Displaying 20 results from an estimated 10000 matches similar to: "Making wine use the correct OpenGL libraries"
2009 Sep 03
5
MAC OS X compile -> 'OpenGL development headers not found'
Hey everyone,
I want to compile and start using Wine on my Mac, but I'm getting the following message from ./configure:
configure: WARNING: OpenGL development headers not found.
OpenGL and Direct3D won't be supported.
Since I want OpenGL and Direct3D working, this is a bit of a problem. My system is not configured funny or anything. It is a clean system running Mac OS X Snow Leopard with
2008 Jul 23
4
Fedora 9 32-bit WARNING: No OpenGL library found
Hi,
I have checked and I have all recommended packages for Fedora (I'm running Fedora 9 32-bit).
When I download Wine 1.1.1 and attempt to configure from source I get the following output (grepping for gl to isolate opengl errors)
$ ./configure -verbose | grep -i gl
checking jpeglib.h usability... yes
checking jpeglib.h presence... yes
checking for jpeglib.h... yes
checking for GL/gl.h...
2001 Sep 20
3
Wine and NVIDIA
Hello, I'm new to this list and I tried to avoid this mail for more than a
week. I've been reading through all of the docs about my problem and I think
that I discovered it but I need a tip to solve it.
Here my problem:
Output of the configure skript
*snipp*
checking for GL/gl.h... (cached) yes
checking for GL/glx.h... (cached) yes
checking for GL/glext.h... (cached) yes
checking for
2009 Sep 05
1
the opengl and glu fiasco with wine 1.1.29 and nvidia binary
i have been compiling wine from git regularly with no problems whatsoever until now. ./configure now always spits out not found messages for -lGL and -lGLU. opengl and direct3d support cannot be enabled. how do i fix that. i'm on fedora 11 with nvidia 190.32 drivers. thanks for any help i can get.
2007 Sep 19
0
Compiling 0.9.4x on Fedora 6 32bit - OpenGL not found warning
I have been compiling my own wine RPMs using the fedora extras .spec
file for a while now.
Normally after very little editing of the .spec, the wine RPMs build and
I am running the latest & greatest wine.
Now I am having problems building *any* wine rpms ( including some of
the 0.9.3x versions) on my yum updated Fedora core 6 box.
Even when I extract a fresh copy of wine-0.9.42.tar.bz2
2007 Dec 29
2
[LLVMdev] llvm-gcc-4.2 and -O4
What are the current limitations of using -O4 in
llvm-gcc-4.2? As a first test, I compiled the molscript
program first as -O3 and it works fine. However if i
try to compile the same code as -O4, the build fails with...
ar -cru clib.a args.o str_utils.o dynstring.o err.o indent.o vector3.o matrix3.o quaternion.o body3d.o extent3d.o io_utils.o colour.o key_value.o named_data.o double_hash.o
2008 Sep 08
6
Wine on Macports
Hi, I have been using wine on my ubuntu nix computer for a while no big issues, been able to fiure out most of my stuff.
Now my fiance got a mac and I am using mac ports to get a game working for her.
Here is my error, I am most worried about
Code:
err:wgl:X11DRV_ChoosePixelFormat No libGL on this box - disabling OpenGL support !
but here is the whole thing
Code:
2007 Jul 03
2
what package is opengl
What package has opengl in it ?
I am trying to compile wine-0.9.40 and I get errors
about not find "undefined reference to gluNewTess".
The link line is including "-lXext -lX11 -lGL "
so its trying to do it but cant find it.
Thanks,
Jerry
2001 Oct 13
2
Wine and OpenGL with NVdia
Hi,
I have a problem with compiling WINE with OpenGL. I run configure with:
./configure --prefix=/usr/local --enable-opengl
The output of the script is the following:
<<<<
checking for GL/gl.h... yes
checking for GL/glx.h... yes
checking for GL/glext.h... yes
checking for up-to-date OpenGL version... yes
checking for thread-safe OpenGL version... no
checking for glXCreateContext in
2007 Jul 03
2
wine on centos 5 amd 64 and opengl
I am getting the following link error on centos 5 AMD 64 for opengl.
What do I not have installed?
