Hi there First I'm pleasant that it runs at all! I do have installed patches (upto 1.6.19), Intel Core2Quad Q6600, 4 GB RAM, NVidia GTX 260 (Driver Nr. 185.18.36), Intel 82801J Audio (Mainboard Asus P5Q Pro), Ubuntu 9.10 and wine 1.1.38. But: 1) I can't toggle fullscreen. I configured using virtual screen with resolution 1024x768 (though it is not my full screen) but when it starts it always runs in 800x600 as the last line during start says: Code: fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (0,0)-(800,600) Any hints how to get a fullscreen mode? 2) Some sounds work correctly some do not. I often find bugreport about soundbugs. Are there any hints or a howto to find the source for the bugs? I'm using OSS instead of ALSA. 3) During game there are some lags. Do you think because of software emulation? E.g. I see sometimes Code: fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #12: fixme:d3d_shader:print_glsl_info_log Vertex info fixme:d3d_shader:print_glsl_info_log ----------- fixme:d3d_shader:print_glsl_info_log warning: no vertex attribute is explicitly assigned to vertex attribute zero fixme:d3d:buffer_PreLoad Too many declaration changes or converting dynamic buffer, stopping converting But I have lags while there are no such outputs, too. Maybe u can help me, thanks anyways. Regards Kobe