similar to: VorbisGain

Displaying 20 results from an estimated 500 matches similar to: "VorbisGain"

2002 Jul 22
2
Vorbisgain in OggDropPXd
Hi (hope I am in the right mailing list!) I really can't figure out how to use Vorbisgain in OggdropXPd - it doesn't seem to work so far. Can Someone pls. explain detailed (steps) what to do when using Vorbisgain in OggdropXPd? I understand the settings for Vorbisgain are in "decoding options"... why? What I really want is the function of Mp3Gain on Ogg-files, and I thought
2002 Jul 26
1
Compiling Tremor to ARM
Hi there. Would some kind soul please refer me to instructions for building an arm-elf-gcc that'll compile the Tremor sources? (In particular, what sources to get and where, and what to build in what order.) I'm developing on Debian Woody i386, but I'll happily take whatever advice you can send my way. I'm no expert in the field of compiler building, but I can't seem to
2002 Jun 23
5
(Un)Usefulness of Vorbisgain?
I've just Replaygained several of my Vorbis albums with Vorbisgain, ranging from 80's metal to present day soft rock. What I don't understand is why does Vorbisgain actually make all tracks QUIETER? I see an average of -7db on most albums. And after that, not only are they substantially quieter than my MP3s (which is a pain), but it also fails to really "even out" the volume.
2007 Sep 12
1
Vorbisgain / Flac
have linux install on my laptop, and decide to clean up my music collection, found allot of my music that has replaygain tags, and allot don't. How would I fix the ones that don't have any replaygain tags, ? have flac and flac123 ogg ogg123 vorbistools and vorbisgain..etc, all installed, can play music fine, but when I hit a song, that doesn't have replaygain tags, need to turn down
2002 Dec 27
1
Vorbisgain in ogg123
I'm considering patching my copy of ogg123 to support vorbisgain tags. Is there any interest in folding this sort of patch into the main line ogg123? Has anyone done this already (or to another command line ogg player)? John --- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/ To unsubscribe from this list, send a message to
2003 Jul 03
4
Is Vorbis prone to clipping?
Hi, with the Lame MP3 encoder I reduce the amplitude of the input signal prior to encoding with the --scale option to prevent clipping that can be introduced due to resampling errors. Is Vorbis prone to this sort of clipping? <p>Headless --- >8 ---- List archives: http://www.xiph.org/archives/ Ogg project homepage: http://www.xiph.org/ogg/ To unsubscribe from this list, send a
2002 Apr 05
1
Vorbis on Palm OS
Hi there. Apologies if this is off-topic -- I'll be happy to take this offline with the right individual(s). For those who don't know, the next generation Palm Powered devices will feature ARM processors and a new digital sound playback API, so naturally I'm working on a software Vorbis decoder app. Given the (probable) lack of floating point hardware on these devices, I'm
2005 Jan 14
1
Simple OGG editing without re-encoding?
I have some OGG files which would benefit from the following simple corrections: a) removing left channel (which is empty) and changing right channel to the mono channel (mono sound stereo-recorded by mistake) b) volume change Of course I can open the files in audacity and do those corrections but that would require re-encoding. And I am afraid that it will result in additional loss of the
2002 Jul 31
2
ogg: another tag?
