Hello. Can anyone please take a second to help me out with this problem? I try
to run Longman iBT 2.0 Toefl with the last version of Wine / Lubuntu / FGLRX
(video driver for ATI HD 4330 ) / Java. I have the last version of all these...
As you can see, the program runs but some items are not displayed or wrong
displayed. Moving the pointer or moving the window can make the image better or
worse. Has anyone any idea about how to fix this? Thank you very much.
[Image: http://i661.photobucket.com/albums/uu332/DanPaulCiocan/Selection_002.png
]
Code:
danpaul at danpaul-laptop:~/.wine/drive_c/Longman iBT Prep 2.0$
D:\data\ibt2.xml, C:\Longman iBT Prep 2.0\ibt2.xml, 4
os=Windows XP
java=1.6.0_21
bin=C:\Longman iBT Prep 2.0
data=D:\data
home=C:
tzbias=4
fixme:win:EnumDisplayDevicesW ((null),0,0x354dc54,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x354dc54,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x354d8fc,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
width=794, height=488
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
fixme:imm:ImmGetOpenStatus (0x207eb8): semi-stub
#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x222d0116, pid=25, tid=40
#
# JRE version: 6.0_21-b07
# Java VM: Java HotSpot(TM) Client VM (17.0-b17 mixed mode, sharing windows-x86
)
# Problematic frame:
# C [wined3d.dll+0xc0116]
#
# An error report file with more information is saved as:
# C:\Longman iBT Prep 2.0\hs_err_pid25.log
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#