I solved the problem by my own. Executing wine is just possible as user, not as
root.
Ok, wine starts the "program.exe" but the upcoming window keeps grey.
The promt shows me:
XX at computer:~/LabelBuilder$ wine LabelBuilder.exe
ALSA lib seq_hw.c:457:(snd_seq_hw_open) open /dev/snd/seq failed: Datei oder
Verzeichnis nicht gefunden
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:font:WineEngAddFontResourceEx Ignoring flags 10
fixme:win:EnumDisplayDevicesW ((null),0,0x33e264,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x33e264,0x00000000), stub!
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000001 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x33dcec,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:font:WineEngCreateFontInstance Untranslated charset 255
fixme:imm:ImmGetOpenStatus (0x38b4830): semi-stub
fixme:imm:ImeHandleNotify WM_IME_NOTIFY:IMN_SETCOMPOSITIONWINDOW
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
fixme:imm:ImeHandleNotify WM_IME_NOTIFY:IMN_SETCOMPOSITIONWINDOW
Any idea ???