Hello all. Recently i have been trying to run Mechwarrior3 (game from last nineteens by Microprose) under wine-0.9.27. As stated in AppDB, game starts and main menu works, but game crashes while loading mission planner after a bunch of fixme messages: ..... fixme:wave:DSD_CreateSecondaryBuffer (0x17d0548,0x31387b4,88,0,0x23cd0c4,0x23 cd1d4,0x23cd0a0): stub fixme:wave:DSD_CreateSecondaryBuffer (0x17d0548,0x31387b4,88,0,0x23cd274,0x23 cd384,0x23cd250): stub fixme:wave:DSD_CreateSecondaryBuffer (0x17d0548,0x31af3a4,88,0,0x1270e3c,0x24 a06a4,0x1270e18): stub wine: Unhandled page fault on read access to 0x000001ac at address 0x7e448826 (thread 002f), starting debugger... Situation improved in wine-0.9.28. Now planner starts, but the game still crashes then I open a 'mech lab' screen or press 'launch mission' button. In both cases logs are very similar: < in mech lab > ... fixme:wave:DSD_CreateSecondaryBuffer (0x1300548,0x5098e74,80,0,0x5098fac,0x3e b2fb4,0x5098f88): stub fixme:wave:DSD_CreateSecondaryBuffer (0x1300548,0x507227c,80,0,0x50992c4,0x50 7333c,0x50992a0): stub fixme:d3d_surface:IWineGDISurfaceImpl_Blt DDBLT_DEPTHFILL needs to be impleme nted! fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 02000000 fixme:d3d_surface:IWineGDISurfaceImpl_Blt DDBLT_DEPTHFILL needs to be impleme nted! fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 02000000 fixme:d3d_surface:IWineGDISurfaceImpl_Blt DDBLT_DEPTHFILL needs to be impleme nted! fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 02000000 wine: Unhandled page fault on read access to 0x0000000c at address 0x57cec5 ( thread 0009), starting debugger... < while launching mission > ... fixme:wave:DSD_CreateSecondaryBuffer (0x1c5d50,0x3ab9044,80,0,0x3a214e4,0x3a2 15f4,0x3a214c0): stub fixme:wave:DSD_CreateSecondaryBuffer (0x1c5d50,0x3ab9044,80,0,0x3aab2bc,0x3aa b3ac,0x3aab298): stub fixme:d3d7:IDirect3DImpl_7_EvictManagedTextures (0x1f6940): Stub! fixme:d3d_surface:IWineGDISurfaceImpl_Blt DDBLT_DEPTHFILL needs to be impleme nted! fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 02000000 fixme:d3d_surface:IWineGDISurfaceImpl_Blt DDBLT_DEPTHFILL needs to be impleme nted! fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 02000000 wine: Unhandled page fault on read access to 0x0000000c at address 0x57d8f2 ( thread 0009), starting debugger... I'm asking an advice, what can I do next to investigate the problem. I have some skills in C and some sketchy knowledge of WinAPI, accompanied my some spare time :) I'm now reading Wine Developers Guide and it would be great if someone gives me some hints how to start (if there are some chances of success in my particular case)... Thanks in advance, Dmitry.