Now that OpenGL 3.3 and 4.0 are out, when can we expect WINE support? I am guessing this will take awhile, eh?
Our opengl32 code has had support for OpenGL 4.0 since Wine 1.1.41 and if you have an OpenGL 4.0 app it could work. It will likely take a while before we will take advantage of OpenGL 4.0 in Wine. Most of its features are only needed for DirectX 11 and we still haven't finished our DirectX 10.