I ran ./configure --x-libraries=/usr/lib --libdir=/usr/lib
only warnings I got was abour FontForge missing.
make depend
make
THanks,
jerry
-----------
make[2]: Leaving directory `/home/silentm/wine-0.9.40/dlls/wtsapi32'
make[2]: Entering directory
2007 Nov 22
2
3D accelleration and Intel 940/945GM/GMS/GML
Hi,
is there anyone here who succeed to run any 3D software at good speed
with such 3D hardware ?
On my side, 3D accelleration is ok with Xorg and pure linux game (xmoto
for example run really fine).
Is there anything to do with Wine to allow programs runs under it to
work as "native" Linux software ?
Have I miss something somewhere ? (I think of wine compilation and
especially
2010 Oct 31
3
Compiling Wine with opengl support
Hi all. After upgrading to Maverick 10.10, and additionally using Nvidia beta drivers, it appears that my wine will not compile with opengl. I'm assuming it's a library issue, and I have this error in my config.log:
wine libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib: No such file or directory
I've done the apt-get build-dep wine and it
2007 Mar 19
1
OpenGL support on wine 0.9.21 in Fedora Core 5
I need wine to compile with OpenGL support for various applications
that I am trying to run, but during the configuration I get this error
message:
configure: WARNING: Wine will be build without OpenGL or Direct3D
support
configure: WARNING: because something is wrong with the OpenGL setup:
configure: WARNING: No OpenGL library found on this system.
here is the GL configration message:
checking
2007 Dec 30
1
[LLVMdev] using llvm-ld with existing libraries
I am running into some problems when trying to use
llvm-ld to link object files, created by llvm-gcc-4.2
at -O4, with the stock libraries available on
powerpc-apple-darwin9. In particular, I am finding that
the link command...
llvm-ld -O4 -native -o molscript molscript.tab.o global.o lex.o col.o select.o state.o graphics.o segment.o coord.o xform.o postscript.o raster3d.o vrml.o regex.o opengl.o
2006 Aug 26
2
Compiling wine on AMD64
I've been trying various ways of getting wine running on my 64 bit
ubuntu machine. So far I haven't been very successful. I am trying
the source for 0.9.20 and I'm using the latest k8 kernel in ubuntu.
I have an nvidia card and am using the latest glx drivers available
in ubuntu (1.0.8762).
I am using the guide here:
http://wiki.winehq.org/WineOn64bit
with help from here:
2012 Jul 26
2
RGL
Dear all,
I was willing to use the library "rgl" to plot some 3D graphics, but unfortunately, I wan't able to instal the library. The error message is below.
I would be very grateful if you could give me any clues about how I can solve this.
Below you will find :
- installation from binaries
- installation from sources
- sessionInfo()
Bests,
--
Guillaume Meurice - PhD
Plateforme
2019 Jun 02
3
rgl install for R 3.7
I?ve installed R 3.7.0 on a new laptop running macos 10.14.5 and have managed to get most of my usual packages
to compile from source with a ~/.R/Makevars file that looks like this:
CC=/usr/local/clang8/bin/clang
CXX=/usr/local/clang8/bin/clang++
LDFLAGS=-L/usr/local/clang8/lib
CPPFLAGS=-I/usr/local/clang8/include -I/opt/X11/include/freetype2
FC=/usr/local/gfortran/bin/gfortran
2011 Jan 20
29
Runes of Magic ClientUpdate.exe crash???
Every time I download and try to install through crossover games, I get this same error, I made sure to use winetricks to download ie6, vcrun2005, and wininet. The error is "the program clientupdate.exe has encountered a serious problem and needs to close. We are sorry for the inconvienence". Does anyone have experience getting this to run through just wine, or crossover games? is
2009 Dec 20
5
Anyone out there running Dragon Age:Origins on SNOW LEOPARD?
Im currently working at it, and got as far as being able to resume a saved game, but only for a few seconds before it crashes.
You can see my full progress in the AppDB. Since, despite many helpful posts, there doesn't seem to be anyone actually running it on SLeo over there, I was just wondering if ANYONE has been successful in that task, or if I'm the only lonely wanderer in the dark...
2001 Aug 10
1
Can't seem to build wine correctly
Hi,
I am having trouble building wine. I can't seem to get libopegl32.so
build correctly. Where it comes down to it doesn't link to libGL.*.so.
I am trying to build wine on debian unstable with nvidia stuff.
checking for XvShmCreateImage in -lXv... yes
checking for GL/gl.h... yes
checking for GL/glx.h... yes
checking for GL/glext.h... yes
checking for up-to-date OpenGL version... yes