I've learned that I can make a tag with vorbisgain that tells the player at what volume a track is to be played to achieve a certain level of loudness. Is it possible that there will be a tag that tells the player for instance to add more bass when it plays a track? Ore more treble? With such tags it would be possible to customize the sound of a track according to my wishes - without
2015 May 15
1
Extension to libvorbis for lossless volume changes
I added a new function to libvorbis that allows lossless changes of the volume to an vorbis_block. This can help to get reasonable loudness on hardware players that do not support the Replay Gain tags. int vorbis_gainadj(vorbis_block *vb, ogg_packet *op, float* dbgain); dbgain contains the relative adjustment for each channel. The trick is quite simple. I adjust the first 2 floor values for
2002 Dec 23
2
normalising vorbis
Hi Guys, I've done some line recordings, and to save space compressed straight to vorbis, and as such have no access to the original. Upon listening, I found the volume to be quite quiet and I am wondering if there exists a native vorbis normaliser, so I don't have to decompress to wave, normalise and recompress. Does anybody know of such a beast? I'm aware of
2019 Feb 15
2
Authenticating AD users and Local users
With a lot of help, I just got AD authentication working (Samba 4.8.3, CentOS 7.6, using Winbind). I then added a local account to a share, but I can’t login. My smb.conf has “security = ads”, but I can’t figure out how to use that AND authenticate local users. How can I authenticate Active Directory AND local users? Brian
2003 Nov 26
3
Updated OggDrop ?
Are the ogg/vorbis programs updated to v1.0.1 ? OggDrop for example ? Regards, David ---------------------------------------------------------------------------- ----------- David Balazic mailto:david.balazic@hermes.si HERMES Softlab http://www.hermes-softlab.com Zolajeva 30 Phone: +386 2 450 8851 SI-2000 Maribor Slovenija
2019 Feb 18
1
Authenticating AD users and Local users
Thank you for replying! I can login with my Active Directory credentials, but I can’t login using the local CentOS “svc_dictations” account. I created the local account usingusing “adduser”, “smbpasswd”, and then updating my smb.conf file (below). Thank you, Brian [global] workgroup = YALE password server = ad1.yu.yale.edu<http://ad1.yu.yale.edu>
2017 Feb 18
2
[RFC] Using Intel MPX to harden SafeStack
On 2/7/2017 20:02, Kostya Serebryany wrote: > ... > > My understanding is that BNDCU is the cheapest possible instruction, > just like XOR or ADD, > so the overhead should be relatively small. > Still my guesstimate would be >= 5% since stores are very numerous. > And such overhead will be on top of whatever overhead SafeStack has. > Do you have any measurements to
2002 Apr 09
3
Porting Vorbis lib on Ti DSP ? How to ?
Hello All, I would be very interested to have your ideas to port the vorbis lib ( part of lib at least) on a DSP TMS320C5409 (running @ 90Mhz). I have reviewed messages and URLs related to: - 'ivdev' Integerized Vorbis Project - Ogg-on-a-Chip Project This is very interesting. In my case I think the best approach would be , in order to shorten porting work & time, to recompile the
2001 Jul 14
3
Some very early RC1 results
Hi all, I started testing the RC1 encoder at ftp://sjeng.sourceforge.net/pub/sjeng/oggdrop.exe (based on branch_monty_20010708) On the songs I have tested so far (not much :) I did not hear any stereo issues, but there are some very noticeable problems with the produced files. Songs without much high-end will suddenly have one when encoded. (you'd expect it the other way around) It
2003 Nov 29
0
New xmms vorbis plugin
I've written an updated xmms vorbis plugin, which is currently available from the vgplay cvs as a file tree and patch: http://savannah.nongnu.org/cvs/?group=vgplay (Once some file area problems are sorted, I'll put the patch there for easier access). It's a patch or Input/vorbis tree for xmms 1.2.8 and includes the following features: - Replaygain is now implemented using
2005 Apr 11
2
Volume changing à la MP3Gain?
Hullo, There's a program called mp3gain which can be used to alter the volume of an MP3 file in 1.5 dB steps. I once heard somewhere (I can't remember *where*, but I swear) that something similar is possible with Vorbis files, but in approximately 2.2 dB steps. Is this true, or is my memory at fault? If it's possible to change the volume of a Vorbis 1.0 file, could someone please
2002 Jan 11
1
Vorbis & ReplayGain
Hi all, I have implemented ReplayGain support for Vorbis. If you are not familiar with it, it is basically a method of making sure all your files have equal loudness, remove the need for normalization and prevent clipping during playback. The process is totally lossless, and supporting it requires minimal work. More info about the exact workings can be found on www.replaygain.org (recommended