similar to: Re: OT: Xranr support for MacOSX {was: Wine Window not Maximizin

Displaying 20 results from an estimated 6000 matches similar to: "Re: OT: Xranr support for MacOSX {was: Wine Window not Maximizin"

2010 Aug 20
0
OT: Xranr support for MacOSX {was: Wine Window not Maximizing in MacOSX}
Note: This is somewhat related to Wine as fullscreen window support for X11 does not exist, at present, in the base X11 code. Many folks have posted threads asking why this is not so. Bottom line: Without good xrandr support, there will NEVER be true fullscreen support nor the ability to open X11 sessions with sized windows without using the virtual desktop. This is sorely needed and
2010 Aug 20
0
OT: Xranr support for MacOSX {was: Wine Window not Maximizin
dimensio: > >The place to put this information is the MacOSX wiki page, which looks to be sorely in need of updating. An experienced >Mac user needs to do it. http://wiki.winehq.org/MacOSX > I agree that the MacOSX page needs a serious clean out, but I still would like the sticky on the forums as well. Never hurts to have two locations for the same information until xrandr support is
2009 Mar 15
6
FIFA09 Error in DarWine
Hi I'm using DarWine, the Kronenberg package and I've tried to install FIFA09. I did everything as instructed, typed in my cd-key, had it install in the C Drive. After installation though, I couldn't find the FIFA09 nor the EA Sports folder anywhere. There was, though, a shortcut on my desktop. Upon running the application from the shortcut, I got a message saying "FIFA09.exe
2008 Sep 08
6
Wine on Macports
Hi, I have been using wine on my ubuntu nix computer for a while no big issues, been able to fiure out most of my stuff. Now my fiance got a mac and I am using mac ports to get a game working for her. Here is my error, I am most worried about Code: err:wgl:X11DRV_ChoosePixelFormat No libGL on this box - disabling OpenGL support ! but here is the whole thing Code:
2008 Sep 04
2
Re: Window Scrolling on OSX
Thanks for working on it regardless, all these compiling issues are beyond most of us. Everything is "easy" or "manageable" to fix as long as you know how! I don't know if it's available via Macports, but I imagine Darwine is rather tweaked for the Mac beyond merely being a straight port, I don't know if Macports would throw up similar compiler issues. I received
2010 Feb 23
3
Screen goes white while playing WonderKing
Hello, I'm having difficulties running WonderKing (http://wonderking.ndoorsgames.com/center/default.asp) on an Intel Mac version 10.5.8 using Wine 1.1.35. I was able to download and install both programs successfully, but when I run WonderKing, I'm able to get to the first screen where you can check to see if you have all the files needed to run the game (I have all of them), change from
2009 May 20
11
DarWine & OpenGL
Hi, For the past 3 months I have been trying to get wine working well, but have hit several obstacles. I am on a Mac 10.5.7, using X11 2.3.3.2 from Xquartz, and using Kroneberg's Darwine builds. The issues: I can't seem to get OpenGL working or DirectX. I sometimes have problems where I launch an exe, and the program runs as if it cannot "see" any other files in the same folder.
2010 Feb 26
4
"Serious Error" with Mac OS X Leopard
I've successfully downloaded and run a number of simple Windows programs using Wine. But I've had no success with any programs that require an installer. The installation process seems to work properly, but then when I try to run the app, I get Code: The program <programname.exe> has encountered a serious problem and needs to close. We are sorry for the inconvenience.
2009 Jun 02
5
(Dar)Wine and The Bat!
Greetings, I'm trying to run The Bat! (email client by RITlabs) on Mac OS X 10.5.7 with the most current XQuartz installed. I compiled Wine 1.1.22 using MacPorts and confirmed it is working for simple Windows applications. (Btw, is this Wine or Darwine, since MacPorts seems to download and compile the official Wine sources?) After installing The Bat!, it starts up and immediately quits with
2010 Aug 27
6
Clipboard Syncing (does wine sync images or files)?
I am running on a Mac and the clipboard seems to work in my program on text just fine. The problem is when I copy an image to the clipboard it doesn't seem to copy. If I copy an image to the clipboard then I try to paste it I get what was on the clipboard previously (text). Does wine not support syncing images or files to the clipboard (besides text)? Any workaround to this?
