. I eventually got the model to render in blender, but I still want windows to work. How can I fix windows?I guess you didn't read the FAQ: http://wiki.winehq.org/FAQ#head-497f1a295d53dd3444f211df2b13312c7767afa2 Basically, you're screwed and should reinstall windows.
The part about pointing to your actual C drive is new (I looked yesterday). They should have it detect whether it's the actual c drive (check for non-wine system files, such as ntdetect.com) and warn you. I have another windows system. I just need to know which critical parts to replace. They should have a page on repairing windows if you used your actual C drive.
Reasonably Related Threads
- [Bug 111007] New: Blender crash when opening material tab GTX 750Ti -- NV117 (GM107)
- cad - 3d in linux
- [Bug 61854] New: [nv50]glClipPlane not clipping correctly for glsl
- [LLVMdev] PHINode containing itself causes segfault when compiling Blender OpenCL kernel with R600 backend
- OT: hardware: sanitizing a dead SSD?