I have installed the wine-crossover-games package from Macports on Mac OS X 10.6 and found that winecfg is not in /opt/local/bin/winecfg like it is with my installation of wine-devel on a different OS X machine. Rather it is buried in /opt/local/lib/wine/winecfg.exe.so. I know I could setup an alias or symlink or add the path to my... path, but I thought I'd get the word out of the unexpected behavior. I'm not sure if this is the right place (sorry if it isn't) but I thought it would be a good place to start.
J.T. Blaylock wrote:> I have installed the wine-crossover-games package from Macports on Mac OS X 10.6 and found that winecfg is not in /opt/local/bin/winecfg like it is with my installation of wine-devel on a different OS X machine. Rather it is buried in /opt/local/lib/wine/winecfg.exe.so. I know I could setup an alias or symlink or add the path to my... path, but I thought I'd get the word out of the unexpected behavior. I'm not sure if this is the right place (sorry if it isn't) but I thought it would be a good place to start. > >Since this is an issue with CrossOver for the Mac, it would be nice to tell CodeWeavers about this. Of course, this may be deliberate so that you can install Wine alongside it for a comparision. James McKenzie
its still very easy to run the way it is, a winecfg executable is not needed, even in normal Wine... they probably leave it out because they do not use it in Crossover.... they launch all Wine stuff through their custom wine script, since they rename wine over into wineloader or whatever. There is little reason to use the Crossover build anyways... they really design and have in mind using it on their custom X11 server, and not on Xquartz you have to use. If they ever made their Custom X server source available, I'd be in heaven.... that or if Xquartz added proper RANDR support.