This is with OffscreenRenderingMode set to backbuffer and pixel shaders
disabled. Here is the output from the terminal when I run BattlefrontII.exe.
fixme:dinput:SysMouseAImpl_Acquire Clipping cursor to (320,150)-(1120,750)
fixme:win:EnumDisplayDevicesW ((null),0,0x23ff138,0x00000000), stub!
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xb45b498) : pBox=(nil) stub
ALSA lib ../../../src/pcm/pcm.c:7234:(snd_pcm_recover) underrun occured
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0xb0d24e8) : pBox=(nil) stub
I'd ignore the alsa lib underrun error, it doesn't seem to impact the
game, unless I'm missing something.