INT 3D - FLOATING POINT EMULATION - STANDALONE FWAIT Notes: the floating-point emulators in Borland and Microsoft languages and Lahey FORTRAN use this interrupt this vector is modified but not restored by Direct Access v4.0, and may be left dangling by other programs written with the same version of compiled BASIC SeeAlso: INT 3C,INT 3E That is probably about all we know about interrupt 3d. Want to take a swat at implementing it? Why does the stupid program think it needs to emulate floating point? I challenge you to _find_ a x86 machine without floating point hardware. Maybe you could find what registry entry it is looking for before to tell it there is really floating point hardware and it doesn't need to do this? --debugmsg +reg,+advapi(?) _might_ spew out something helpful. Or maybe you can disassemble your app and see what return it is looking for from this interrupt that int_barf doesn't give it, and change the wine code to give it in this case. If it makes the app work, a patch will probably be welcome. Lawson All's well that ends. - Ben Franklin ________________________________________________________________ GET INTERNET ACCESS FROM JUNO! Juno offers FREE or PREMIUM Internet access for less! Join Juno today! For your FREE software, visit: http://dl.www.juno.com/get/tagj.