search for: ddblt_depthfil

Displaying 3 results from an estimated 3 matches for "ddblt_depthfil".

Did you mean: ddblt_depthfill
2006 Dec 28
0
Trying to run Mechwarrior3
...ases logs are very similar: < in mech lab > ... fixme:wave:DSD_CreateSecondaryBuffer (0x1300548,0x5098e74,80,0,0x5098fac,0x3e b2fb4,0x5098f88): stub fixme:wave:DSD_CreateSecondaryBuffer (0x1300548,0x507227c,80,0,0x50992c4,0x50 7333c,0x50992a0): stub fixme:d3d_surface:IWineGDISurfaceImpl_Blt DDBLT_DEPTHFILL needs to be impleme nted! fixme:d3d_surface:IWineGDISurfaceImpl_Blt Unsupported flags: 02000000 fixme:d3d_surface:IWineGDISurfaceImpl_Blt DDBLT_DEPTHFILL needs to be impleme...
2015 Mar 20
0
Wine release 1.7.39
...l validation. d3d9/tests: Relax the fog range test a bit. d3d8/tests: oFog is not initialized on r200. ddraw/tests: r200 ignores the alpha channel when matching color keys. ddraw: Add DDBLT_COLORFILL validation. ddraw/tests: Add a DDBLT_COLORFILL test. ddraw: Add DDBLT_DEPTHFILL validation. ddraw/tests: Add tests for DDBLT_DEPTHFILL. ddraw: Add validation and tests for DDBLT_ROP. ddraw: Handle DDBLT_ROP in ddraw. d3d9/tests: Extend the colorfill test. Stefan Leichter (1): msctf: Add TF_InitMlngInfo stub. Vincent Povirk (9): ole32: Tes...
2007 May 11
0
Wine release 0.9.37
...ta in a wine linked list. ddraw: Remove all non-d3d7 capability flags. ddraw: Use point filter for blit operations. ddraw: GetSurfaceDesc returns the surface memory while the surface is locked. wined3d: Destroying the resource frees all private data. wined3d: Implement DDBLT_DEPTHFILL on the active depth stencil target. ddraw: Avoid fallout of failing tests. wined3d: Only addref clippers if one exists. wined3d: Prevent wrong bumpenvmap warnings. Stefan Leichter (1): advapi32: Fix initial cleanup of the registry keys used for testing. Thomas Spear (2):...