nepenthes
2012-Feb-07 12:44 UTC
[Wine] [Wine 1.4rc1]Mouse support broken in MassEffect and Bioshock
Hi, I upgraded to wine 1.4rc1 from the official wine PPA for ubuntu Oneiric Ocelot (11.10), I am running Ubuntu 12.04 alpha, and mouse support seems broken for Mass Effect (the first one) and Bioshock (the first one too). I have made some tests with a clean wine prefix. The works smoothly in the game menus, but after a level is loaded, it seems the mouse x an y axis are not recognized anymore : if i move the mouse to the left or rigt, the view always go the right (iirc), so i have to turn 360 degrees to get back to the same view. The other axis is really slow, and gets stuck to the highest or lowest border of the screen as soon as i move the left/right axis. The mouse works fine in Worms Armageddon and Source games (Half Life 2, ep1 and 2, left 4 dead 2). Can anyone confirm this report ? Is it fixed in 1.4rc2 (i have seen something about clipping in the git commits) ?
ischou
2012-Feb-07 15:36 UTC
[Wine] Re: [Wine 1.4rc1]Mouse support broken in MassEffect and Bioshock
I don't remember the mouse working for Mass Effect "out of the box" ever. There's a bunch of "known issues" on Mass Effect and a bunch of suggestions for resolving them in the appdb: http://appdb.winehq.org/objectManager.php?sClass=application&iId=7465 The problem may not be 1.4rc-1, but the clean WINEPREFIX. You might need to install some native DirectX DDLs or something. I vaguely recall there was some mouse-patch for Mass Effect as well, but maybe I'm thinking Mass Effect 2.
nepenthes
2012-Feb-26 13:25 UTC
[Wine] Re: [Wine 1.4rc1]Mouse support broken in MassEffect and Bioshock
I just tried Mass Effect and bioshock on wine 1.4rc4 on Ubuntu 11.10, both work fine regarding mouse input. For these two games, mouse input is still broken on Ubuntu 12.04 with the latest xserver (1.11.99). It seems MouseWarpOverride settings are broken too. Both prefix are clean. So I assume it has something to do with the xserver version in Ubuntu 12.04. Could anyone help me investigate that issue ? Perhaps it is something specific on my computer, or it could be something much bigger which should be adressed before Ubuntu 12.04 and Wine 1.4 are out.
dimesio
2012-Feb-26 13:51 UTC
[Wine] Re: [Wine 1.4rc1]Mouse support broken in MassEffect and Bioshock
nepenthes wrote:> I just tried Mass Effect and bioshock on wine 1.4rc4 on Ubuntu 11.10, both work fine regarding mouse input. > For these two games, mouse input is still broken on Ubuntu 12.04 with the latest xserver (1.11.99). > It seems MouseWarpOverride settings are broken too. > > Both prefix are clean. So I assume it has something to do with the xserver version in Ubuntu 12.04. > > Could anyone help me investigate that issue ? Perhaps it is something specific on my computer, or it could be something much bigger which should be adressed before Ubuntu 12.04 and Wine 1.4 are out.http://bugs.winehq.org/show_bug.cgi?id=29762 The first comment in the bug report suggests that this is an Ubuntu issue, but there is no indication that anyone has filed a bug with Ubuntu. You need to see if anyone has, and if not, file one there.
nepenthes
2012-Feb-26 14:35 UTC
[Wine] Re: [Wine 1.4rc1]Mouse support broken in MassEffect and Bioshock
This is definitely not the same bug. I do not experience any crash but mouse axis and sensitivity are messed up. It happens with both intel and nvidia drivers on different computer i tried.
dimesio
2012-Feb-27 00:12 UTC
[Wine] Re: [Wine 1.4rc1]Mouse support broken in MassEffect and Bioshock
nepenthes wrote:> Where can I file a bug ? >Report it to Ubuntu. BTW, the bug I linked to earlier has been marked as invalid, and the last couple of comments indicate there is a problem with the packages in the ubuntu-wine ppa.
patrick
2012-Mar-03 22:17 UTC
[Wine] Re: [Wine 1.4rc1]Mouse support broken in MassEffect and Bioshock
I am having a very similar problem with the game Skyrim. It worked great in Ubuntu 11.10 x64, but since doing a fresh system install of 12.04 x64 and reinstalling Skyrim the mouse pointer is unusable in the Skyrim program. It has done this since wine-1.4-rc1 was released for x64 and still now up to 1.4-rc5. The most extreme issue is that moving the mouse too far left/right/up/down (to turn viewpoint in game) makes the pointer appear outside the window. But also the mouse pointer seems to drift, if you like, after very small movements. It is like the mouse pointer is drunk! X.Org X Server 1.11.3 wine-1.4-rc5 Linux 3.2.0-17-generic #27-Ubuntu SMP Fri Feb 24 15:37:36 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux nvidia driver 295.20
dimesio
2012-Mar-03 22:36 UTC
[Wine] Re: [Wine 1.4rc1]Mouse support broken in MassEffect and Bioshock
> The most extreme issue is that moving the mouse too far left/right/up/down (to turn viewpoint in game) makes the pointer appear outside the window.Possibly related: http://bugs.winehq.org/show_bug.cgi?id=30057