Hey Folks. I've been playing FF8 in Linux the last few days (Software Rendering). Don't think it ever worked accelerated in windows either, though (GeForce card). The graphics keep a fair pace and everything would be good, if it weren't for the choppy sound. It seems to make a smal pause about once a second or so (when I'm lucky, the music plays without interruptions for 15-30 seconds). If gives a series of outputs like this: ::SmEffectChange(filename=x:\jppc\sound\effect\event\wave\wave0870.dat) smPcRead::\ff8\data\eng\battle\A0STG047.X smPcRead::\ff8\data\eng\battle\B0WAVE.DAT smPcRead::\ff8\data\eng\battle\C0M017.DAT smPcRead::\ff8\data\eng\battle\D9C019.DAT smPcRead::\ff8\data\eng\battle\D9W037.DAT smPcRead::\ff8\data\eng\battle\D8C017.DAT smPcRead::\ff8\data\eng\battle\D8W035.DAT err:dsound:DSOUND_MixOne underrun on sound buffer 0x4c6d2d14 err:dsound:DSOUND_MixOne underrun on sound buffer 0x4c6d2d14 fixme:dsound:DSOUND_MixCancel prebuffer cancel not implemented yet fixme:dsound:DSOUND_MixCancel prebuffer cancel not implemented yet smPcRead::\ff8\data\eng\battle\MAG184_D.DAT smPcRead::\ff8\data\eng\battle\MAG184_E.DAT smPcRead::\ff8\data\eng\battle\MAG184_F.DAT smPcRead::\ff8\data\eng\battle\MAG184_G.DAT smPcRead::\ff8\data\eng\battle\MAG184_H.DAT smPcRead::\ff8\data\eng\battle\MAG184_I.DAT smPcRead::\ff8\data\eng\battle\A8DEF.TIM smPcRead::\ff8\data\eng\battle\D8C017.DAT smPcRead::\ff8\data\eng\battle\D8W035.DAT smPcRead::\ff8\data\eng\battle\R0WIN.DAT In the FullMotionVideos, the whole thing moves in chunks. It works well for around 5 seconds, then it halts, then it goes on again... Otherwise the graphics is great. No anomalies in the FMV's and very few in the usual gameplay. This is with UseDGA=N (when I tried UseDGA=Y my machine became inoperable). I haven't tried any 'hacks' to make wine not output all this information (mostly because I've forgotten what those were ;)) - But overall I'm impressed to see this work so well. Battled several Bosses and changed disc (umounting and mounting in a console session as i do not have an automated method running currently). I've tried it without have GNOME running (bare- bones X-Server + xterm) and with GNOME running, the choppy factor seems to be about the same. Are there some particular parameters I should try to make a meaningful report? This is posted from a Windows News Reader running under Wine as well ;). XNews -- Quite good actually, when Pan is missing a feature, such as composing a message (not quite the latest version, but thereabout). Anyway -- Congratulations to all who have worked on making Wine what it is. It seems we're getting close to actually running the games I really care about ;) Regards, /Martin Moeller.