Hello, first of all - sorry for my bad english. I need some help building wine on my x86 mac. I don't have any problems building it using the description on "WineHQ.org" but i have problems editing the script enabling D3D / OpenGL support Building Wine i receive the following warning message indicating that D3D / OpenGL support is disabled: "configure: WARNING: Wine will be build without OpenGL or Direct3D support configure: WARNING: because something is wrong with the OpenGL setup: configure: WARNING: No OpenGL" Is there any way enabling this 3D support? I also tried the CrossOver application from codeweavers but this did not solve my problems as using this application i'm not able to connect to the internet when i try to run my application. As far as i know within "CrossOver" there is D3D and OpenGL support but i didn't manage to execute the application needing the D3D functionality as it also needs access to the internet Running the same application on Wine 0.9.31 i get tht access to the internet but no D3D. The failure message raised by this application normaly can be solved rebuilding Wine (on Linux it runs perfect) but as far as i know there is a different access to the grafic hardware on Linux and OS X. Is there any possibility to ether enable D3D on Wine or allowing applications accessing to the internet using CrossOver The application i try to run is "GuildWars" (mmorg) Thanks for your answer BTW: As i'm a windows application programmer (and don't know much about OpenGL programming and the grafical interface of aqua/apples os x) is there any way to support the evolution of Wine for OS X using manpower / how to join the Wine team and where to get the knowledge from to be able to support/join the team?
On 4 Mrz., 12:10, Daniel Skorka <sko...@gmx.net> wrote:> FallenO...@gmx.de wrote: > > Hello, > > > first of all - sorry for my bad english. > > > I need some help building wine on my x86 mac. I don't have any > > problems building it using the description on "WineHQ.org" but i have > > problems editing the script enabling D3D / OpenGL support > > Do you mean this [1] description?Yes thats the description i mean. I checked the shell script but did not find any entry about d3d/open gl settings> Which X server are you using, Apple or Xorg?I'm currently using the Apple X server containing all updates Will the Xorg version solve the problem? where to get it form. I read in some froums about problems using Xorg on OS x forcing a reinstallation of the whole OS> > > I also tried the CrossOver application from codeweavers but this did > > not solve my problems as using this application i'm not able to > > You should ask codeweavers support about that. > > > BTW: > > As i'm a windows application programmer (and don't know much about > > OpenGL programming and the grafical interface of aqua/apples os x) is > > there any way to support the evolution of Wine for OS X using > > manpower / how to join the Wine team and where to get the knowledge > > from to be able to support/join the team? > > Sure. There are plenty of areas that aren't related to OpenGL or Quartz. > You should subscribe to wine-de...@winehq.org and introduce yourself. > > Daniel > > [1]http://wiki.winehq.org/MacOSX/Building > -- > Read the Wine FAQ:http://winehq.org/site/docs/wine-faq/index > Read the Wine User Guide:http://winehq.org/site/docs/wineusr-guide/index > When you post: > Which wine version? Self compiled or prepackaged?
FallenOne_@gmx.de wrote:> Hello, > > first of all - sorry for my bad english. > > I need some help building wine on my x86 mac. I don't have any > problems building it using the description on "WineHQ.org" but i have > problems editing the script enabling D3D / OpenGL supportDo you mean this [1] description? Which X server are you using, Apple or Xorg?> I also tried the CrossOver application from codeweavers but this did > not solve my problems as using this application i'm not able toYou should ask codeweavers support about that.> BTW: > As i'm a windows application programmer (and don't know much about > OpenGL programming and the grafical interface of aqua/apples os x) is > there any way to support the evolution of Wine for OS X using > manpower / how to join the Wine team and where to get the knowledge > from to be able to support/join the team?Sure. There are plenty of areas that aren't related to OpenGL or Quartz. You should subscribe to wine-devel@winehq.org and introduce yourself. Daniel [1] http://wiki.winehq.org/MacOSX/Building -- Read the Wine FAQ: http://winehq.org/site/docs/wine-faq/index Read the Wine User Guide: http://winehq.org/site/docs/wineusr-guide/index When you post: Which wine version? Self compiled or prepackaged?