Hi, I have checked and I have all recommended packages for Fedora (I'm running Fedora 9 32-bit). When I download Wine 1.1.1 and attempt to configure from source I get the following output (grepping for gl to isolate opengl errors) $ ./configure -verbose | grep -i gl checking jpeglib.h usability... yes checking jpeglib.h presence... yes checking for jpeglib.h... yes checking for GL/gl.h... yes checking for GL/glx.h... yes checking for GL/glext.h... yes checking for GL/glu.h... yes checking for up-to-date OpenGL version... yes checking for -lGL... not found checking for -lGL... not found checking for -lGLU... libGLU.so.1 checking for freetype/ftglyph.h... yes config.status: creating dlls/glu32/Makefile config.status: creating dlls/opengl32/Makefile config.status: creating dlls/opengl32/tests/Makefile configure: WARNING: No OpenGL library found on this system. OpenGL and Direct3D won't be supported. Yet if I install Wine using Yum I get full OpenGL support ? The problem I have is Wine from Yum is only version: wine-1.0-1.fc9.i386 When I would like to keep right up to date with the latest development version (with OpenGL support!) glxgears -info GL_RENDERER = Quadro FX 2500M/PCI/SSE2 GL_VERSION = 2.1.2 NVIDIA 173.14.09 GL_VENDOR = NVIDIA Corporation GL_EXTENSIONS = GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropicGL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 37894 frames in 5.0 seconds = 7577.164 FPS The nVidia X server settings is showing: GLX Information Direct Rendering: Yes As Wine installs and runs with OpenGL fine from Yum, I'm certain I have all the required packages installed. $ find /usr -name '*libGL*' /usr/lib/libGLcore.so.1 /usr/lib/libGL.so /usr/lib/libGLcore.so.173.08 /usr/lib/libGL.la /usr/lib/libGLU.so /usr/lib/libGL.so.1.2 /usr/lib/libGLU.so.1.3.070100 /usr/lib/libGLU.so.1 /usr/lib/nvidia/libGLcore.so.1 /usr/lib/nvidia/libGL.so /usr/lib/nvidia/libGLcore.so.173.14.09 /usr/lib/nvidia/libGLcore.so /usr/lib/nvidia/libGL.so.1 /usr/lib/nvidia/libGL.so.173.14.09 /usr/lib/libGL.so.1 /usr/lib/libGL.so.173.08 Any idea as to why it can't find the libraries when installing from source ? Thanks, Andrew
eurodrew555 wrote:> > Any idea as to why it can't find the libraries when installing from source ? >You're probably missing a development package. http://wiki.winehq.org/Recommended_Packages
Francesco
2008-Jul-23 15:19 UTC
[Wine] Re: Fedora 9 32-bit WARNING: No OpenGL library found
Can you send the result of the following command : "ls /usr/lib/libGL* -lh" You can also check in the "config.log" file what is the problem exactly : - the library was not found - or a symbol in the library was not found
eurodrew555 wrote:> This is the output: > > $ ldd /usr/bin/glxgears | grep libGL > libGL.so.1 => /usr/lib/nvidia/libGL.so.1 (0x06323000) > libGLcore.so.1 => /usr/lib/nvidia/libGLcore.so.1 (0x02000000)Did you do what I asked you to do - reinstall your video driver?
eurodrew555
2008-Aug-02 13:21 UTC
[Wine] Re: Fedora 9 32-bit WARNING: No OpenGL library found
After reviewing the sym links on my rebuilt Fedora 9 system, I was able to resolve this problem with the following: cd /usr/lib rm libGL.so.1 ln -s libGL.so.1.2 libGL.so.1 It was the symbolic link of libGL.so.1 that was the problem. After correcting this Wine compiles with OpenGL - I have tested with Call of Duty 2 and it works great! Cheers, Andrew