dreamer84
2009-Jul-10 21:01 UTC
[Wine] no more d3d - unrecognized GL_VENDOR Tungsten Graphics, Inc
good evening everyone short version: radeon mobility 9200, ubuntu 8.04 some time before (about january, don't remember wine version): d3d worked perfectly (despite lacking PS1.1 support) wine-1.1.24: something like no d3d-device found (I had no time, didn't worry nor take notes and decided to wait for the next version) wine-1.1.25: Code: fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR Tungsten Graphics, Inc.. Setting VENDOR_WINE. fixme:win:EnumDisplayDevicesW ((null),0,0x32e604,0x00000000), stub! :-( extended one: it's been a while since i last played something using d3d (about january i think) and i updated wine without always checking... so recently i wanted to play again (world of goo in that case) and received an error like "no 3d device found". that was with wine-1.1.24 and i thought okay, wait for the next version. now i have wine-1.1.25 and the error does no longer appear, but instead the screen stays black. console output (also for other d3d apps) Code: fixme:d3d_caps:IWineD3DImpl_FillGLCaps Received unrecognized GL_VENDOR Tungsten Graphics, Inc.. Setting VENDOR_WINE. fixme:win:EnumDisplayDevicesW ((null),0,0x32e604,0x00000000), stub! just to make sure i didn't accidentally change my graphics driver i checked with the output of lspci&co and compared with a post i did last year (http://forum.winehq.org/viewtopic.php?t=2970, everything is still the same. So, does wine no longer support my antique GPU or is this a bug / something i could fix? thanks in advance for any help, regards (just checked again, now world of goo even segfaults :-( )
Thunderbird
2009-Jul-11 09:04 UTC
[Wine] Re: no more d3d - unrecognized GL_VENDOR Tungsten Graphics, Inc
You can ignore this. It is just naming which isn't that critical. By default we have a fallback anyway. Only some very tricky games use this info only to get an idea of what 3d effects to enable by default or so.
dreamer84
2009-Jul-11 14:11 UTC
[Wine] Re: no more d3d - unrecognized GL_VENDOR Tungsten Graphics, Inc
I *cannot* ignore this, since direct3d-apps refuse to start now which they did not before :-(
DaVince
2009-Jul-11 19:37 UTC
[Wine] Re: no more d3d - unrecognized GL_VENDOR Tungsten Graphics, Inc
These are just fixmes, you gotta look out for err (error) lines if there are any, and post those instead.
dreamer84
2009-Jul-16 19:11 UTC
[Wine] Re: no more d3d - unrecognized GL_VENDOR Tungsten Graphics, Inc
ok, i did the regression testing:> > 0571ebcee3d0fdb524d8609ea0ec4703cdfad71d is first bad commit > commit 0571ebcee3d0fdb524d8609ea0ec4703cdfad71d > Author: Henri Verbeet <hverbeet at codeweavers.com> > Date: Fri Jun 5 10:10:47 2009 +0200 > > wined3d: Add extension detection to the GL format template table. > > :040000 040000 6432b0f02cca54c3725b64037b698cb113321fc9 4f138de8f20ca87cccabfb01621b5bbb3a9fd5a1 M dlls >turns out it's the same patch as in http://bugs.winehq.org/show_bug.cgi?id=18989, so should i still open another bug report? simply reverting the patch using Code: git show 0571ebcee3d0fdb524d8609ea0ec4703cdfad71d | patch -p1 -R circumvents this bug, but there was one reject:> patching file dlls/wined3d/utils.c > Hunk #1 succeeded at 188 (offset 18 lines). > Hunk #2 succeeded at 199 (offset 18 lines). > Hunk #3 FAILED at 207. > Hunk #4 succeeded at 646 (offset 176 lines). > Hunk #5 succeeded at 667 (offset 176 lines). > Hunk #6 succeeded at 751 (offset 176 lines). > Hunk #7 succeeded at 772 (offset 176 lines). > 1 out of 7 hunks FAILED -- saving rejects to file dlls/wined3d/utils.c.rej >