Displaying 3 results from an estimated 3 matches for "ddblt_depthfil".
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ddblt_depthfill
2006 Dec 28
0
Trying to run Mechwarrior3
...ases logs are very similar:
< in mech lab >
...
fixme:wave:DSD_CreateSecondaryBuffer (0x1300548,0x5098e74,80,0,0x5098fac,0x3e
b2fb4,0x5098f88): stub
fixme:wave:DSD_CreateSecondaryBuffer (0x1300548,0x507227c,80,0,0x50992c4,0x50
7333c,0x50992a0): stub
fixme:d3d_surface:IWineGDISurfaceImpl_Blt DDBLT_DEPTHFILL needs to be impleme
nted!
fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 02000000
fixme:d3d_surface:IWineGDISurfaceImpl_Blt DDBLT_DEPTHFILL needs to be impleme...
2015 Mar 20
0
Wine release 1.7.39
...l validation.
d3d9/tests: Relax the fog range test a bit.
d3d8/tests: oFog is not initialized on r200.
ddraw/tests: r200 ignores the alpha channel when matching color keys.
ddraw: Add DDBLT_COLORFILL validation.
ddraw/tests: Add a DDBLT_COLORFILL test.
ddraw: Add DDBLT_DEPTHFILL validation.
ddraw/tests: Add tests for DDBLT_DEPTHFILL.
ddraw: Add validation and tests for DDBLT_ROP.
ddraw: Handle DDBLT_ROP in ddraw.
d3d9/tests: Extend the colorfill test.
Stefan Leichter (1):
msctf: Add TF_InitMlngInfo stub.
Vincent Povirk (9):
ole32: Tes...
2007 May 11
0
Wine release 0.9.37
...ta in a wine linked list.
ddraw: Remove all non-d3d7 capability flags.
ddraw: Use point filter for blit operations.
ddraw: GetSurfaceDesc returns the surface memory while the surface is locked.
wined3d: Destroying the resource frees all private data.
wined3d: Implement DDBLT_DEPTHFILL on the active depth stencil target.
ddraw: Avoid fallout of failing tests.
wined3d: Only addref clippers if one exists.
wined3d: Prevent wrong bumpenvmap warnings.
Stefan Leichter (1):
advapi32: Fix initial cleanup of the registry keys used for testing.
Thomas Spear (2):...