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I only use wine for games so I'm DEFINETLY trying this out!
I take it that, because shader 3.0 and GLSL are used, this can only be tested by people with video cards newer than 1 or 2 years old? Or does this affect any D3D game somehow (even older DX8/7/whatever ones)?
The Elder Scrolls IV: Oblivion crashes when loading a game and Avencast has weird character models when disabling GLSL.