paulthetall
2011-Jul-29 16:39 UTC
[Wine] fixme:d3d:swapchain_init Add OpenGL context recreation
I port a lot of games and i run many times in this issue. Anyone knows a workaround for this? This error example comes from the free game caiman soccer. I already tried winetricking dsound and that had no effect, i tried setting ddr=opengl No effect. I winetricked directx9 no effect...Anyon more suggestions?> fixme:win:EnumDisplayDevicesW ((null),0,0x32f6f0,0x00000000), stub! > fixme:win:EnumDisplayDevicesW ((null),0,0x32f680,0x00000000), stub! > fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats > fixme:wave:AudioUnit_SetVolume independent left/right volume not implemented (1.000000, 1.000000) > fixme:win:EnumDisplayDevicesW ((null),0,0x32f450,0x00000000), stub! > fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats > fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4130413, 0000: semi-stub! > fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4130413, 0000: semi-stub! > XIO: fatal IO error 35 (Resource temporarily unavailable) on X server ":4075" > after 249 requests (249 known processed) with 14 events remaining. > X connection to :4075 broken (explicit kill or server shutdown). >