nicolo.p wrote:> Thanks to Gert van den Berg, I found out using WINEDEBUG=+loaddll that the
overwriting rule for native has to be put not for Ra2.exe (which I play with),
but for game.exe; in this way I get
>
> Code:
> trace:loaddll:load_native_dll Loaded
L"C:\\Westwood\\RA2\\WSOCK32.dll" at 0x10000000: native
>
> instead of
>
> Code:
> trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\wsock32.dll" at 0x68920000: builtin
>
>
>
> Thanks to everybody for your help,
> regards, N
Thank you too. You've saved hours of searching the net for me.