2015 Jun 27
4
Driver macosx-ups failing on Yosemite
On Jun 27, 2015, at 9:17 AM, Charles Lepple <clepple at gmail.com> wrote: > On Jun 26, 2015, at 11:07 PM, Sundeep Mediratta <smedius at gmail.com> wrote: > >> 0.000233 upsdrv_initups(): Power Sources blob: >> <CFArray 0x7ffd18605480 [0x7fff7443bed0]>{type = immutable, count = 1, values = ( >> 0 : <CFBasicHash 0x7ffd18605360 [0x7fff7443bed0]>{type
2012 May 05
12
Error running an app on a Mac
Hi Guys, I'm a newbie, running my first windows app on a Macbook. OS X 10.6.8 2.2 GHz Intel Core 2 Duo 2 GB 667 MHz DDR2 SDRAM When I tried to install X11, both the original X11 app and the update told me it is already installed on my Mac. Here's the error messages from Term: $ wine setup.exe wine: created the configuration directory '/Users/horacemann/.wine' Application tried
2009 Mar 03
1
How do you fix that gdi32.dll error?
Hi, I'm Sam, I'm new to the mail list (and mailing lists in general) - sorry for any basic mistakes I make! I basically a noob when it comes to compiling things, and a beginner at the command line. I think I messed a couple of things up, and was wondering if anyone knew how I could fix any of them. The story so far: I had one of the old Darwine builds working ok with a couple apps,
2009 Apr 23
16
Darwine: Running an SDL game
Hi all I'm trying to play the game "BOH" (http://www.bohthegame.com/) on OS X using Darwine. I downloaded 1.1.19 and dragged the Darwine folder to /Applications. Then I opened the BOH installer using WineHelper and installed the game. For some reason it put the installed files inside the WineHelper application bundle. When I tried to open the game's executable using WineHelper,
2015 Jun 27
2
Driver macosx-ups failing on Yosemite
> On Jun 26, 2015, at 9:25 PM, Charles Lepple <clepple at gmail.com> wrote: > > On Jun 26, 2015, at 8:35 AM, Sundeep Mediratta <smedius at gmail.com> wrote: > >> OSX Yosemite 10.10.3 >> Nut version 2.6.5 >> Installed via Macports >> Device is Cyberpower CP1000AVRLCD >> Device is visible and is monitored in the OSX control panel >>
2009 Apr 13
5
WineHQ on Mac OS X
Hello, I try to build last version of WineHQ on Mac following this : http://wiki.winehq.org/MacOSX/Building, but I can't find any configure file or any other file to generate one with autoconf. What should I do ? I'm on Mac OS X Leopard 10.5.6 with developer tools installed and I try to build version 1.1.19 Thank you,
2010 Aug 14
3
For Mac OS X users... Xquartz and RandR.
Just as a note.. Xquartz is going to have RANDR capabilities in Xquartz 2.6.0, thanks to the work of Jeremy Huddleston and Jan Hauffa. Right now on Macports if you install xorg-server-devel it will be a build with what is currently in of RandR... its still not totally finished, but it would be nice if some Mac Users could test how it works so far with Wine... if we find bugs now, it could help
2008 Aug 22
8
Mac OSX (10.5) & wine w/ OpenGL - Info & Issues
Firstly, hello everyone! I'v been using wine under OSX for some time, using macports to install it and it works quite nicely (except for an issue with windows sliding down the screen, which can be fixed by setting a desktop area in winecfg). Sadly I'v not been able to get OpenGL support working. (I am using OSX 10.5.4 with XQuartz (http://xquartz.macosforge.org/trac/wiki) 2.3.0, which is
2009 Mar 11
2
OSX 10.5 - XQuartz 2.3.3 - GLX issue
Hi all, A couple of days ago I decided to give wine on a mac a try caused I got bored of dual booting my mac. I ve been A linux wine user for years and I had some pretty good results with it. I figured that i would have the same results on a mac but i guess I was wrong. I got my version (wine-devel packet wine 1.1.16) from macports. Got winetricks as well. Everything were setup fine and
2011 Mar 21
3
Mac OS/X 10.6.6, WineHQ, and Bloodline Champions Help
Hey. So I am completely new to WineHQ. But reading the FAQ for bloodline champions, it said it could probably run using WineHQ. As I said, I have a mac. But I have no idea what package I need, how to configure it for BLC, etc. Can anyone help a major noob? http://www.bloodlinechampions.com/ "On what platforms will Bloodline Champions be released? The game is using the Microsoft XNA