Hi everyone, I am new to the forum. I have succesfully installed trine using wine. At the first attempt the program crashed, bud I managed to solve it adding some dll files. Now the game runs, but there is still a problem: on the screen it can only be seen the characters of the game, no landscape. The characters seem to be floating, and this way is impossible to play the game. I have tried googling a little but no one seems to have had the same problem. Any ideas?
> I have succesfully installed trine using wine. At the first attempt the program crashed, bud I managed to solve it adding some dll files. > > Now the game runs, but there is still a problem: on the screen it can only be seen the characters of the game, no landscape. The characters seem to be floating, and this way is impossible to play the game. > > I have tried googling a little but no one seems to have had the same problem. Any ideas? >Run it from the terminal and post the output otherwise the only people that can help are the ones who have that game. Read the winefaq to figure out how. http://wiki.winehq.org/FAQ#head-13df66c18b6efa2231f44e11d1e31a1479c880f5 John John
>> Now the game runs, but there is still a problem: on the screen it can only be seen the characters of the game, no landscape. The characters seem to be floating, and this way is impossible to play the game. >> >> I have tried googling a little but no one seems to have had the same problem. Any ideas? >>On top of the previous info. It will be helpful to know what GPU you are using. John
GPU: NVIDIA GeForce Go 7600> Run it from the terminal and post the output otherwise the only people > that can help are the ones who have that game. >Sorry, I am quite new to Wine. Is the log what you are asking me about? In that case, I have run Code: wine trine &> log.txt and I got a ~4700 lines lenght file. I will try to extract the basics of the file. If the whole content is needed let me know and I will paste here. Basically, the content is the following: One line at the beggining: fixme:win:EnumDisplayDevicesW ((null),0,0x33f5e4,0x00000000), stub! Then 4700 lines like this: fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Postprocess combine") : stub fixme:d3d9:D3DPERF_EndEvent (void) : stub fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Postprocess combine") : stub fixme:d3d9:D3DPERF_EndEvent (void) : stub fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Deferred targets") : stub fixme:d3d9:D3DPERF_EndEvent (void) : stub fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Deferred ambient") : stub fixme:d3d9:D3DPERF_EndEvent (void) : stub fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Deferred pointlights") : stub fixme:d3d9:D3DPERF_EndEvent (void) : stub fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Deferred spots") : stub fixme:d3d9:D3DPERF_EndEvent (void) : stub fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Negative pointlights") : stub fixme:d3d9:D3DPERF_EndEvent (void) : stub fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Backlight") : stub fixme:d3d9:D3DPERF_EndEvent (void) : stub fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Alpha") : stub fixme:d3d9:D3DPERF_EndEvent (void) : stub Then the files finishes this way: fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Particles") : stub fixme:d3d9:D3DPERF_EndEvent (void) : stub fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Postprocess combine") : stub fixme:d3d9:D3DPERF_EndEvent (void) : stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub fixme:font:WineEngRemoveFontResourceEx :stub
On Sat, Jan 23, 2010 at 5:52 PM, curunir <wineforum-user at winehq.org> wrote:> GPU: NVIDIA GeForce Go 7600 >Great. You have a nvidia card. Do you have the nvidia proprietary binary driver or either of the opensource drivers (nv, nouveau). It would be better if you can get the nvidia proprietary binary driver.> >> Run it from the terminal and post the output otherwise the only people >> that can help are the ones who have that game. >> > > > Sorry, I am quite new to Wine. Is the log what you are asking me about? >Yes. You did exactly the correct thing. And thanks for not posting the whole thing..> In that case, I have run > > Code: > wine trine &> log.txt > > > and I got a ~4700 lines lenght file. > > I will try to extract the basics of the file. If the whole content is needed let me know and I will paste here. > > Basically, the content is the following: > > One line at the beggining: > > fixme:win:EnumDisplayDevicesW ((null),0,0x33f5e4,0x00000000), stub! > > Then 4700 lines like this: > > fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Postprocess combine") : stub > fixme:d3d9:D3DPERF_EndEvent (void) : stub > fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Postprocess combine") : stub > fixme:d3d9:D3DPERF_EndEvent (void) : stub > fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Deferred targets") : stub > fixme:d3d9:D3DPERF_EndEvent (void) : stub > fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Deferred ambient") : stub > fixme:d3d9:D3DPERF_EndEvent (void) : stub > fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Deferred pointlights") : stub > fixme:d3d9:D3DPERF_EndEvent (void) : stub > fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Deferred spots") : stub > fixme:d3d9:D3DPERF_EndEvent (void) : stub > fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Negative pointlights") : stub > fixme:d3d9:D3DPERF_EndEvent (void) : stub > fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Backlight") : stub > fixme:d3d9:D3DPERF_EndEvent (void) : stub > fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Alpha") : stub > fixme:d3d9:D3DPERF_EndEvent (void) : stub > > Then the files finishes this way: > > fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Particles") : stub > fixme:d3d9:D3DPERF_EndEvent (void) : stub > fixme:d3d9:D3DPERF_BeginEvent (color 0xffffffff, name L"Postprocess combine") : stub > fixme:d3d9:D3DPERF_EndEvent (void) : stub > fixme:font:WineEngRemoveFontResourceEx :stub > fixme:font:WineEngRemoveFontResourceEx :stub > fixme:font:WineEngRemoveFontResourceEx :stub > >I will leave this up to the experts on this. John
> Do you have the nvidia proprietary binary driver or either of the > opensource drivers (nv, nouveau). It would be better if you can get > the nvidia proprietary binary driver.I have the nvidia propietary driver.> Do not paste the entire file here, but please do post it to a site like > pastebin.com and then post only the URL from pastebin here. >The link to the full log is the following: http://pastebin.com/m41c99575 I will try opening a bugzilla report as soon as possible. Thank you for your interest.