Ive made a couple of posts in the past about this game in which I was running multiple servers under 20031212 and after that each wine version seemed to keep a second and third server from running correctly. They would lock up and when I hit the X button the "Not Responding, Close Anyway" dialog would pop up. Well it turns out that something that wine did made ethernet port checking allot more strict so it is not a problem with wine. It turns out that the game server I was using (Descent 3) was opening a port for gamespy to connect to even if I wasn't listing the server with gamespy or a gamespy like tracker. So the first server came up just fine and when the other servers tried to start they were using the same port. (This port is used by tracker engines like gamespy to get information about the server). Thats why second and third servers were locking up. As soon as I added the command line argument to each launcher script to specify a different port for this purpose, everything started working. I'm once again a wine true believer. ^_^