Hi there.
On Arch Linux with Wine 1.1.39, I can't launch this game. It stops at the
beginning of the main menu, with this error:
Code:
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1332e0,0x134bb0): stub
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:win:EnumDisplayDevicesW ((null),0,0x32ee18,0x00000000), stub!
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(800,600)
fixme:win:EnumDisplayDevicesW ((null),0,0x32ec40,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32eb98,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32ec40,0x00000000), stub!
fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic
buffer, stopping converting
fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic
buffer, stopping converting
fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic
buffer, stopping converting
fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic
buffer, stopping converting
fixme:d3d_texture:basetexture_apply_state_changes
>>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glTexParameteri(GL_TEXTURE_MAX_ANISOTROPY_EXT,
aniso) @ basetexture.c / 483
fixme:d3d_texture:basetexture_apply_state_changes
>>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glTexParameteri(GL_TEXTURE_MAX_ANISOTROPY_EXT,
aniso) @ basetexture.c / 483
fixme:d3d_texture:basetexture_apply_state_changes
>>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glTexParameteri(GL_TEXTURE_MAX_ANISOTROPY_EXT,
aniso) @ basetexture.c / 483
fixme:d3d_texture:basetexture_apply_state_changes
>>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glTexParameteri(GL_TEXTURE_MAX_ANISOTROPY_EXT,
aniso) @ basetexture.c / 483
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of other
threads
wine: Unhandled page fault on read access to 0x0000000c at address 0x8b7aaf
(thread 0009), starting debugger...
If I just do "wine godfather.exe", the game doesn't start.
If I do "wine godfather.exe -dx*" (* = 8 or 9) the game stops like in
the error
And if I do "wine godfather.exe -opengl", the same thing.
Yet, the game is rated Silver..
Anyone knows ?